Player Matchup

Bacchus
Bacchus
Doritos162007
Bacchus
Level 69
God Stats
18W - 19L
1,482 SR
Queue Stats
42W - 43L
1,478 Elo+
Party 2
Scylla
Scylla
FBISmite
Scylla
Level 109
God Stats
1W - 1L
1,455 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Thor
Thor
N0TCR4ZU00
Thor
Level 81
God Stats
3W - 0L
1,879 SR
Queue Stats
86W - 90L
1,492 Elo+
Party 2
Ravana
Ravana
happofusagari
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,484 Elo+
Solo
Skadi
Skadi
supershadow660
Skadi
Level 136
God Stats
1W - 3L
1,097 SR
Queue Stats
217W - 226L
1,456 Elo+
Solo
Team Averages
Level 89
1,483 SR
1,436 Elo+

VS

Team Averages
Level 46
1,519 SR
1,564 Elo+
Nu Wa
Nu Wa
BTXNINJA2
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,619 Elo+
Party 3
Jing Wei
Jing Wei
Benisher04
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,605 Elo+
Party 3
Athena
Athena
D3FAULTx
Athena
Level 15
God Stats
6W - 6L
1,608 SR
Queue Stats
18W - 12L
1,597 Elo+
Party 1
Hercules
Hercules
DiaDelCreador
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,418 Elo+
Solo
Ne Zha
Ne Zha
Marckiavel
Ne Zha
Level 86
God Stats
6W - 6L
1,487 SR
Queue Stats
41W - 29L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 2 / 13
7,179
598
7,497
10,780
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
FBISmite
Scylla
13
5 / 0 / 6
8,008
667
7,892
6,390
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 0 / 2
8,469
706
9,312
10,080
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 2 / 8
7,500
625
6,195
9,087
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
3 / 1 / 6
7,198
600
9,754
8,666
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BTXNINJA2
Nu Wa
9
0 / 4 / 1
5,911
493
5,686
6,543
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Benisher04
Jing Wei
10
0 / 4 / 2
5,912
493
8,761
12,714
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
D3FAULTx
Athena
7
1 / 5 / 1
5,304
442
3,250
11,487
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
DiaDelCreador
Hercules
8
1 / 6 / 0
5,388
449
3,415
10,902
8,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Marckiavel
Ne Zha
11
3 / 6 / 0
6,719
560
6,217
12,381
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
5
5
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BTXNINJA2
Nu Wa
0
4
1
0.13
L
Jing Wei
Benisher04
Jing Wei
0
4
2
0.25
L
Athena
D3FAULTx
Athena
1
5
1
0.3
L
Hercules
DiaDelCreador
Hercules
1
6
0
0.17
W
Bacchus
3
2
13
4.75
W
Scylla
FBISmite
Scylla
5
0
6
8
L
Ne Zha
Marckiavel
Ne Zha
3
6
0
0.5
W
10
0
2
11
W
4
2
8
4
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
27,329
45,003
Taken
54,027
25,269
Mitigated
26,560
11,239
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BTXNINJA2
Nu Wa
5,686
1,418
0
980
6,543
2,401
0
4,489
1,996
36,801
0
L
Jing Wei
Benisher04
Jing Wei
8,761
6,701
0
4,847
12,714
4,355
0
3,660
9,054
0
49,259
L
Athena
D3FAULTx
Athena
3,250
1,655
0
914
11,487
6,592
0
3,985
7,386
10,165
0
L
Hercules
DiaDelCreador
Hercules
3,415
811
0
1,520
10,902
8,676
0
1,068
9,241
0
21,743
W
Bacchus
7,497
1,317
313
2,212
10,780
9,719
210
2,486
8,294
15,220
0
W
Scylla
FBISmite
Scylla
7,892
928
0
1,671
6,390
2,718
0
2,538
3,852
62,766
0
L
Ne Zha
Marckiavel
Ne Zha
6,217
2,115
0
1,904
12,381
4,536
0
2,187
10,109
0
53,410
W
9,312
2,740
0
3,458
10,080
6,164
492
1,138
8,942
0
48,634
W
6,195
2,285
0
2,335
9,087
3,748
167
1,159
7,928
0
47,482
W
9,754
3,241
0
1,250
8,666
2,920
1,015
1,615
7,051
0
51,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
29,234
375
Minions Killed
301
0
Camps Cleared
0
1,252,628
Distance Traveled
1,098,946
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,911
493
69
6
0
207,028
1
L
Jing Wei
5,912
493
89
7
0
206,523
1
L
Athena
5,304
442
15
1
0
228,701
1
L
Hercules
5,388
449
39
3
0
206,868
0
W
Bacchus
7,179
598
18
2
0
258,398
4
W
Scylla
8,008
667
109
9
0
254,465
8
L
Ne Zha
6,719
560
89
7
0
249,826
1
W
Thor
8,469
706
88
7
0
241,383
4
W
Ravana
7,500
625
76
6
0
253,838
0
W
Skadi
7,198
600
84
7
0
244,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role