Player Matchup

Hun Batz
Hun Batz
Silver I
CEORHV
Hun Batz
Silver I
Level 139
God Stats
3W - 4L
1,434 SR
Queue Stats
256W - 262L
1,082 MMR
Solo
Charybdis
Charybdis
Bronze III
EdwinVanDerSar99
Charybdis
Bronze III
Level 109
God Stats
5W - 2L
1,623 SR
Queue Stats
548W - 575L
-1 MMR
Solo
Chang'e
Chang'e
Silver II
MaskedKane316
Chang'e
Silver II
Level 148
God Stats
3W - 7L
1,357 SR
Queue Stats
216W - 221L
1,052 MMR
Solo
Mulan
Mulan
Silver IV
PhysicianWhom
Mulan
Silver IV
Level 138
God Stats
9W - 11L
1,501 SR
Queue Stats
26W - 37L
1,032 MMR
Solo
Poseidon
Poseidon
Bronze II
SalvZzz
Poseidon
Bronze II
Level 88
God Stats
11W - 27L
1,281 SR
Queue Stats
142W - 168L
189 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,439 SR
671 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,569 SR
658 MMR
Tsukuyomi
Tsukuyomi
Silver II
TrueNorm98
Tsukuyomi
Silver II
Level 156
God Stats
0W - 1L
1,661 SR
Queue Stats
14W - 21L
1,141 MMR
Party 1
Artemis
Artemis
Bronze II
alhuwaikem91
Artemis
Bronze II
Level 160
God Stats
1W - 3L
1,524 SR
Queue Stats
140W - 160L
-195 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
eL CHaPos DANK
Cu Chulainn
Silver III
Level 160
God Stats
0W - 1L
1,632 SR
Queue Stats
24W - 31L
1,053 MMR
Party 1
Nu Wa
Nu Wa
Silver II
staytrue619
Nu Wa
Silver II
Level 160
God Stats
14W - 18L
1,540 SR
Queue Stats
283W - 295L
1,093 MMR
Solo
Khepri
Khepri
Bronze III
xSin Hasty
Khepri
Bronze III
Level 82
God Stats
9W - 6L
1,489 SR
Queue Stats
114W - 146L
198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CEORHV
Hun Batz
19
5 / 7 / 5
12,138
552
10,728
20,821
9,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
17
2 / 3 / 5
11,946
543
6,097
16,201
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
19
6 / 1 / 5
12,555
571
14,937
18,280
12,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 11
11,576
526
10,803
25,139
24,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SalvZzz
Poseidon
19
4 / 3 / 4
12,096
550
7,752
14,279
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AwilixThanatosMedusa

VS

Bans
Baron SamediVulcanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TrueNorm98
Tsukuyomi
17
8 / 9 / 5
11,435
520
20,321
21,794
10,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
alhuwaikem91
Artemis
16
4 / 5 / 1
10,013
455
11,560
11,215
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
eL CHaPos DANK
Cu Chulainn
20
3 / 1 / 1
12,231
556
10,521
17,155
21,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 4 / 4
10,131
461
11,971
12,888
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
xSin Hasty
Khepri
17
1 / 1 / 11
11,009
500
5,517
10,281
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
20
Kills
18
18
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CEORHV
Hun Batz
5
7
5
1.07
W
Charybdis
2
3
5
1.5
W
Chang'e
6
1
5
8.5
W
3
4
11
2.13
W
Poseidon
SalvZzz
Poseidon
4
3
4
2
L
Tsukuyomi
TrueNorm98
Tsukuyomi
8
9
5
1.17
L
Artemis
alhuwaikem91
Artemis
4
5
1
0.9
L
Cu Chulainn
eL CHaPos DANK
Cu Chulainn
3
1
1
3.5
L
2
4
4
1
L
Khepri
xSin Hasty
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
59,890
94,720
Taken
73,333
59,320
Mitigated
58,899
33,975
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CEORHV
Hun Batz
10,728
3,699
0
495
20,821
9,962
1,432
3,264
17,423
0
114,833
W
Charybdis
6,097
3,342
819
7,694
16,201
7,111
1,863
1,990
14,097
0
100,518
W
Chang'e
14,937
974
2,949
8,524
18,280
12,190
660
3,319
14,889
84,328
0
W
10,803
1,682
624
8,453
25,139
24,704
304
5,403
18,720
0
50,117
W
Poseidon
SalvZzz
Poseidon
7,752
904
0
4,417
14,279
5,353
607
5,462
8,527
127,045
0
L
Tsukuyomi
TrueNorm98
Tsukuyomi
20,321
4,573
0
3,818
21,794
10,991
0
3,948
17,846
0
81,755
L
Artemis
alhuwaikem91
Artemis
11,560
5,991
0
787
11,215
5,257
1,098
3,470
7,745
0
59,181
L
Cu Chulainn
eL CHaPos DANK
Cu Chulainn
10,521
1,780
0
4,420
17,155
21,216
68
6,355
10,800
21,248
95,348
L
11,971
3,473
0
3,012
12,888
5,407
177
6,033
6,855
73,069
0
L
Khepri
xSin Hasty
Khepri
5,517
607
978
1,537
10,281
16,028
74
2,883
7,398
48,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,311
Gold Earned
54,819
699
Minions Killed
595
0
Camps Cleared
0
1,970,883
Distance Traveled
1,844,116
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,138
552
133
6
0
426,327
4
W
Charybdis
11,946
543
171
8
0
365,466
5
W
Chang'e
12,555
571
146
7
0
382,770
2
W
Mulan
11,576
526
52
2
0
393,841
10
W
Poseidon
12,096
550
197
9
0
402,479
9
L
Tsukuyomi
11,435
520
94
4
0
387,187
6
L
Artemis
10,013
455
89
4
0
292,594
1
L
Cu Chulainn
12,231
556
207
9
0
418,879
9
L
Nu Wa
10,131
461
134
6
0
334,296
2
L
Khepri
11,009
500
71
3
0
411,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role