Player Matchup

Osiris
Osiris
BustedEggroll
Osiris
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
28W - 28L
1,531 Elo+
Solo
Scylla
Scylla
ImTheChrist08
Scylla
Level 64
God Stats
0W - 2L
1,237 SR
Queue Stats
168W - 153L
1,552 Elo+
Solo
Neith
Neith
Valdo117
Neith
Level 122
God Stats
1W - 3L
1,338 SR
Queue Stats
12W - 16L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
highlander23
Ratatoskr
Level 61
God Stats
25W - 25L
1,582 SR
Queue Stats
124W - 134L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
sandy42
Sun Wukong
Level 148
God Stats
7W - 2L
1,878 SR
Queue Stats
63W - 54L
1,544 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,532 Elo+

VS

Team Averages
Level 118
1,544 SR
1,559 Elo+
Kukulkan
Kukulkan
I k a j b h4876
Kukulkan
Level 109
God Stats
3W - 3L
1,534 SR
Queue Stats
473W - 441L
1,558 Elo+
Party 1
Izanami
Izanami
Nexus1772
Izanami
Level 88
God Stats
12W - 7L
1,691 SR
Queue Stats
319W - 303L
1,588 Elo+
Party 1
Sobek
Sobek
Unphasiblephilip
Sobek
Level 128
God Stats
5W - 1L
1,690 SR
Queue Stats
109W - 105L
1,535 Elo+
Solo
Serqet
Serqet
XxObi TanobiexX
Serqet
Level 142
God Stats
4W - 12L
1,310 SR
Queue Stats
628W - 590L
1,573 Elo+
Party 1
Anhur
Anhur
whyusomad5983
Anhur
Level 124
God Stats
6W - 7L
1,496 SR
Queue Stats
475W - 432L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,600
538
11,566
15,522
12,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 9 / 6
8,543
534
9,054
11,530
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Valdo117
Neith
11
0 / 5 / 5
6,666
417
6,347
10,753
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
highlander23
Ratatoskr
13
5 / 6 / 5
8,215
513
10,089
15,849
5,465
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
sandy42
Sun Wukong
10
1 / 3 / 7
6,714
420
9,152
14,964
8,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 6 / 3
9,072
567
12,808
12,756
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Nexus1772
Izanami
15
5 / 4 / 4
9,318
582
10,509
14,675
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 2 / 12
8,187
512
6,142
16,981
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 5 / 7
10,419
651
10,945
13,430
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 2
10,650
666
10,602
14,364
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
17
Kills
27
28
Deaths
18
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Kukulkan
4
6
3
0.92
L
6
9
6
1
W
Izanami
Nexus1772
Izanami
5
4
4
1.75
W
1
2
12
3.5
L
Neith
Valdo117
Neith
0
5
5
0.5
W
10
5
7
2.7
L
Ratatoskr
highlander23
Ratatoskr
5
6
5
1.25
L
Sun Wukong
sandy42
Sun Wukong
1
3
7
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
51,006
68,618
Taken
72,206
34,580
Mitigated
45,583
10,057
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,566
4,865
0
742
15,522
12,589
98
3,823
11,150
0
51,710
W
Kukulkan
12,808
1,300
0
1,361
12,756
6,575
387
3,549
9,207
69,548
0
L
9,054
2,037
0
295
11,530
3,271
562
2,526
8,332
37,546
0
W
Izanami
Nexus1772
Izanami
10,509
7,000
0
4,890
14,675
6,090
3,735
1,196
13,479
0
88,592
W
6,142
718
0
6,019
16,981
19,997
0
1,916
15,065
17,541
1,600
L
Neith
Valdo117
Neith
6,347
2,626
0
1,918
10,753
4,390
0
3,155
7,598
0
42,751
W
10,945
1,703
0
3,472
13,430
6,574
0
2,106
11,324
0
61,658
L
Ratatoskr
highlander23
Ratatoskr
10,089
4,290
0
3,671
15,849
5,465
754
4,748
10,933
0
42,318
L
Sun Wukong
sandy42
Sun Wukong
9,152
1,699
231
3,200
14,964
8,865
0
4,534
9,854
0
35,282
W
10,602
5,252
0
6,654
14,364
6,347
966
287
14,077
0
89,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
47,646
315
Minions Killed
563
0
Camps Cleared
0
1,556,602
Distance Traveled
1,492,764
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,600
538
89
6
0
309,758
3
W
Kukulkan
9,072
567
114
7
0
292,690
2
L
Scylla
8,543
534
59
4
0
277,786
1
W
Izanami
9,318
582
155
10
0
268,165
2
W
Sobek
8,187
512
24
2
0
317,408
4
L
Neith
6,666
417
56
4
0
285,504
1
W
Serqet
10,419
651
113
7
0
335,553
2
L
Ratatoskr
8,215
513
68
4
0
346,774
0
L
Sun Wukong
6,714
420
43
3
0
336,780
6
W
Anhur
10,650
666
157
10
0
278,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role