Player Matchup

Atlas
Atlas
AnAverageSharp
Atlas
Level 120
God Stats
7W - 6L
1,626 SR
Queue Stats
211W - 191L
1,638 Elo+
Party 2
Yu Huang
Yu Huang
Decim96
Yu Huang
Level 109
God Stats
4W - 5L
1,542 SR
Queue Stats
72W - 57L
1,654 Elo+
Party 2
Chiron
Chiron
NickShell
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Reytide
Ne Zha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Gilgamesh
Gilgamesh
Tirox86ed
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,630 Elo+
Party 2
Team Averages
Level 75
1,534 SR
1,627 Elo+

VS

Team Averages
Level 14
1,132 SR
960 Elo+
Fenrir
Fenrir
DevilShiba
Fenrir
Level 7
God Stats
0W - 11L
982 SR
Queue Stats
0W - 13L
960 Elo+
Party 1
Jormungandr
Jormungandr
MariaChia
Jormungandr
Level 14
God Stats
0W - 5L
1,107 SR
Queue Stats
0W - 12L
960 Elo+
Party 1
Heimdallr
Heimdallr
TheTrueReed
Heimdallr
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 9L
961 Elo+
Party 1
Anhur
Anhur
Zielenslager
Anhur
Level 28
God Stats
0W - 6L
1,042 SR
Queue Stats
0W - 13L
960 Elo+
Party 1
Freya
Freya
masamune951
Freya
Level 13
God Stats
0W - 4L
1,230 SR
Queue Stats
0W - 13L
960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 21
13,290
886
16,871
22,148
35,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Decim96
Yu Huang
20
11 / 1 / 17
12,485
832
27,118
6,759
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NickShell
Chiron
17
3 / 1 / 11
10,756
717
9,891
6,716
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Reytide
Ne Zha
19
7 / 4 / 6
11,859
791
13,809
13,593
7,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Tirox86ed
Gilgamesh
20
4 / 1 / 21
12,818
855
17,994
19,373
24,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DevilShiba
Fenrir
16
2 / 4 / 5
10,232
682
7,450
17,032
16,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
MariaChia
Jormungandr
16
1 / 7 / 5
9,894
660
7,748
24,921
16,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TheTrueReed
Heimdallr
14
0 / 10 / 2
8,727
582
4,452
18,672
10,682
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 8 / 4
9,559
637
9,068
18,355
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 2
10,939
729
10,436
14,746
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
34
Kills
8
8
Deaths
34
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
21
19.5
W
Yu Huang
Decim96
Yu Huang
11
1
17
19.5
L
Fenrir
DevilShiba
Fenrir
2
4
5
1.13
L
Jormungandr
MariaChia
Jormungandr
1
7
5
0.5
W
Chiron
NickShell
Chiron
3
1
11
8.5
W
Ne Zha
Reytide
Ne Zha
7
4
6
2.5
L
Heimdallr
TheTrueReed
Heimdallr
0
10
2
0.1
W
Gilgamesh
Tirox86ed
Gilgamesh
4
1
21
14.5
L
1
8
4
0.38
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,683
Damage
39,154
68,589
Taken
93,726
74,774
Mitigated
58,084
20,479
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,871
5,247
0
5,458
22,148
35,313
110
5,737
16,193
30,177
0
W
Yu Huang
Decim96
Yu Huang
27,118
3,999
571
1,958
6,759
3,823
2,013
3,822
2,771
72,136
0
L
Fenrir
DevilShiba
Fenrir
7,450
1,567
0
1,240
17,032
16,373
0
7,640
8,926
282
28,887
L
Jormungandr
MariaChia
Jormungandr
7,748
2,647
0
4,039
24,921
16,995
165
11,632
12,755
19,736
0
W
Chiron
NickShell
Chiron
9,891
4,134
696
1,760
6,716
2,855
1,338
1,808
4,868
0
20,877
W
Ne Zha
Reytide
Ne Zha
13,809
4,388
0
2,632
13,593
7,877
2,942
1,634
11,837
0
47,512
L
Heimdallr
TheTrueReed
Heimdallr
4,452
2,769
0
218
18,672
10,682
0
10,773
7,577
0
14,512
W
Gilgamesh
Tirox86ed
Gilgamesh
17,994
5,358
2,075
5,329
19,373
24,906
2,114
4,747
14,454
4,729
56,358
L
9,068
5,301
0
1,996
18,355
7,509
0
7,555
10,492
0
15,718
L
10,436
3,309
0
2,784
14,746
6,525
0
7,257
7,141
33,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,208
Gold Earned
49,351
257
Minions Killed
147
0
Camps Cleared
0
1,592,959
Distance Traveled
1,290,459
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,290
886
7
0
0
364,212
1
W
Yu Huang
12,485
832
84
6
0
321,501
0
L
Fenrir
10,232
682
46
3
0
287,208
1
L
Jormungandr
9,894
660
22
1
0
245,172
0
W
Chiron
10,756
717
32
2
0
283,040
0
W
Ne Zha
11,859
791
59
4
0
306,846
3
L
Heimdallr
8,727
582
26
2
0
233,210
0
W
Gilgamesh
12,818
855
75
5
0
317,360
0
L
Anhur
9,559
637
18
1
0
238,073
1
L
Freya
10,939
729
35
2
0
286,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role