Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
TheRealCrims0n
Merlin
Level 160
God Stats
1W - 0L
1,914 SR
Queue Stats
50W - 53L
1,526 Elo+
Party 2
Nox
Nox
WhiskeyTFoxtrot
Nox
Level 143
God Stats
2W - 1L
1,364 SR
Queue Stats
55W - 51L
1,577 Elo+
Party 2
Da Ji
Da Ji
kamerq
Da Ji
Level 160
God Stats
1W - 2L
1,332 SR
Queue Stats
170W - 140L
1,541 Elo+
Solo
Hou Yi
Hou Yi
плохоиграю
Hou Yi
Level 125
God Stats
2W - 1L
1,479 SR
Queue Stats
99W - 59L
1,658 Elo+
Party 3
Team Averages
Level 149
1,518 SR
1,560 Elo+

VS

Team Averages
Level 137
1,567 SR
1,635 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GeekaNsmite
Zhong Kui
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
234W - 205L
1,579 Elo+
Solo
Charybdis
Charybdis
Sum1Unknown
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,880 Elo+
Party 1
Poseidon
Poseidon
TurtleToffer
Poseidon
Level 148
God Stats
4W - 4L
1,612 SR
Queue Stats
211W - 216L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
flutflutflap
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
2 / 2 / 24
12,978
763
13,431
23,773
31,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
2 / 1 / 18
11,393
670
16,830
12,290
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 15
12,549
738
9,216
15,284
8,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Da Ji
kamerq
Da Ji
19
10 / 5 / 16
13,282
781
16,299
18,886
11,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 18
13,060
768
26,795
16,374
9,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 5 / 3
9,882
581
12,384
13,712
7,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
GeekaNsmite
Zhong Kui
19
4 / 6 / 4
10,966
645
18,510
20,252
18,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sum1Unknown
Charybdis
16
0 / 7 / 6
9,549
562
6,619
15,266
6,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TurtleToffer
Poseidon
17
1 / 8 / 5
10,300
606
14,415
12,728
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
flutflutflap
Kuzenbo
18
3 / 8 / 5
11,699
688
14,041
28,522
55,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
34
Kills
10
12
Deaths
34
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
24
7
L
Cernunnos
 
Cernunnos
2
5
3
0.7
L
Zhong Kui
GeekaNsmite
Zhong Kui
4
6
4
1
L
Charybdis
Sum1Unknown
Charybdis
0
7
6
0.43
W
2
1
18
11
L
Poseidon
TurtleToffer
Poseidon
1
8
5
0.44
W
7
2
15
7.25
L
Kuzenbo
flutflutflap
Kuzenbo
3
8
5
0.69
W
Da Ji
kamerq
Da Ji
10
5
16
3.6
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,571
Damage
65,969
86,607
Taken
90,480
69,141
Mitigated
93,902
30,408
Healing
22,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,431
313
4,004
4,735
23,773
31,835
447
10,691
13,082
30,380
0
L
Cernunnos
 
Cernunnos
12,384
3,251
708
3,177
13,712
7,132
624
4,696
9,016
0
22,526
L
Zhong Kui
GeekaNsmite
Zhong Kui
18,510
1,460
0
5,930
20,252
18,176
165
9,951
10,301
30,395
0
L
Charybdis
Sum1Unknown
Charybdis
6,619
2,573
3,009
2,440
15,266
6,788
749
5,050
10,216
0
22,846
W
16,830
1,288
2,304
1,863
12,290
6,742
1,038
7,519
4,771
45,386
0
L
Poseidon
TurtleToffer
Poseidon
14,415
1,733
0
763
12,728
5,987
284
7,545
5,183
40,160
0
W
9,216
1,091
643
2,136
15,284
8,919
2,920
8,963
6,321
41,508
0
L
Kuzenbo
flutflutflap
Kuzenbo
14,041
4,009
1,034
5,809
28,522
55,819
105
12,235
16,287
25,737
0
W
Da Ji
kamerq
Da Ji
16,299
3,985
3,210
3,911
18,886
11,813
1,054
8,785
9,016
0
23,804
W
26,795
10,895
4,364
3,238
16,374
9,832
3,958
11,008
5,366
0
49,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,262
Gold Earned
52,396
222
Minions Killed
166
0
Camps Cleared
0
1,510,486
Distance Traveled
1,373,734
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,978
763
34
2
0
337,438
0
L
Cernunnos
9,882
581
24
1
0
220,646
1
L
Zhong Kui
10,966
645
37
2
0
281,456
3
L
Charybdis
9,549
562
36
2
0
273,435
1
W
Merlin
11,393
670
55
3
0
293,638
1
L
Poseidon
10,300
606
61
4
0
292,251
3
W
Nox
12,549
738
74
4
0
322,846
1
L
Kuzenbo
11,699
688
8
0
0
305,946
5
W
Da Ji
13,282
781
8
0
0
279,808
2
W
Hou Yi
13,060
768
51
3
0
276,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role