Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BheetMahmeet
Bakasura
Level 82
God Stats
1W - 0L
1,723 SR
Queue Stats
8W - 18L
1,246 Elo+
Solo
Zeus
Zeus
Ivan23kvartal
Zeus
Level 66
God Stats
38W - 37L
1,458 SR
Queue Stats
75W - 100L
1,355 Elo+
Party 1
Olorun
Olorun
vdurkuego
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 1
Team Averages
Level 74
1,536 SR
1,379 Elo+

VS

Team Averages
Level 84
1,588 SR
1,434 Elo+
Vamana
Vamana
Elpaco34
Vamana
Level 97
God Stats
7W - 5L
1,635 SR
Queue Stats
219W - 214L
1,506 Elo+
Party 3
Anubis
Anubis
PepWenger
Anubis
Level 106
God Stats
5W - 3L
1,633 SR
Queue Stats
425W - 437L
1,426 Elo+
Solo
Zeus
Zeus
Xrafy
Zeus
Level 20
God Stats
4W - 5L
1,451 SR
Queue Stats
5W - 5L
1,363 Elo+
Party 3
He Bo
He Bo
adriiigr
He Bo
Level 79
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 2
Janus
Janus
marcosvg084
Janus
Level 119
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 14L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
9 / 6 / 16
13,237
1,203
15,092
17,296
13,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
 
Discordia
18
1 / 0 / 14
11,298
1,027
11,553
7,302
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
BheetMahmeet
Bakasura
18
4 / 3 / 12
11,775
1,070
8,674
10,842
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 1 / 14
12,697
1,154
30,643
9,488
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
vdurkuego
Olorun
19
11 / 3 / 12
13,301
1,209
22,811
14,970
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

211

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elpaco34
Vamana
17
5 / 9 / 5
11,668
1,061
13,349
32,872
19,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
PepWenger
Anubis
17
2 / 7 / 9
11,221
1,020
9,969
17,375
9,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Xrafy
Zeus
17
1 / 5 / 11
11,140
1,013
11,855
16,005
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
adriiigr
He Bo
17
4 / 6 / 7
11,664
1,060
9,092
13,930
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 8
10,977
998
12,743
13,485
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
32
Kills
13
13
Deaths
32
68
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
6
16
2.83
W
Discordia
 
Discordia
1
0
14
8
W
Bakasura
BheetMahmeet
Bakasura
4
3
12
3.33
L
Vamana
Elpaco34
Vamana
5
9
5
0.83
W
7
1
14
14
L
Anubis
PepWenger
Anubis
2
7
9
0.93
L
Zeus
Xrafy
Zeus
1
5
11
1.3
L
He Bo
adriiigr
He Bo
4
6
7
1.25
L
1
5
8
1
W
Olorun
vdurkuego
Olorun
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,773
Damage
57,008
59,898
Taken
93,667
32,301
Mitigated
45,963
10,433
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,092
7,221
0
1,382
17,296
13,395
0
12,507
4,789
0
31,878
W
Discordia
 
Discordia
11,553
511
0
250
7,302
2,954
0
4,209
3,093
40,243
0
W
Bakasura
BheetMahmeet
Bakasura
8,674
4,887
0
1,552
10,842
6,090
0
7,380
3,462
0
13,705
L
Vamana
Elpaco34
Vamana
13,349
6,419
94
4,271
32,872
19,047
0
20,560
10,691
0
29,686
W
30,643
2,084
0
661
9,488
3,673
0
8,486
1,002
49,322
0
L
Anubis
PepWenger
Anubis
9,969
280
0
3,170
17,375
9,691
0
13,949
3,293
22,655
0
L
Zeus
Xrafy
Zeus
11,855
1,488
0
30
16,005
6,620
0
12,315
3,303
39,883
0
L
He Bo
adriiigr
He Bo
9,092
406
151
643
13,930
5,676
0
10,863
2,787
22,147
0
L
12,743
125
0
0
13,485
4,929
0
7,320
6,165
35,038
0
W
Olorun
vdurkuego
Olorun
22,811
14,379
1,091
5,497
14,970
6,189
0
11,077
3,893
40,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,308
Gold Earned
56,670
229
Minions Killed
203
9
Camps Cleared
4
979,437
Distance Traveled
1,070,614
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,237
1,203
28
3
4
184,714
0
W
Discordia
11,298
1,027
72
7
2
211,301
0
W
Bakasura
11,775
1,070
31
3
1
192,216
3
L
Vamana
11,668
1,061
25
2
3
237,313
0
W
Zeus
12,697
1,154
59
5
1
205,448
0
L
Anubis
11,221
1,020
31
3
1
206,259
4
L
Zeus
11,140
1,013
59
5
0
198,458
1
L
He Bo
11,664
1,060
36
3
0
199,339
0
L
Janus
10,977
998
52
5
0
229,245
0
W
Olorun
13,301
1,209
39
4
1
185,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role