Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ChiChiSideDu
Cthulhu
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
30W - 19L
1,581 Elo+
Party 1
Artemis
Artemis
Chiaki_Gamergirl
Artemis
Level 121
God Stats
12W - 6L
1,590 SR
Queue Stats
195W - 212L
1,539 Elo+
Party 1
Nemesis
Nemesis
KillerBean-o-
Nemesis
Level 143
God Stats
26W - 18L
1,667 SR
Queue Stats
497W - 431L
1,635 Elo+
Party 1
Loki
Loki
l NO EXCUSES I
Loki
Level 118
God Stats
290W - 250L
1,646 SR
Queue Stats
523W - 463L
1,581 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,567 Elo+

VS

Team Averages
Level 94
1,569 SR
1,502 Elo+
Izanami
Izanami
I Walk Downn
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 3
King Arthur
King Arthur
Neo X Caos1077
King Arthur
Level 128
God Stats
9W - 15L
1,551 SR
Queue Stats
126W - 101L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
NeoGore
Baron Samedi
Level 143
God Stats
13W - 6L
1,580 SR
Queue Stats
58W - 48L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
gabfps
Erlang Shen
Level 48
God Stats
6W - 4L
1,711 SR
Queue Stats
8W - 5L
1,704 Elo+
Party 2
Ymir
Ymir
iSnapt
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 6
6,593
507
6,438
9,401
6,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
ChiChiSideDu
Cthulhu
12
1 / 0 / 5
6,651
512
6,085
7,440
4,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 0 / 3
8,038
618
8,149
4,619
1,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
4 / 0 / 2
7,395
569
6,693
9,439
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 0
7,300
562
2,412
8,403
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Walk Downn
Izanami
10
0 / 2 / 1
5,811
447
2,160
7,322
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Neo X Caos1077
King Arthur
13
0 / 0 / 0
7,280
560
5,557
5,955
5,119
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NeoGore
Baron Samedi
10
0 / 2 / 0
5,819
448
5,026
6,384
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
gabfps
Erlang Shen
10
0 / 1 / 0
5,897
454
2,131
12,851
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
iSnapt
Ymir
9
2 / 5 / 0
5,748
442
3,787
16,613
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
6
2
W
Cthulhu
ChiChiSideDu
Cthulhu
1
0
5
3.5
W
4
0
3
5.5
L
Izanami
I Walk Downn
Izanami
0
2
1
0.25
W
Nemesis
4
0
2
5
L
King Arthur
Neo X Caos1077
King Arthur
0
0
0
0
L
Baron Samedi
NeoGore
Baron Samedi
0
2
0
0
L
Erlang Shen
gabfps
Erlang Shen
0
1
0
0
L
Ymir
iSnapt
Ymir
2
5
0
0.4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
18,661
39,302
Taken
49,125
20,564
Mitigated
27,263
13,112
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,438
3,636
225
2,019
9,401
6,230
0
3,159
6,242
25,356
509
W
Cthulhu
ChiChiSideDu
Cthulhu
6,085
1,201
293
2,170
7,440
4,703
0
3,840
3,600
42,551
0
W
8,149
3,314
0
1,856
4,619
1,843
440
907
3,712
0
61,348
L
Izanami
I Walk Downn
Izanami
2,160
1,922
0
1,808
7,322
2,214
668
1,525
5,797
0
37,592
W
Nemesis
6,693
3,757
0
2,934
9,439
4,204
0
871
8,568
0
64,728
L
King Arthur
Neo X Caos1077
King Arthur
5,557
803
0
742
5,955
5,119
0
68
5,887
0
62,878
L
Baron Samedi
NeoGore
Baron Samedi
5,026
507
344
2,114
6,384
2,475
0
2,367
4,017
41,057
0
L
Erlang Shen
gabfps
Erlang Shen
2,131
1,403
0
4,250
12,851
5,556
0
2,162
10,689
0
34,495
L
Ymir
iSnapt
Ymir
3,787
1,280
0
3,310
16,613
11,899
0
6,229
10,384
26,648
0
W
2,412
0
0
3,615
8,403
3,584
0
36
8,367
0
59,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
30,555
417
Minions Killed
366
0
Camps Cleared
0
1,241,967
Distance Traveled
1,226,544
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,593
507
27
2
0
232,758
3
W
Cthulhu
6,651
512
78
6
0
262,014
4
W
Artemis
8,038
618
90
7
0
207,937
5
L
Izanami
5,811
447
69
5
0
210,918
0
W
Nemesis
7,395
569
106
8
0
300,215
3
L
King Arthur
7,280
560
114
9
0
267,582
3
L
Baron Samedi
5,819
448
71
5
0
244,220
3
L
Erlang Shen
5,897
454
85
7
0
296,969
0
L
Ymir
5,748
442
27
2
0
206,855
1
W
Loki
7,300
562
116
9
0
239,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role