Player Matchup

Shiva
Shiva
Mooo0ooo
Shiva
Level 10
God Stats
1W - 2L
1,213 SR
Queue Stats
1W - 7L
1,035 Elo+
Party 1
Apollo
Apollo
SAUCE1011
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
SoulHavok26
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,035 Elo+
Party 1
Hades
Hades
Stupickle365154
Hades
Level 11
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 7L
1,035 Elo+
Party 1
Thanatos
Thanatos
godimgood90
Thanatos
Level 124
God Stats
14W - 17L
1,422 SR
Queue Stats
64W - 48L
1,573 Elo+
Party 4
Team Averages
Level 41
1,384 SR
1,236 Elo+

VS

Team Averages
Level 63
1,449 SR
1,427 Elo+
Thanatos
Thanatos
Eternalpain14
Thanatos
Level 107
God Stats
1W - 1L
1,400 SR
Queue Stats
19W - 16L
1,521 Elo+
Party 3
Izanami
Izanami
GandolfTheGaye
Izanami
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 91L
1,322 Elo+
Party 2
Zhong Kui
Zhong Kui
Mineman
Zhong Kui
Level 72
God Stats
2W - 3L
1,084 SR
Queue Stats
33W - 31L
1,455 Elo+
Party 3
Cerberus
Cerberus
Skachet
Cerberus
Level 65
God Stats
6W - 3L
1,608 SR
Queue Stats
81W - 108L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
babushkaboi8
Danzaburou
Level 23
God Stats
23W - 10L
1,654 SR
Queue Stats
28W - 26L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mooo0ooo
Shiva
16
0 / 7 / 12
10,078
1,008
8,505
18,217
12,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
SAUCE1011
Apollo
16
1 / 2 / 6
9,269
927
9,326
11,832
3,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
5 / 7 / 7
11,210
1,121
15,465
18,033
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 9 / 6
10,772
1,077
14,899
23,508
12,846
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
godimgood90
Thanatos
16
6 / 8 / 5
11,284
1,128
13,297
15,851
6,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

111

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eternalpain14
Thanatos
18
15 / 3 / 16
13,663
1,366
22,822
15,311
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 17
12,382
1,238
13,453
10,408
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Mineman
Zhong Kui
18
8 / 3 / 20
12,427
1,243
27,758
13,169
10,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Skachet
Cerberus
17
0 / 2 / 27
11,250
1,125
7,787
14,548
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
babushkaboi8
Danzaburou
17
2 / 4 / 12
10,329
1,033
8,720
12,162
5,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
15
Kills
33
33
Deaths
15
36
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Eternalpain14
Thanatos
15
3
16
7.67
W
8
3
17
5.5
W
Zhong Kui
Mineman
Zhong Kui
8
3
20
6
L
Shiva
Mooo0ooo
Shiva
0
7
12
0.86
L
Apollo
SAUCE1011
Apollo
1
2
6
2
W
Cerberus
Skachet
Cerberus
0
2
27
6.75
L
Fenrir
5
7
7
1.21
L
3
9
6
0.67
W
Danzaburou
babushkaboi8
Danzaburou
2
4
12
2
L
Thanatos
godimgood90
Thanatos
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,492
Damage
80,540
87,441
Taken
65,598
44,845
Mitigated
44,946
13,065
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Eternalpain14
Thanatos
22,822
7,974
0
10,880
15,311
8,331
0
4,613
10,614
0
31,455
W
13,453
8,560
123
2,097
10,408
4,384
0
2,153
8,255
0
44,430
W
Zhong Kui
Mineman
Zhong Kui
27,758
2,409
0
5,175
13,169
10,629
0
2,324
10,599
42,413
0
L
Shiva
Mooo0ooo
Shiva
8,505
1,801
111
1,602
18,217
12,708
0
9,988
8,229
0
23,899
L
Apollo
SAUCE1011
Apollo
9,326
5,600
0
486
11,832
3,961
0
4,218
7,614
0
18,589
W
Cerberus
Skachet
Cerberus
7,787
1,013
0
3,509
14,548
16,459
0
2,435
11,986
15,091
0
L
Fenrir
15,465
4,146
0
1,583
18,033
9,048
0
5,867
12,166
0
23,183
L
14,899
1,105
755
4,086
23,508
12,846
0
8,235
15,273
40,044
0
W
Danzaburou
babushkaboi8
Danzaburou
8,720
5,852
0
863
12,162
5,143
0
3,374
8,527
0
23,411
L
Thanatos
godimgood90
Thanatos
13,297
3,825
0
4,442
15,851
6,282
0
7,237
8,614
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
60,051
164
Minions Killed
178
4
Camps Cleared
10
868,765
Distance Traveled
921,594
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,663
1,366
20
2
4
217,376
1
W
Izanami
12,382
1,238
75
8
2
170,138
0
W
Zhong Kui
12,427
1,243
28
3
2
185,222
0
L
Shiva
10,078
1,008
34
3
0
176,603
1
L
Apollo
9,269
927
11
1
0
141,391
0
W
Cerberus
11,250
1,125
26
3
2
184,617
1
L
Fenrir
11,210
1,121
10
1
1
195,328
2
L
Hades
10,772
1,077
89
9
0
162,058
0
W
Danzaburou
10,329
1,033
29
3
0
164,241
0
L
Thanatos
11,284
1,128
20
2
3
193,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role