Player Matchup

Yu Huang
Yu Huang
Platinum V
LARO-shadowghost
Yu Huang
Platinum V
Level 160
God Stats
1W - 1L
1,398 SR
Queue Stats
42W - 30L
2,017 MMR
Party 1
Ne Zha
Ne Zha
Gold II
ZaiNy_2366
Ne Zha
Gold II
Level 119
God Stats
9W - 3L
1,788 SR
Queue Stats
80W - 82L
1,712 MMR
Party 1
Cthulhu
Cthulhu
Gold III
jireh007
Cthulhu
Gold III
Level 156
God Stats
3W - 1L
1,550 SR
Queue Stats
37W - 30L
1,768 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,579 SR
1,832 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,571 SR
1,676 MMR
Baron Samedi
Baron Samedi
Silver II
Chronic899
Baron Samedi
Silver II
Level 88
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 7L
1,511 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Mrwoodgrain
Gilgamesh
Gold IV
Level 137
God Stats
6W - 3L
1,667 SR
Queue Stats
26W - 24L
1,675 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Tycahhhhh
Sylvanus
Platinum V
Level 128
God Stats
26W - 31L
1,546 SR
Queue Stats
200W - 249L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
12,088
711
30,148
10,633
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ZaiNy_2366
Ne Zha
17
3 / 2 / 4
11,483
675
18,541
18,586
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
jireh007
Cthulhu
18
2 / 2 / 7
12,481
734
16,589
22,521
30,693
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirAtlasAh Muzen CabVulcanAchilles

VS

Bans
ShivaHeraBaba YagaPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chronic899
Baron Samedi
15
0 / 5 / 5
10,324
607
12,502
23,416
11,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Mrwoodgrain
Gilgamesh
18
3 / 1 / 3
11,979
705
16,239
25,040
24,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Tycahhhhh
Sylvanus
16
3 / 3 / 3
10,863
639
11,445
27,049
26,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
6
6
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chronic899
Baron Samedi
0
5
5
0.5
W
4
2
4
3
L
Gilgamesh
Mrwoodgrain
Gilgamesh
3
1
3
4.5
L
Sylvanus
Tycahhhhh
Sylvanus
3
3
3
1.5
W
Ne Zha
ZaiNy_2366
Ne Zha
3
2
4
2.5
W
Cthulhu
jireh007
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,278
Damage
40,186
51,740
Taken
75,505
49,221
Mitigated
62,541
14,833
Healing
24,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chronic899
Baron Samedi
12,502
1,413
3,248
3,513
23,416
11,599
224
15,314
7,558
45,176
0
W
30,148
3,802
96
910
10,633
4,808
1,850
4,926
5,707
83,088
0
L
Gilgamesh
Mrwoodgrain
Gilgamesh
16,239
5,183
0
4,721
25,040
24,013
152
14,332
10,262
0
60,006
L
Sylvanus
Tycahhhhh
Sylvanus
11,445
4,211
4,618
8,790
27,049
26,929
245
17,131
9,379
32,361
7,707
W
Ne Zha
ZaiNy_2366
Ne Zha
18,541
4,145
0
5,667
18,586
13,720
855
8,533
10,053
0
58,919
W
Cthulhu
jireh007
Cthulhu
16,589
881
1,218
6,942
22,521
30,693
215
9,904
12,617
47,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
33,166
218
Minions Killed
222
0
Camps Cleared
0
976,515
Distance Traveled
824,643
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,324
607
73
4
0
254,714
3
W
Yu Huang
12,088
711
117
7
0
305,817
0
L
Gilgamesh
11,979
705
83
5
0
329,852
2
L
Sylvanus
10,863
639
66
4
0
240,077
2
W
Ne Zha
11,483
675
53
3
0
320,915
2
W
Cthulhu
12,481
734
48
3
0
349,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role