Player Matchup

Horus
Horus
CM-Bullseye
Horus
Level 99
God Stats
11W - 2L
1,921 SR
Queue Stats
24W - 26L
1,543 Elo+
Party 2
Bacchus
Bacchus
Jaycourt
Bacchus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
wickedwoz1
Vulcan
Level 136
God Stats
2W - 0L
1,691 SR
Queue Stats
28W - 24L
1,591 Elo+
Party 2
Team Averages
Level 79
1,704 SR
1,544 Elo+

VS

Team Averages
Level 39
1,496 SR
1,193 Elo+
Medusa
Medusa
Nanny-Vesta
Medusa
Level 104
God Stats
2W - 2L
1,489 SR
Queue Stats
118W - 160L
1,265 Elo+
Party 1
Sun Wukong
Sun Wukong
re_bloo_main
Sun Wukong
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 1
Scylla
Scylla
rrbray
Scylla
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,871
887
6,405
9,919
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Jaycourt
Bacchus
13
1 / 1 / 8
8,514
851
6,261
7,775
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
wickedwoz1
Vulcan
14
5 / 0 / 4
8,508
851
9,016
4,877
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 1
6,855
686
9,424
9,921
4,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
re_bloo_main
Sun Wukong
12
0 / 1 / 1
6,433
643
2,610
7,629
6,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
rrbray
Scylla
10
1 / 5 / 1
6,578
658
4,224
8,299
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Bacchus
Jaycourt
Bacchus
1
1
8
5
L
Medusa
1
3
1
0.5
L
Sun Wukong
re_bloo_main
Sun Wukong
0
1
1
0.5
L
Scylla
rrbray
Scylla
1
5
1
0.3
W
Vulcan
wickedwoz1
Vulcan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
16,258
22,571
Taken
25,849
19,823
Mitigated
13,543
6,036
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
2,477
1,183
2,977
9,919
8,089
149
1,653
8,266
0
15,870
W
Bacchus
Jaycourt
Bacchus
6,261
792
0
1,376
7,775
9,224
83
1,918
5,857
12,361
0
L
Medusa
9,424
3,370
0
1,694
9,921
4,060
0
5,413
4,508
0
31,260
L
Sun Wukong
re_bloo_main
Sun Wukong
2,610
557
0
1,337
7,629
6,254
0
4,067
3,562
0
16,771
L
Scylla
rrbray
Scylla
4,224
818
39
796
8,299
3,229
0
5,872
2,427
15,516
0
W
Vulcan
wickedwoz1
Vulcan
9,016
2,060
0
500
4,877
2,510
375
671
4,206
47,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
19,866
123
Minions Killed
104
0
Camps Cleared
0
628,582
Distance Traveled
538,940
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,871
887
20
2
0
213,144
3
W
Bacchus
8,514
851
7
1
0
204,832
2
L
Medusa
6,855
686
51
5
0
179,896
1
L
Sun Wukong
6,433
643
27
3
0
191,865
0
L
Scylla
6,578
658
26
3
0
167,179
0
W
Vulcan
8,508
851
96
10
0
210,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role