Player Matchup

Chaac
Chaac
ChromeHeartCrypt
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,606 Elo+
Solo
Nu Wa
Nu Wa
HeyIts_JonnyG
Nu Wa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
KinkoChuncho
Gilgamesh
Level 104
God Stats
1W - 2L
1,606 SR
Queue Stats
195W - 181L
1,557 Elo+
Solo
Bacchus
Bacchus
Technip
Bacchus
Level 160
God Stats
2W - 3L
1,445 SR
Queue Stats
53W - 40L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
YoLilHerb
Jing Wei
Level 160
God Stats
3W - 2L
1,450 SR
Queue Stats
185W - 165L
1,447 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,545 Elo+

VS

Team Averages
Level 110
1,466 SR
1,545 Elo+
Yu Huang
Yu Huang
CanadaCyborg
Yu Huang
Level 155
God Stats
3W - 5L
1,345 SR
Queue Stats
280W - 246L
1,574 Elo+
Solo
Arachne
Arachne
Friskymicrobe77
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 1
Loki
Loki
KelpyGod
Loki
Level 118
God Stats
3W - 2L
1,627 SR
Queue Stats
172W - 170L
1,549 Elo+
Party 1
Athena
Athena
mrmoneybags9496
Athena
Level 84
God Stats
43W - 26L
1,647 SR
Queue Stats
85W - 81L
1,622 Elo+
Party 1
Artemis
Artemis
spectral_yaboi
Artemis
Level 62
God Stats
1W - 1L
1,213 SR
Queue Stats
74W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,088
511
3,703
6,265
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 2 / 0
4,461
558
3,804
5,621
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KinkoChuncho
Gilgamesh
2
1 / 2 / 0
3,734
467
976
2,387
962
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Technip
Bacchus
7
0 / 1 / 0
4,141
518
2,376
5,587
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
YoLilHerb
Jing Wei
8
1 / 0 / 0
4,734
592
3,198
4,487
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CanadaCyborg
Yu Huang
8
0 / 1 / 2
4,792
599
3,037
3,899
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,653
707
2,296
5,482
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
9
2 / 0 / 1
5,142
643
3,597
4,739
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,500
563
3,254
7,664
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,721
590
2,811
5,678
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CanadaCyborg
Yu Huang
0
1
2
1
L
0
0
1
0.5
W
3
1
0
3
L
1
2
0
0.5
W
Loki
2
0
1
2.5
L
Gilgamesh
KinkoChuncho
Gilgamesh
1
2
0
0.5
L
Bacchus
Technip
Bacchus
0
1
0
0
L
Jing Wei
YoLilHerb
Jing Wei
1
0
0
1
W
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
14,995
24,347
Taken
27,462
10,200
Mitigated
10,729
7,596
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CanadaCyborg
Yu Huang
3,037
462
0
621
3,899
1,347
0
2,436
1,463
29,979
0
L
3,703
958
0
2,443
6,265
2,649
0
1,596
4,669
0
20,899
W
2,296
1,343
0
3,065
5,482
2,307
0
1,096
4,386
0
32,069
L
3,804
1,192
0
1,522
5,621
1,863
0
2,707
2,914
26,429
0
W
Loki
3,597
794
0
2,431
4,739
1,629
0
1,106
3,633
0
29,342
L
Gilgamesh
KinkoChuncho
Gilgamesh
976
516
0
197
2,387
962
0
0
2,387
0
6,709
L
Bacchus
Technip
Bacchus
2,376
445
0
1,897
5,587
3,371
350
990
4,597
18,046
0
L
Jing Wei
YoLilHerb
Jing Wei
3,198
2,613
0
1,537
4,487
1,355
0
998
3,489
0
26,629
W
3,254
1,283
278
2,219
7,664
3,758
0
1,367
6,297
16,508
0
W
2,811
602
0
3,720
5,678
1,688
0
175
5,503
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
24,808
183
Minions Killed
287
0
Camps Cleared
0
631,722
Distance Traveled
866,808
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
4,792
599
52
7
0
154,458
0
L
Chaac
4,088
511
34
4
0
147,488
0
W
Arachne
5,653
707
66
8
0
180,353
3
L
Nu Wa
4,461
558
44
6
0
142,854
2
W
Loki
5,142
643
74
9
0
211,336
3
L
Gilgamesh
3,734
467
11
1
0
40,010
1
L
Bacchus
4,141
518
47
6
0
159,641
1
L
Jing Wei
4,734
592
47
6
0
141,729
1
W
Athena
4,500
563
20
3
0
175,452
2
W
Artemis
4,721
590
75
9
0
145,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role