Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Brenderino
Artio
Level 88
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 18L
1,399 Elo+
Party 2
Apollo
Apollo
MIN3RV4
Apollo
Level 62
God Stats
6W - 4L
1,626 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 2
Susano
Susano
Paddi_hsv
Susano
Level 122
God Stats
9W - 8L
1,564 SR
Queue Stats
268W - 263L
1,439 Elo+
Party 1
Athena
Athena
Xberger_36
Athena
Level 121
God Stats
8W - 5L
1,631 SR
Queue Stats
282W - 267L
1,467 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,444 Elo+

VS

Team Averages
Level 99
1,589 SR
1,628 Elo+
Ganesha
Ganesha
ElBonoBoT
Ganesha
Level 160
God Stats
7W - 7L
1,619 SR
Queue Stats
101W - 63L
1,676 Elo+
Party 3
Ishtar
Ishtar
ElBonobot
Ishtar
Level 7
God Stats
2W - 0L
1,876 SR
Queue Stats
10W - 1L
1,777 Elo+
Party 3
Xbalanque
Xbalanque
GreatestCuqkLord
Xbalanque
Level 68
God Stats
30W - 7L
1,856 SR
Queue Stats
50W - 27L
1,660 Elo+
Party 3
The Morrigan
The Morrigan
Ira Sancti02
The Morrigan
Level 158
God Stats
5W - 4L
1,470 SR
Queue Stats
98W - 81L
1,620 Elo+
Party 3
Hera
Hera
RedRabbitGuy
Hera
Level 103
God Stats
1W - 3L
1,125 SR
Queue Stats
199W - 211L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 4 / 3
8,366
492
8,071
12,141
5,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
15
5 / 3 / 1
9,335
549
13,478
25,061
20,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
MIN3RV4
Apollo
13
2 / 5 / 1
7,910
465
3,809
13,207
3,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Paddi_hsv
Susano
14
1 / 5 / 3
8,326
490
6,775
18,235
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Xberger_36
Athena
12
0 / 4 / 3
7,286
429
4,725
19,660
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElBonoBoT
Ganesha
14
2 / 2 / 12
9,447
556
5,468
12,738
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ElBonobot
Ishtar
14
2 / 3 / 8
8,787
517
10,179
11,971
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
17
10 / 0 / 6
10,731
631
18,645
9,868
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Ira Sancti02
The Morrigan
15
6 / 2 / 9
9,172
540
14,449
11,691
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 1
8,654
509
14,181
15,773
6,197
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
21
21
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
3
0.88
L
Artio
5
3
1
1.83
W
Ganesha
ElBonoBoT
Ganesha
2
2
12
4
W
Ishtar
ElBonobot
Ishtar
2
3
8
2
W
Xbalanque
10
0
6
13
W
The Morrigan
Ira Sancti02
The Morrigan
6
2
9
5.25
L
Apollo
MIN3RV4
Apollo
2
5
1
0.5
L
Susano
Paddi_hsv
Susano
1
5
3
0.5
W
1
3
1
0.5
L
Athena
Xberger_36
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
62,922
88,304
Taken
62,041
57,198
Mitigated
38,515
24,805
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,071
825
0
616
12,141
5,536
0
2,794
9,347
32
68,835
L
Artio
13,478
2,177
941
13,558
25,061
20,129
154
13,514
11,547
61,870
0
W
Ganesha
ElBonoBoT
Ganesha
5,468
462
0
2,545
12,738
16,490
73
2,057
10,647
26,926
3,492
W
Ishtar
ElBonobot
Ishtar
10,179
5,902
0
5,307
11,971
5,582
480
1,923
10,010
0
68,675
W
Xbalanque
18,645
10,402
0
5,448
9,868
4,459
1,356
1,530
8,294
37
87,625
W
The Morrigan
Ira Sancti02
The Morrigan
14,449
3,276
0
4,555
11,691
5,787
380
2,914
8,625
51,444
12,014
L
Apollo
MIN3RV4
Apollo
3,809
2,216
0
1,439
13,207
3,895
672
4,365
8,842
0
41,637
L
Susano
Paddi_hsv
Susano
6,775
2,200
0
4,887
18,235
7,153
0
5,779
12,456
0
67,718
W
14,181
6,454
0
5,937
15,773
6,197
896
8,462
6,634
63,740
0
L
Athena
Xberger_36
Athena
4,725
1,091
380
2,984
19,660
20,485
0
5,147
14,513
32,134
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
46,791
443
Minions Killed
450
0
Camps Cleared
0
1,620,658
Distance Traveled
1,527,653
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,366
492
93
5
0
320,100
0
L
Artio
9,335
549
112
7
0
319,641
0
W
Ganesha
9,447
556
9
1
0
351,210
5
W
Ishtar
8,787
517
121
7
0
278,322
2
W
Xbalanque
10,731
631
138
8
0
316,174
1
W
The Morrigan
9,172
540
86
5
0
315,174
4
L
Apollo
7,910
465
75
4
0
274,790
0
L
Susano
8,326
490
112
7
0
353,499
0
W
Hera
8,654
509
96
6
0
266,773
3
L
Athena
7,286
429
51
3
0
352,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role