Player Matchup

Artemis
Artemis
Pain-SlayerV
Artemis
Level 18
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 6L
2,353 Elo+
Party 2
Da Ji
Da Ji
SxpremeIV
Da Ji
Level 124
God Stats
3W - 4L
1,496 SR
Queue Stats
74W - 55L
1,524 Elo+
Party 2
Maui
Maui
watchameanson
Maui
Level 21
God Stats
2W - 1L
1,797 SR
Queue Stats
13W - 11L
1,412 Elo+
Party 2
Team Averages
Level 54
1,661 SR
1,763 Elo+

VS

Team Averages
Level 68
1,562 SR
1,551 Elo+
Lancelot
Lancelot
Lightbearer3
Lancelot
Level 16
God Stats
3W - 0L
1,865 SR
Queue Stats
5W - 0L
1,828 Elo+
Party 1
Nu Wa
Nu Wa
evogrianne
Nu Wa
Level 95
God Stats
3W - 1L
1,459 SR
Queue Stats
26W - 17L
1,545 Elo+
Party 1
Yemoja
Yemoja
urielMaple
Yemoja
Level 93
God Stats
1W - 3L
1,361 SR
Queue Stats
18W - 36L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pain-SlayerV
Artemis
16
1 / 5 / 4
11,598
644
9,005
18,740
8,585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
SxpremeIV
Da Ji
19
6 / 6 / 2
13,300
739
14,172
20,659
10,447
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 6 / 6
12,264
681
7,859
26,919
35,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lightbearer3
Lancelot
18
10 / 4 / 5
13,697
761
15,767
13,239
7,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
5 / 4 / 11
13,939
774
26,714
16,363
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
urielMaple
Yemoja
17
1 / 3 / 9
11,541
641
6,108
15,318
17,584
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
16
17
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Lightbearer3
Lancelot
10
4
5
3.13
L
Artemis
Pain-SlayerV
Artemis
1
5
4
0.6
L
Da Ji
SxpremeIV
Da Ji
6
6
2
1.17
W
Nu Wa
5
4
11
2.63
W
Yemoja
urielMaple
Yemoja
1
3
9
1.83
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
48,589
66,318
Taken
44,920
54,043
Mitigated
33,322
6,289
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Lightbearer3
Lancelot
15,767
3,562
835
1,372
13,239
7,041
1,112
2,157
11,082
55
37,659
L
Artemis
Pain-SlayerV
Artemis
9,005
3,599
0
3,769
18,740
8,585
1,334
10,091
8,649
0
67,085
L
Da Ji
SxpremeIV
Da Ji
14,172
3,411
0
800
20,659
10,447
2,079
9,396
11,263
0
71,043
W
Nu Wa
26,714
8,549
700
2,107
16,363
8,697
1,409
2,243
14,120
88,404
0
W
Yemoja
urielMaple
Yemoja
6,108
1,541
5,476
1,863
15,318
17,584
511
3,490
11,828
26,434
0
L
7,859
873
0
1,720
26,919
35,011
0
13,565
13,354
31,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
39,177
218
Minions Killed
170
0
Camps Cleared
0
862,619
Distance Traveled
897,362
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,697
761
32
2
0
307,837
1
L
Artemis
11,598
644
99
6
0
256,215
0
L
Da Ji
13,300
739
81
5
0
302,507
3
W
Nu Wa
13,939
774
103
6
0
301,609
3
W
Yemoja
11,541
641
35
2
0
287,916
4
L
Maui
12,264
681
38
2
0
303,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role