Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaftofStateFarm
Ra
Level 49
God Stats
8W - 11L
1,400 SR
Queue Stats
120W - 95L
1,451 Elo+
Solo
Camazotz
Camazotz
TheCintra
Camazotz
Level 62
God Stats
1W - 2L
1,577 SR
Queue Stats
183W - 338L
1,374 Elo+
Party 1
Team Averages
Level 66
1,492 SR
1,442 Elo+

VS

Team Averages
Level 88
1,606 SR
1,414 Elo+
Danzaburou
Danzaburou
DaddyMotoMoto
Danzaburou
Level 69
God Stats
1W - 1L
1,491 SR
Queue Stats
7W - 10L
1,384 Elo+
Solo
He Bo
He Bo
Up2sumthing
He Bo
Level 145
God Stats
1W - 0L
1,802 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Bacchus
Bacchus
rotiexpress
Bacchus
Level 49
God Stats
27W - 27L
1,524 SR
Queue Stats
42W - 47L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 3 / 1
7,336
667
5,227
13,975
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,189
654
5,085
8,991
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
TheCintra
Camazotz
11
1 / 7 / 0
7,035
640
4,238
11,967
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyMotoMoto
Danzaburou
13
4 / 1 / 5
8,758
796
5,355
4,149
1,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
11 / 1 / 3
9,951
905
17,516
7,713
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
rotiexpress
Bacchus
13
0 / 0 / 11
8,766
797
5,548
10,696
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
15
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Danzaburou
DaddyMotoMoto
Danzaburou
4
1
5
6.5
L
0
5
0
0
L
Camazotz
TheCintra
Camazotz
1
7
0
0.14
W
11
1
3
12.5
W
Bacchus
rotiexpress
Bacchus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
28,419
34,933
Taken
22,558
19,898
Mitigated
17,285
7,658
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,227
1,556
0
3,944
13,975
10,719
0
9,384
4,591
0
16,803
W
Danzaburou
DaddyMotoMoto
Danzaburou
5,355
1,881
0
239
4,149
1,620
567
876
3,151
0
26,017
L
5,085
270
435
826
8,991
3,416
0
5,929
3,062
36,771
0
L
Camazotz
TheCintra
Camazotz
4,238
979
0
2,453
11,967
5,763
0
7,781
4,186
0
15,660
W
17,516
761
251
1,825
7,713
3,134
287
2,062
5,233
47,226
0
W
Bacchus
rotiexpress
Bacchus
5,548
789
23
3,382
10,696
12,531
319
2,165
7,971
15,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,560
Gold Earned
27,475
122
Minions Killed
129
0
Camps Cleared
0
568,192
Distance Traveled
618,590
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,336
667
32
3
0
181,753
2
W
Danzaburou
8,758
796
48
4
0
175,636
1
L
Ra
7,189
654
61
6
0
203,795
0
L
Camazotz
7,035
640
29
3
0
182,644
1
W
He Bo
9,951
905
75
7
0
215,254
1
W
Bacchus
8,766
797
6
1
0
227,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role