Player Matchup

Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HNXO
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,054 Elo+
Party 1
Hachiman
Hachiman
Juruli
Hachiman
Level 7
God Stats
2W - 5L
1,090 SR
Queue Stats
3W - 8L
1,030 Elo+
Party 1
Chang'e
Chang'e
egaV
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,093 Elo+
Party 1
Mercury
Mercury
slimo94
Mercury
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
968 Elo+
Party 1
Team Averages
Level 51
1,418 SR
1,129 Elo+

VS

Team Averages
Level 48
1,255 SR
1,347 Elo+
Vulcan
Vulcan
CALLEJABEZARES
Vulcan
Level 44
God Stats
1W - 1L
1,558 SR
Queue Stats
27W - 32L
1,426 Elo+
Solo
Pele
Pele
ERCONEJO
Pele
Level 36
God Stats
2W - 2L
1,110 SR
Queue Stats
15W - 15L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
JouKou
Sun Wukong
Level 42
God Stats
3W - 4L
1,360 SR
Queue Stats
35W - 70L
1,328 Elo+
Solo
Fenrir
Fenrir
Legion1412
Fenrir
Level 109
God Stats
0W - 1L
1,166 SR
Queue Stats
91W - 101L
1,356 Elo+
Party 2
Sol
Sol
RosesOfVaro
Sol
Level 9
God Stats
0W - 3L
1,081 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 1 / 10
9,042
532
5,769
13,936
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
HNXO
Odin
13
0 / 0 / 5
8,263
486
4,498
12,826
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Juruli
Hachiman
13
2 / 4 / 6
8,275
487
9,241
9,886
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
egaV
Chang'e
15
11 / 1 / 2
9,992
588
14,076
15,326
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
slimo94
Mercury
14
2 / 0 / 7
8,538
502
6,814
13,331
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,772
457
8,490
10,024
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
3 / 3 / 0
8,551
503
9,546
15,309
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
JouKou
Sun Wukong
13
0 / 2 / 0
7,711
454
7,017
13,222
9,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Legion1412
Fenrir
11
2 / 6 / 2
7,500
441
5,263
15,856
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,442
379
2,499
9,314
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
6
6
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
10
8
L
1
5
2
0.4
L
Pele
3
3
0
1
W
Odin
HNXO
Odin
0
0
5
2.5
L
Sun Wukong
JouKou
Sun Wukong
0
2
0
0
W
Hachiman
Juruli
Hachiman
2
4
6
1.25
L
Fenrir
Legion1412
Fenrir
2
6
2
0.5
L
0
3
0
0
W
Chang'e
egaV
Chang'e
11
1
2
12
W
Mercury
slimo94
Mercury
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
32,815
65,305
Taken
63,725
45,641
Mitigated
37,112
22,573
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,769
1,187
0
2,873
13,936
15,391
106
4,296
9,640
21,537
0
L
8,490
1,545
0
785
10,024
4,780
0
4,958
5,066
52,358
0
L
Pele
9,546
2,308
0
1,224
15,309
6,807
0
4,995
10,314
0
68,459
W
Odin
HNXO
Odin
4,498
976
0
2,250
12,826
12,998
268
809
12,017
0
31,682
L
Sun Wukong
JouKou
Sun Wukong
7,017
804
0
3,582
13,222
9,410
697
3,344
9,878
27
45,338
W
Hachiman
Juruli
Hachiman
9,241
5,792
0
3,254
9,886
4,265
802
2,156
7,730
0
48,104
L
Fenrir
Legion1412
Fenrir
5,263
1,424
0
1,502
15,856
13,126
0
4,632
11,224
191
35,655
L
2,499
185
0
1,999
9,314
2,989
0
1,916
7,398
26,314
1,617
W
Chang'e
egaV
Chang'e
14,076
1,712
4,647
8,829
15,326
7,174
1,473
3,180
12,146
71,194
0
W
Mercury
slimo94
Mercury
6,814
2,582
0
720
13,331
5,813
229
572
12,759
0
65,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
37,976
350
Minions Killed
357
0
Camps Cleared
0
1,682,157
Distance Traveled
1,550,397
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,042
532
24
1
0
332,516
1
L
Vulcan
7,772
457
83
5
0
328,534
5
L
Pele
8,551
503
100
6
0
376,536
3
W
Odin
8,263
486
48
3
0
351,872
1
L
Sun Wukong
7,711
454
74
4
0
330,123
3
W
Hachiman
8,275
487
66
4
0
271,572
3
L
Fenrir
7,500
441
53
3
0
295,401
6
L
Sol
6,442
379
47
3
0
219,803
1
W
Chang'e
9,992
588
117
7
0
335,274
3
W
Mercury
8,538
502
95
6
0
390,923
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role