Player Matchup

Ao Kuang
Ao Kuang
MrPatoDuck
Ao Kuang
Level 155
God Stats
3W - 0L
1,749 SR
Queue Stats
286W - 85L
2,021 Elo+
Party 1
King Arthur
King Arthur
Silentssauro
King Arthur
Level 160
God Stats
15W - 4L
1,646 SR
Queue Stats
938W - 151L
1,903 Elo+
Party 1
Discordia
Discordia
xGallactus
Discordia
Level 160
God Stats
9W - 4L
1,643 SR
Queue Stats
105W - 20L
1,944 Elo+
Party 1
Team Averages
Level 158
1,679 SR
1,956 Elo+

VS

Team Averages
Level 113
1,839 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Giotto
Baron Samedi
Level 160
God Stats
8W - 1L
2,150 SR
Queue Stats
282W - 135L
1,650 Elo+
Party 2
Medusa
Medusa
RedLabel8
Medusa
Level 160
God Stats
6W - 5L
1,710 SR
Queue Stats
226W - 146L
1,570 Elo+
Party 2
Achilles
Achilles
Xjaan
Achilles
Level 18
God Stats
2W - 4L
1,658 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrPatoDuck
Ao Kuang
13
3 / 0 / 7
8,493
849
6,069
10,991
11,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Silentssauro
King Arthur
14
4 / 1 / 6
8,678
868
10,910
11,849
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xGallactus
Discordia
14
3 / 1 / 6
8,271
827
10,317
5,015
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giotto
Baron Samedi
11
0 / 5 / 1
6,370
637
5,673
9,213
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
RedLabel8
Medusa
12
0 / 3 / 2
6,600
660
5,595
10,320
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Xjaan
Achilles
11
2 / 2 / 0
6,705
671
6,443
10,467
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Giotto
Baron Samedi
0
5
1
0.1
W
Ao Kuang
MrPatoDuck
Ao Kuang
3
0
7
6.5
L
Medusa
RedLabel8
Medusa
0
3
2
0.33
W
King Arthur
Silentssauro
King Arthur
4
1
6
7
L
Achilles
Xjaan
Achilles
2
2
0
1
W
Discordia
xGallactus
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
17,711
27,855
Taken
30,000
25,502
Mitigated
16,173
8,227
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Giotto
Baron Samedi
5,673
538
655
1,607
9,213
4,370
0
4,377
4,836
29,059
0
W
Ao Kuang
MrPatoDuck
Ao Kuang
6,069
1,490
1,828
4,548
10,991
11,205
112
2,721
7,936
20,236
0
L
Medusa
RedLabel8
Medusa
5,595
1,913
0
2,816
10,320
4,145
0
5,821
4,499
0
25,130
W
King Arthur
Silentssauro
King Arthur
10,910
1,648
0
1,351
11,849
12,326
164
2,386
9,132
0
29,006
L
Achilles
Xjaan
Achilles
6,443
1,995
0
1,205
10,467
7,658
0
6,212
4,255
0
9,912
W
Discordia
xGallactus
Discordia
10,317
1,006
0
500
5,015
1,971
532
623
4,356
46,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
19,675
159
Minions Killed
115
0
Camps Cleared
0
591,179
Distance Traveled
552,985
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,370
637
45
5
0
178,480
2
W
Ao Kuang
8,493
849
14
1
0
206,821
5
L
Medusa
6,600
660
49
5
0
186,899
4
W
King Arthur
8,678
868
45
5
0
205,712
5
L
Achilles
6,705
671
21
2
0
187,606
1
W
Discordia
8,271
827
100
10
0
178,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role