Player Matchup

Charybdis
Charybdis
BADZ0mbie
Charybdis
Level 128
God Stats
7W - 6L
1,536 SR
Queue Stats
56W - 45L
1,615 Elo+
Party 2
Skadi
Skadi
LoweredSum02160
Skadi
Level 160
God Stats
3W - 2L
1,714 SR
Queue Stats
146W - 114L
1,663 Elo+
Party 2
Bastet
Bastet
Lunab3ast
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,677 Elo+
Party 2
Loki
Loki
Metroid1999
Loki
Level 136
God Stats
1W - 1L
1,405 SR
Queue Stats
115W - 64L
1,731 Elo+
Party 2
Chang'e
Chang'e
SlavishEye803
Chang'e
Level 159
God Stats
3W - 1L
1,752 SR
Queue Stats
165W - 97L
1,703 Elo+
Party 2
Team Averages
Level 126
1,581 SR
1,678 Elo+

VS

Team Averages
Level 63
1,336 SR
1,445 Elo+
Sol
Sol
BbyAp3
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 1
Fenrir
Fenrir
GreenAp3
Fenrir
Level 105
God Stats
1W - 4L
1,312 SR
Queue Stats
18W - 29L
1,424 Elo+
Party 1
Hera
Hera
Lokbox
Hera
Level 38
God Stats
1W - 8L
1,373 SR
Queue Stats
148W - 99L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Prooomethyus
Hou Yi
Level 45
God Stats
3W - 5L
1,350 SR
Queue Stats
65W - 92L
1,460 Elo+
Solo
Hercules
Hercules
lllOnelll
Hercules
Level 122
God Stats
0W - 4L
1,143 SR
Queue Stats
35W - 50L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BADZ0mbie
Charybdis
16
5 / 0 / 7
8,881
807
8,615
7,635
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 13
8,179
744
6,867
9,561
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Lunab3ast
Bastet
16
7 / 1 / 8
9,530
866
12,463
12,358
5,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 7
9,153
832
8,761
9,328
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
17
4 / 4 / 12
9,629
875
15,782
14,774
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BbyAp3
Sol
11
0 / 5 / 0
6,724
611
331
6,665
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
GreenAp3
Fenrir
16
3 / 2 / 4
8,800
800
7,078
12,758
8,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
Lokbox
Hera
15
2 / 8 / 3
8,351
759
10,567
10,740
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
2 / 5 / 4
8,674
789
9,173
13,326
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
lllOnelll
Hercules
15
2 / 2 / 5
8,333
758
8,982
17,986
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
22
Kills
9
9
Deaths
22
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BADZ0mbie
Charybdis
5
0
7
8.5
L
Sol
BbyAp3
Sol
0
5
0
0
L
Fenrir
GreenAp3
Fenrir
3
2
4
2.5
L
Hera
Lokbox
Hera
2
8
3
0.44
W
0
1
13
6.5
W
Bastet
Lunab3ast
Bastet
7
1
8
11
W
6
3
7
3.17
L
Hou Yi
2
5
4
0.8
W
Chang'e
4
4
12
2.5
L
Hercules
lllOnelll
Hercules
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
36,131
53,656
Taken
61,475
30,479
Mitigated
36,646
13,902
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BADZ0mbie
Charybdis
8,615
5,665
0
3,261
7,635
3,436
1,767
719
6,785
0
27,505
L
Sol
BbyAp3
Sol
331
145
0
398
6,665
1,970
0
605
5,854
4,083
0
L
Fenrir
GreenAp3
Fenrir
7,078
1,317
0
520
12,758
8,080
378
3,708
8,608
0
16,565
L
Hera
Lokbox
Hera
10,567
2,412
0
0
10,740
4,987
0
3,670
6,752
31,172
0
W
6,867
1,845
0
1,328
9,561
8,690
385
1,611
7,582
0
21,798
W
Bastet
Lunab3ast
Bastet
12,463
4,953
0
2,437
12,358
5,903
280
2,527
9,694
0
31,672
W
8,761
1,719
0
1,398
9,328
5,207
1,962
1,136
8,147
0
27,512
L
Hou Yi
9,173
3,097
0
1,902
13,326
6,102
258
3,703
9,030
0
24,423
W
Chang'e
15,782
523
1,144
4,334
14,774
7,243
787
4,905
9,702
48,959
0
L
Hercules
lllOnelll
Hercules
8,982
1,681
0
4,323
17,986
15,507
0
4,096
13,248
0
16,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
40,882
230
Minions Killed
165
0
Camps Cleared
0
1,281,808
Distance Traveled
1,026,253
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,881
807
51
5
0
249,833
3
L
Sol
6,724
611
6
1
0
133,842
0
L
Fenrir
8,800
800
30
3
0
265,467
0
L
Hera
8,351
759
56
5
0
193,329
0
W
Skadi
8,179
744
21
2
0
231,058
3
W
Bastet
9,530
866
38
3
0
305,423
2
W
Loki
9,153
832
24
2
0
244,893
0
L
Hou Yi
8,674
789
47
4
0
190,976
0
W
Chang'e
9,629
875
96
9
0
250,601
2
L
Hercules
8,333
758
26
2
0
242,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role