Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Masters
BrainZ_Problemz
Nox
Masters
Level 160
God Stats
1W - 1L
1,879 SR
Queue Stats
122W - 106L
2,657 MMR
Party 1
He Bo
He Bo
Masters
FriendlyApe
He Bo
Masters
Level 160
God Stats
5W - 3L
1,954 SR
Queue Stats
180W - 135L
2,899 MMR
Party 2
Merlin
Merlin
Masters
HostileApe
Merlin
Masters
Level 159
God Stats
4W - 8L
1,505 SR
Queue Stats
153W - 112L
2,969 MMR
Party 2
Cliodhna
Cliodhna
Grandmaster
Jοrd
Cliodhna
Grandmaster
Level 127
God Stats
5W - 1L
1,969 SR
Queue Stats
92W - 27L
3,471 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,761 SR
2,699 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,546 SR
2,584 MMR
Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Dixie_1998
Thanatos
Masters
Level 160
God Stats
5W - 1L
1,560 SR
Queue Stats
345W - 332L
2,656 MMR
Solo
Tyr
Tyr
Grandmaster
Muhit4PF
Tyr
Grandmaster
Level 109
God Stats
4W - 2L
1,593 SR
Queue Stats
200W - 101L
3,500 MMR
Solo
Izanami
Izanami
Masters
sparky2O
Izanami
Masters
Level 125
God Stats
12W - 10L
1,615 SR
Queue Stats
258W - 235L
2,681 MMR
Solo
Discordia
Discordia
Masters
zIMonstaaah
Discordia
Masters
Level 160
God Stats
3W - 4L
1,459 SR
Queue Stats
633W - 629L
2,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 7 / 0
6,728
481
2,146
13,101
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
6,682
477
2,526
8,418
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 0
7,650
546
7,880
10,211
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
HostileApe
Merlin
14
1 / 1 / 2
7,818
558
6,823
4,690
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Jοrd
Cliodhna
12
3 / 2 / 1
7,227
516
6,482
8,298
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ThorHadesSusanoGeb

VS

Bans
AthenaChronosAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 0 / 5
8,541
610
4,085
11,479
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Dixie_1998
Thanatos
13
4 / 2 / 1
8,119
580
3,419
8,642
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 2
8,618
616
8,310
11,812
7,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
sparky2O
Izanami
15
4 / 1 / 3
9,568
683
9,906
10,098
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
zIMonstaaah
Discordia
14
1 / 1 / 3
8,377
598
4,971
8,279
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
0
0
W
Ymir
 
Ymir
4
0
5
6.5
L
0
1
1
0.5
W
Thanatos
Dixie_1998
Thanatos
4
2
1
2.25
L
2
4
0
0.5
L
Merlin
HostileApe
Merlin
1
1
2
2
L
Cliodhna
Jοrd
Cliodhna
3
2
1
1.75
W
2
2
2
1.5
W
Izanami
sparky2O
Izanami
4
1
3
5.5
W
Discordia
zIMonstaaah
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
30,691
44,718
Taken
50,310
19,034
Mitigated
27,573
12,981
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,146
1,360
0
4,157
13,101
3,445
1,200
1,524
11,577
0
51,207
W
Ymir
 
Ymir
4,085
1,395
0
2,045
11,479
10,074
0
2,938
8,541
19,025
1,193
L
2,526
411
0
2,396
8,418
6,804
150
3,233
5,185
22,738
0
W
Thanatos
Dixie_1998
Thanatos
3,419
886
0
7,899
8,642
3,521
0
1,723
6,919
0
49,675
L
7,880
268
0
2,603
10,211
3,511
0
593
9,618
49,604
0
L
Merlin
HostileApe
Merlin
6,823
277
0
933
4,690
2,132
0
2,321
2,369
75,694
0
L
Cliodhna
Jοrd
Cliodhna
6,482
1,425
0
2,892
8,298
3,142
0
1,169
7,129
0
48,487
W
8,310
1,144
0
5,552
11,812
7,314
78
7,498
4,314
0
56,929
W
Izanami
sparky2O
Izanami
9,906
7,455
0
4,728
10,098
3,655
1,187
1,867
8,231
0
92,846
W
Discordia
zIMonstaaah
Discordia
4,971
692
0
2,138
8,279
3,009
252
3,713
4,566
63,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
43,223
465
Minions Killed
452
0
Camps Cleared
0
1,333,732
Distance Traveled
1,513,476
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,728
481
94
7
0
239,478
2
W
Ymir
8,541
610
20
1
0
302,844
4
L
Nox
6,682
477
29
2
0
254,383
6
W
Thanatos
8,119
580
72
5
0
323,784
1
L
He Bo
7,650
546
99
7
0
268,351
6
L
Merlin
7,818
558
145
10
0
296,136
4
L
Cliodhna
7,227
516
98
7
0
275,384
5
W
Tyr
8,618
616
94
7
0
316,517
5
W
Izanami
9,568
683
145
10
0
284,293
1
W
Discordia
8,377
598
121
9
0
286,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role