Player Matchup

Vamana
Vamana
AC1D1C N4TUR3
Vamana
Level 129
God Stats
1W - 2L
1,177 SR
Queue Stats
220W - 198L
1,448 Elo+
Party 2
Bacchus
Bacchus
Dc-Zenitsu
Bacchus
Level 88
God Stats
5W - 8L
1,306 SR
Queue Stats
135W - 149L
1,371 Elo+
Solo
Shiva
Shiva
Emmánuelður
Shiva
Level 126
God Stats
1W - 0L
1,513 SR
Queue Stats
12W - 22L
1,321 Elo+
Solo
Eset
Eset
Vesticles x
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 2
Thanatos
Thanatos
shows87
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,469 Elo+
Party 2
Team Averages
Level 81
1,399 SR
1,410 Elo+

VS

Team Averages
Level 99
1,382 SR
1,415 Elo+
Hachiman
Hachiman
CRISTIANUBIS
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,356 Elo+
Solo
Nox
Nox
DilucWarmWater
Nox
Level 61
God Stats
3W - 12L
1,204 SR
Queue Stats
147W - 141L
1,390 Elo+
Party 1
Osiris
Osiris
LETHAL TAMALE
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Tiamat
Tiamat
Phaedus
Tiamat
Level 153
God Stats
3W - 4L
1,505 SR
Queue Stats
605W - 581L
1,451 Elo+
Party 1
Cupid
Cupid
faviocioso
Cupid
Level 52
God Stats
0W - 1L
1,203 SR
Queue Stats
40W - 38L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 5
12,494
781
21,169
27,180
29,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Dc-Zenitsu
Bacchus
19
4 / 5 / 15
12,537
784
12,082
24,759
38,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 14
11,629
727
18,511
30,211
32,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 7
9,994
625
7,861
12,413
5,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
shows87
Thanatos
20
8 / 7 / 9
12,900
806
14,911
19,475
13,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRISTIANUBIS
Hachiman
20
10 / 3 / 9
12,157
760
24,121
20,247
11,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 4 / 8
10,917
682
12,838
11,593
6,009
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 7 / 12
12,019
751
16,048
26,491
18,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Phaedus
Tiamat
16
1 / 4 / 14
10,374
648
14,466
10,452
6,298
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
16
1 / 4 / 15
10,083
630
9,603
15,767
7,287
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
22
Kills
24
26
Deaths
22
50
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Hachiman
CRISTIANUBIS
Hachiman
10
3
9
4.83
W
Bacchus
Dc-Zenitsu
Bacchus
4
5
15
2.3
L
5
4
8
2.25
W
4
4
14
2.75
L
7
7
12
1.86
L
Tiamat
Phaedus
Tiamat
1
4
14
2
W
0
6
7
0.58
L
Cupid
1
4
15
2.13
W
Thanatos
shows87
Thanatos
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,534
Damage
77,076
114,038
Taken
84,550
119,069
Mitigated
49,383
36,456
Healing
34,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,169
9,900
2,605
7,380
27,180
29,596
667
7,120
20,060
3,580
40,222
L
Hachiman
CRISTIANUBIS
Hachiman
24,121
15,066
989
7,243
20,247
11,115
1,845
4,131
16,116
0
62,932
W
Bacchus
Dc-Zenitsu
Bacchus
12,082
622
1,850
3,677
24,759
38,059
2,040
6,993
17,766
22,952
0
L
12,838
1,056
3,429
777
11,593
6,009
707
2,639
8,954
19,126
0
W
18,511
1,473
2,191
6,574
30,211
32,719
1,538
8,142
22,069
0
42,797
L
16,048
6,425
3,667
6,559
26,491
18,674
477
8,587
17,904
0
23,416
L
Tiamat
Phaedus
Tiamat
14,466
1,217
2,022
1,931
10,452
6,298
0
2,851
7,601
22,288
0
W
7,861
1,119
1,986
473
12,413
5,491
482
1,161
11,252
19,315
0
L
Cupid
9,603
6,435
3,584
4,312
15,767
7,287
590
3,995
11,772
0
20,141
W
Thanatos
shows87
Thanatos
14,911
3,623
1,547
8,173
19,475
13,204
3,453
3,888
14,148
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,554
Gold Earned
55,550
151
Minions Killed
143
0
Camps Cleared
0
1,464,382
Distance Traveled
1,392,930
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,494
781
39
2
0
284,625
4
L
Hachiman
12,157
760
66
4
0
259,473
2
W
Bacchus
12,537
784
20
1
0
303,719
0
L
Nox
10,917
682
31
2
0
285,533
0
W
Shiva
11,629
727
33
2
0
318,376
4
L
Osiris
12,019
751
9
1
0
286,754
1
L
Tiamat
10,374
648
11
1
0
301,271
2
W
Eset
9,994
625
37
2
0
262,087
0
L
Cupid
10,083
630
26
2
0
259,899
0
W
Thanatos
12,900
806
22
1
0
295,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role