Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kirenay
Loki
Level 76
God Stats
0W - 2L
1,396 SR
Queue Stats
35W - 27L
1,564 Elo+
Party 1
Serqet
Serqet
Tamnir
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 1
King Arthur
King Arthur
Vertak
King Arthur
Level 73
God Stats
2W - 1L
1,589 SR
Queue Stats
24W - 19L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Yougan
Kukulkan
Level 41
God Stats
0W - 1L
1,294 SR
Queue Stats
28W - 31L
1,469 Elo+
Party 1
Team Averages
Level 46
1,456 SR
1,499 Elo+

VS

Team Averages
Level 74
1,620 SR
1,422 Elo+
Bacchus
Bacchus
Ceyrinn
Bacchus
Level 129
God Stats
4W - 1L
1,442 SR
Queue Stats
166W - 151L
1,490 Elo+
Party 2
Neith
Neith
sebulbasaur
Neith
Level 141
God Stats
2W - 0L
1,676 SR
Queue Stats
153W - 152L
1,519 Elo+
Party 2
Ishtar
Ishtar
tohsgib
Ishtar
Level 15
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 11L
1,216 Elo+
Party 2
Baba Yaga
Baba Yaga
trevor mcstains
Baba Yaga
Level 62
God Stats
1W - 0L
1,779 SR
Queue Stats
13W - 6L
1,585 Elo+
Party 2
Bastet
Bastet
xlKuoshii
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 5 / 3
8,505
709
8,333
15,819
15,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Kirenay
Loki
15
3 / 4 / 2
8,398
700
11,060
13,824
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Tamnir
Serqet
14
1 / 3 / 4
8,556
713
3,747
13,333
18,423
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Vertak
King Arthur
15
0 / 3 / 4
7,577
631
4,089
14,375
13,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Yougan
Kukulkan
16
3 / 3 / 4
8,812
734
11,341
9,637
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ceyrinn
Bacchus
15
1 / 2 / 14
8,854
738
5,974
12,034
15,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 0 / 12
9,979
832
12,736
5,980
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
tohsgib
Ishtar
15
3 / 3 / 14
9,214
768
12,012
12,173
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
trevor mcstains
Baba Yaga
18
5 / 2 / 10
10,515
876
22,185
10,188
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xlKuoshii
Bastet
16
4 / 2 / 10
9,325
777
10,093
9,351
4,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
9
Kills
18
18
Deaths
9
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
3
0.7
W
Bacchus
Ceyrinn
Bacchus
1
2
14
4
L
Loki
Kirenay
Loki
3
4
2
1
L
Serqet
Tamnir
Serqet
1
3
4
1
L
King Arthur
Vertak
King Arthur
0
3
4
0.67
L
Kukulkan
Yougan
Kukulkan
3
3
4
1.67
W
5
0
12
11
W
Ishtar
tohsgib
Ishtar
3
3
14
3.33
W
Baba Yaga
trevor mcstains
Baba Yaga
5
2
10
5
W
Bastet
xlKuoshii
Bastet
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
63,000
66,988
Taken
49,726
58,055
Mitigated
37,135
16,164
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,333
6,458
1,678
2,092
15,819
15,268
0
5,512
10,307
0
10,666
W
Bacchus
Ceyrinn
Bacchus
5,974
897
688
485
12,034
15,841
248
3,637
8,209
9,455
0
L
Loki
Kirenay
Loki
11,060
2,233
0
3,153
13,824
6,596
0
4,879
8,945
0
31,370
L
Serqet
Tamnir
Serqet
3,747
791
965
2,168
13,333
18,423
0
5,411
7,922
0
4,108
L
King Arthur
Vertak
King Arthur
4,089
378
3,087
2,632
14,375
13,687
0
6,422
7,953
0
7,643
L
Kukulkan
Yougan
Kukulkan
11,341
863
60
329
9,637
4,081
0
5,935
3,702
32,709
0
W
12,736
2,558
1,336
2,519
5,980
3,487
800
1,056
4,924
0
25,839
W
Ishtar
tohsgib
Ishtar
12,012
4,833
118
3,155
12,173
6,655
1,332
3,524
8,513
0
27,646
W
Baba Yaga
trevor mcstains
Baba Yaga
22,185
582
1,357
3,836
10,188
6,194
2,411
1,522
8,416
54,683
0
W
Bastet
xlKuoshii
Bastet
10,093
3,455
1,046
2,529
9,351
4,958
1,287
1,602
7,749
0
16,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
47,887
117
Minions Killed
173
0
Camps Cleared
0
1,196,595
Distance Traveled
1,241,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,505
709
9
1
0
245,194
0
W
Bacchus
8,854
738
7
1
0
250,641
4
L
Loki
8,398
700
35
3
0
235,480
3
L
Serqet
8,556
713
3
0
0
232,067
2
L
King Arthur
7,577
631
3
0
0
240,759
0
L
Kukulkan
8,812
734
67
6
0
243,095
0
W
Neith
9,979
832
36
3
0
259,334
0
W
Ishtar
9,214
768
42
4
0
228,147
0
W
Baba Yaga
10,515
876
77
6
0
259,153
0
W
Bastet
9,325
777
11
1
0
244,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role