Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JackieRabbitLeg
Ishtar
Level 101
God Stats
18W - 12L
1,603 SR
Queue Stats
370W - 379L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Lordgodkingruler
Ah Puch
Level 63
God Stats
7W - 6L
1,511 SR
Queue Stats
143W - 178L
1,412 Elo+
Solo
Vamana
Vamana
choncho007
Vamana
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
99W - 102L
1,476 Elo+
Solo
Atlas
Atlas
garfeef
Atlas
Level 67
God Stats
12W - 4L
1,676 SR
Queue Stats
164W - 180L
1,477 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,477 Elo+

VS

Team Averages
Level 96
1,588 SR
1,496 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bjartskullar
Maui
Level 68
God Stats
5W - 2L
1,758 SR
Queue Stats
75W - 62L
1,513 Elo+
Solo
Apollo
Apollo
MikeCaPwn
Apollo
Level 86
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
NinjaSaurio04
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aaroff25
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,695 SR
Queue Stats
18W - 18L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 1 / 2
7,612
586
5,078
8,999
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 1 / 5
9,033
695
15,656
11,024
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 2
7,050
542
3,770
5,345
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
choncho007
Vamana
13
2 / 1 / 1
7,766
597
4,905
10,652
5,910
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
garfeef
Atlas
10
2 / 1 / 7
7,109
547
4,528
8,341
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 0
7,005
539
5,316
5,356
4,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
5,386
414
3,208
10,809
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
MikeCaPwn
Apollo
7
0 / 8 / 2
5,057
389
3,449
10,367
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 6 / 1
6,334
487
4,679
12,524
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
aaroff25
Morgan Le Fay
10
0 / 4 / 1
5,572
429
5,157
7,537
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
4
4
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
2
8
L
Tiamat
 
Tiamat
1
1
0
1
L
1
3
1
0.5
W
9
1
5
11.5
W
2
0
2
3
L
Apollo
MikeCaPwn
Apollo
0
8
2
0.13
L
2
6
1
0.42
L
Morgan Le Fay
aaroff25
Morgan Le Fay
0
4
1
0.13
W
Vamana
choncho007
Vamana
2
1
1
2.5
W
Atlas
garfeef
Atlas
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
21,809
44,361
Taken
46,593
21,832
Mitigated
21,267
16,697
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,078
1,182
0
3,312
8,999
3,366
280
1,760
7,239
0
42,864
L
Tiamat
 
Tiamat
5,316
1,108
0
2,313
5,356
4,395
0
0
5,356
46,739
0
L
3,208
1,562
0
616
10,809
6,429
0
1,519
9,290
13,540
0
W
15,656
10,306
0
4,979
11,024
4,602
3,300
2,544
8,480
0
74,383
W
3,770
642
0
2,847
5,345
2,076
466
2,404
2,941
47,130
0
L
Apollo
MikeCaPwn
Apollo
3,449
2,337
0
974
10,367
2,809
0
767
9,600
0
19,932
L
4,679
1,095
0
3,087
12,524
4,441
0
1,701
10,823
0
34,733
L
Morgan Le Fay
aaroff25
Morgan Le Fay
5,157
393
0
723
7,537
3,193
0
3,767
3,770
33,942
0
W
Vamana
choncho007
Vamana
4,905
1,709
0
3,189
10,652
5,910
401
4,381
6,271
0
53,369
W
Atlas
garfeef
Atlas
4,528
1,768
0
2,370
8,341
5,878
242
2,592
5,459
17,463
1,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
29,354
418
Minions Killed
254
0
Camps Cleared
0
1,261,422
Distance Traveled
1,176,503
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,612
586
78
6
0
292,729
6
L
Tiamat
7,005
539
86
7
0
232,717
3
L
Maui
5,386
414
20
2
0
270,917
5
W
Ishtar
9,033
695
123
9
0
213,833
6
W
Ah Puch
7,050
542
72
6
0
242,666
2
L
Apollo
5,057
389
34
3
0
181,015
0
L
Da Ji
6,334
487
56
4
0
269,087
5
L
Morgan Le Fay
5,572
429
58
4
0
222,767
4
W
Vamana
7,766
597
123
9
0
242,534
3
W
Atlas
7,109
547
22
2
0
269,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role