Player Matchup

Mercury
Mercury
DweerPL
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
Hastis
Nu Wa
Level 26
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Hades
Hades
Loonalicht
Hades
Level 142
God Stats
11W - 14L
1,381 SR
Queue Stats
227W - 240L
1,396 Elo+
Party 3
Loki
Loki
kilp122
Loki
Level 15
God Stats
6W - 5L
1,498 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 3
Hachiman
Hachiman
matrix123465
Hachiman
Level 19
God Stats
0W - 1L
1,791 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,550 Elo+

VS

Team Averages
Level 46
1,404 SR
1,302 Elo+
Jing Wei
Jing Wei
DrunkBourbon
Jing Wei
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 51L
1,356 Elo+
Party 2
Pele
Pele
Wachakuky
Pele
Level 14
God Stats
5W - 4L
1,137 SR
Queue Stats
7W - 11L
1,243 Elo+
Party 2
Yu Huang
Yu Huang
crazylazylee
Yu Huang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,407 Elo+
Solo
Sylvanus
Sylvanus
duchadorada
Sylvanus
Level 28
God Stats
4W - 3L
1,354 SR
Queue Stats
8W - 11L
1,243 Elo+
Party 2
Loki
Loki
recrom6
Loki
Level 18
God Stats
4W - 1L
1,530 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DweerPL
Mercury
13
4 / 1 / 0
8,469
529
3,401
9,790
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Hastis
Nu Wa
13
2 / 4 / 1
8,004
500
7,379
7,987
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
14
1 / 3 / 2
8,862
554
7,959
10,547
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
kilp122
Loki
11
0 / 4 / 0
6,550
409
4,020
11,095
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
matrix123465
Hachiman
11
0 / 5 / 2
6,315
395
8,572
11,410
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrunkBourbon
Jing Wei
14
5 / 0 / 3
8,543
534
9,069
11,563
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
2 / 3 / 1
8,358
522
8,699
15,737
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
crazylazylee
Yu Huang
13
1 / 2 / 3
7,700
481
5,604
7,969
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
duchadorada
Sylvanus
12
1 / 0 / 8
8,108
507
6,496
12,024
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
recrom6
Loki
14
8 / 2 / 0
9,030
564
4,914
11,490
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrunkBourbon
Jing Wei
5
0
3
6.5
L
Mercury
DweerPL
Mercury
4
1
0
4
L
Nu Wa
Hastis
Nu Wa
2
4
1
0.63
L
Hades
1
3
2
0.67
W
Pele
2
3
1
0.83
W
Yu Huang
crazylazylee
Yu Huang
1
2
3
1.25
W
Sylvanus
duchadorada
Sylvanus
1
0
8
5
L
Loki
kilp122
Loki
0
4
0
0
L
Hachiman
matrix123465
Hachiman
0
5
2
0.2
W
Loki
recrom6
Loki
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
34,782
50,829
Taken
58,783
18,878
Mitigated
32,235
10,743
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrunkBourbon
Jing Wei
9,069
6,752
0
5,028
11,563
5,136
2,045
1,060
10,503
0
71,361
L
Mercury
DweerPL
Mercury
3,401
1,124
0
1,400
9,790
3,547
99
1,352
8,381
0
34,737
L
Nu Wa
Hastis
Nu Wa
7,379
1,345
0
997
7,987
2,879
395
3,388
4,117
51,507
0
L
Hades
7,959
1,519
30
3,520
10,547
5,951
600
0
10,547
65,159
0
W
Pele
8,699
1,644
0
5,616
15,737
6,992
0
7,543
7,814
0
63,397
W
Yu Huang
crazylazylee
Yu Huang
5,604
230
0
715
7,969
3,844
0
3,371
4,598
42,686
0
W
Sylvanus
duchadorada
Sylvanus
6,496
1,673
1,777
3,768
12,024
11,905
726
2,004
10,020
28,522
0
L
Loki
kilp122
Loki
4,020
452
0
1,312
11,095
3,364
0
3,565
7,516
0
36,607
L
Hachiman
matrix123465
Hachiman
8,572
6,099
0
3,484
11,410
3,137
75
3,202
8,168
0
32,647
W
Loki
recrom6
Loki
4,914
418
0
4,356
11,490
4,358
0
1,633
9,817
0
65,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
41,739
366
Minions Killed
441
0
Camps Cleared
0
1,481,191
Distance Traveled
1,436,271
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,543
534
108
7
0
302,118
1
L
Mercury
8,469
529
57
4
0
348,212
2
L
Nu Wa
8,004
500
71
4
0
277,998
4
L
Hades
8,862
554
136
9
0
275,095
2
W
Pele
8,358
522
103
6
0
280,246
5
W
Yu Huang
7,700
481
76
5
0
269,459
10
W
Sylvanus
8,108
507
42
3
0
263,968
4
L
Loki
6,550
409
65
4
0
321,458
0
L
Hachiman
6,315
395
37
2
0
258,428
1
W
Loki
9,030
564
112
7
0
320,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role