Player Matchup

Bellona
Bellona
Abshiee
Bellona
Level 41
God Stats
10W - 10L
1,564 SR
Queue Stats
60W - 76L
1,367 Elo+
Party 1
Olorun
Olorun
THOTSLAYRDIAVOLO
Olorun
Level 79
God Stats
4W - 6L
1,536 SR
Queue Stats
162W - 180L
1,455 Elo+
Party 1
Ra
Ra
Yvonne627
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Team Averages
Level 42
1,533 SR
1,500 Elo+

VS

Team Averages
Level 70
1,460 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Ao Kuang lIl
Ao Kuang
Level 2
God Stats
3W - 2L
1,520 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SantoPony69
Tsukuyomi
Level 105
God Stats
1W - 0L
1,303 SR
Queue Stats
5W - 3L
1,415 Elo+
Solo
Tyr
Tyr
XxspookyxX 9668
Tyr
Level 103
God Stats
2W - 4L
1,558 SR
Queue Stats
134W - 166L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abshiee
Bellona
16
2 / 0 / 3
11,466
674
12,517
15,501
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 2
11,737
690
13,991
17,863
10,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 2
9,571
563
6,071
11,103
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ao Kuang lIl
Ao Kuang
17
9 / 2 / 1
12,199
718
13,049
17,538
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SantoPony69
Tsukuyomi
19
1 / 2 / 8
11,940
702
12,771
13,358
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 9
11,412
671
14,850
12,468
10,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abshiee
Bellona
2
0
3
3.5
W
Ao Kuang
Ao Kuang lIl
Ao Kuang
9
2
1
4.75
W
Tsukuyomi
SantoPony69
Tsukuyomi
1
2
8
2.5
L
3
4
2
1
W
1
1
9
5.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
40,670
44,467
Taken
43,364
37,388
Mitigated
25,111
9,768
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abshiee
Bellona
12,517
1,189
0
2,244
15,501
21,457
0
4,294
11,207
0
30,011
W
Ao Kuang
Ao Kuang lIl
Ao Kuang
13,049
2,725
0
7,600
17,538
8,190
1,022
8,589
8,645
42,968
0
W
Tsukuyomi
SantoPony69
Tsukuyomi
12,771
1,580
0
3,973
13,358
6,174
252
5,724
7,464
0
68,421
L
13,991
5,313
2,004
5,520
17,863
10,966
810
4,503
13,360
60,947
0
W
14,850
447
0
2,036
12,468
10,747
0
5,038
7,118
0
55,822
L
6,071
988
0
0
11,103
4,965
0
4,316
6,787
19,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
35,551
169
Minions Killed
221
0
Camps Cleared
0
887,425
Distance Traveled
1,014,296
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,466
674
38
2
0
345,822
3
W
Ao Kuang
12,199
718
40
2
0
333,604
4
W
Tsukuyomi
11,940
702
121
7
0
352,337
3
L
Olorun
11,737
690
96
6
0
295,257
0
W
Tyr
11,412
671
60
4
0
328,355
4
L
Ra
9,571
563
35
2
0
246,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role