Player Matchup

Thanatos
Thanatos
Aimedhades16
Thanatos
Level 13
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 9L
1,405 Elo+
Party 4
Osiris
Osiris
DaKingShiv
Osiris
Level 68
God Stats
0W - 2L
1,235 SR
Queue Stats
15W - 18L
1,379 Elo+
Party 4
Hades
Hades
HarborZ
Hades
Level 107
God Stats
0W - 1L
1,845 SR
Queue Stats
82W - 86L
1,441 Elo+
Party 1
Izanami
Izanami
Retractzz
Izanami
Level 46
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 55L
1,436 Elo+
Party 1
Artio
Artio
monkeysniper2728
Artio
Level 61
God Stats
7W - 12L
1,376 SR
Queue Stats
59W - 61L
1,454 Elo+
Party 4
Team Averages
Level 59
1,518 SR
1,423 Elo+

VS

Team Averages
Level 57
1,418 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
BachiraMonster
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 2
Nemesis
Nemesis
L3vR
Nemesis
Level 17
God Stats
2W - 0L
1,261 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Rama
Rama
MCLIPSON
Rama
Level 62
God Stats
2W - 0L
1,412 SR
Queue Stats
9W - 14L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
Quill1998
Amaterasu
Level 43
God Stats
14W - 8L
1,646 SR
Queue Stats
111W - 76L
1,478 Elo+
Party 3
Persephone
Persephone
Zyntri
Persephone
Level 155
God Stats
1W - 1L
1,273 SR
Queue Stats
216W - 149L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aimedhades16
Thanatos
12
3 / 8 / 3
8,345
439
10,587
18,067
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
DaKingShiv
Osiris
14
0 / 2 / 2
9,281
488
7,817
13,736
15,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
HarborZ
Hades
17
4 / 4 / 1
10,280
541
9,662
17,140
10,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Retractzz
Izanami
16
8 / 5 / 2
10,608
558
18,369
19,893
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 9
8,250
434
5,970
18,148
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BachiraMonster
Tsukuyomi
14
1 / 8 / 1
8,647
455
5,863
12,925
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
L3vR
Nemesis
14
2 / 4 / 9
9,235
486
8,094
17,751
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
18
5 / 3 / 5
10,940
576
18,596
20,453
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Quill1998
Amaterasu
17
0 / 1 / 7
10,339
544
7,419
16,370
11,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Zyntri
Persephone
20
12 / 1 / 3
13,270
698
20,744
11,509
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
16
Kills
20
20
Deaths
17
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aimedhades16
Thanatos
3
8
3
0.56
W
Tsukuyomi
BachiraMonster
Tsukuyomi
1
8
1
0.19
L
Osiris
DaKingShiv
Osiris
0
2
2
0.5
L
Hades
HarborZ
Hades
4
4
1
1.13
W
Nemesis
L3vR
Nemesis
2
4
9
1.63
W
Rama
5
3
5
2.5
W
Amaterasu
Quill1998
Amaterasu
0
1
7
3.5
L
Izanami
Retractzz
Izanami
8
5
2
1.8
W
Persephone
Zyntri
Persephone
12
1
3
13.5
L
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,405
Damage
60,716
86,984
Taken
79,008
60,966
Mitigated
33,244
34,947
Healing
27,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aimedhades16
Thanatos
10,587
4,640
0
9,895
18,067
8,144
0
5,349
12,718
0
52,802
W
Tsukuyomi
BachiraMonster
Tsukuyomi
5,863
2,042
0
1,384
12,925
4,050
306
3,379
9,546
0
34,555
L
Osiris
DaKingShiv
Osiris
7,817
2,198
0
4,530
13,736
15,440
1,026
2,937
10,799
2,255
62,711
L
Hades
HarborZ
Hades
9,662
1,126
284
5,394
17,140
10,290
0
7,978
9,162
94,040
0
W
Nemesis
L3vR
Nemesis
8,094
4,491
0
1,469
17,751
6,218
0
3,289
14,462
0
64,499
W
Rama
18,596
15,929
0
11,395
20,453
6,606
2,985
1,393
19,060
0
95,543
W
Amaterasu
Quill1998
Amaterasu
7,419
3,346
0
8,435
16,370
11,570
5,013
3,613
12,757
0
74,336
L
Izanami
Retractzz
Izanami
18,369
13,036
0
7,691
19,893
7,075
1,546
1,655
18,238
0
98,594
W
Persephone
Zyntri
Persephone
20,744
2,610
387
4,434
11,509
4,800
1,257
4,736
6,772
115,662
0
L
5,970
1,226
1,918
5,235
18,148
20,017
150
3,005
15,143
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
52,431
514
Minions Killed
576
0
Camps Cleared
0
1,740,891
Distance Traveled
1,775,882
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,345
439
68
4
0
388,440
6
W
Tsukuyomi
8,647
455
48
3
0
344,521
2
L
Osiris
9,281
488
119
6
0
329,922
0
L
Hades
10,280
541
164
9
0
338,502
3
W
Nemesis
9,235
486
80
4
0
390,321
0
W
Rama
10,940
576
141
7
0
297,417
4
W
Amaterasu
10,339
544
135
7
0
358,633
1
L
Izanami
10,608
558
146
8
0
307,242
0
W
Persephone
13,270
698
172
9
0
384,990
8
L
Artio
8,250
434
17
1
0
376,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role