Player Matchup

Danzaburou
Danzaburou
B0WEVIL
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,442 Elo+
Solo
Izanami
Izanami
Koulibaly8168
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,378 Elo+
Party 2
Bakasura
Bakasura
PUrPl3 Alcol
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tr0lluhard
Morgan Le Fay
Level 101
God Stats
4W - 2L
1,602 SR
Queue Stats
128W - 112L
1,453 Elo+
Party 1
Cupid
Cupid
roaringharp
Cupid
Level 100
God Stats
3W - 4L
1,518 SR
Queue Stats
114W - 105L
1,424 Elo+
Party 1
Team Averages
Level 74
1,524 SR
1,401 Elo+

VS

Team Averages
Level 113
1,341 SR
1,369 Elo+
Loki
Loki
Aeraecura
Loki
Level 126
God Stats
3W - 6L
1,249 SR
Queue Stats
444W - 442L
1,358 Elo+
Solo
Raijin
Raijin
AlgoreRhythm481
Raijin
Level 119
God Stats
1W - 2L
1,166 SR
Queue Stats
173W - 185L
1,370 Elo+
Solo
Chiron
Chiron
Demian92
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,367 Elo+
Solo
Shiva
Shiva
FrailIce
Shiva
Level 45
God Stats
2W - 2L
1,185 SR
Queue Stats
100W - 124L
1,381 Elo+
Solo
Vamana
Vamana
KINGslaughter93
Vamana
Level 122
God Stats
4W - 2L
1,603 SR
Queue Stats
185W - 211L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B0WEVIL
Danzaburou
18
3 / 6 / 7
10,281
734
11,657
17,144
8,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
17
3 / 4 / 6
10,034
717
13,317
11,702
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
PUrPl3 Alcol
Bakasura
14
1 / 5 / 2
9,365
669
1,157
13,172
14,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Tr0lluhard
Morgan Le Fay
18
5 / 8 / 3
10,346
739
21,461
19,641
9,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 5
10,224
730
15,025
16,115
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
11 / 5 / 9
11,791
842
14,927
15,186
8,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 16
9,829
702
12,441
15,471
7,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
Demian92
Chiron
18
5 / 0 / 18
10,725
766
15,371
14,115
8,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shiva
FrailIce
Shiva
19
7 / 3 / 16
11,271
805
15,667
22,723
27,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 4 / 14
11,403
815
11,832
20,608
30,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
16
Kills
29
29
Deaths
16
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Loki
11
5
9
3.1
W
2
4
16
2.5
L
Danzaburou
B0WEVIL
Danzaburou
3
6
7
1.08
W
Chiron
Demian92
Chiron
5
0
18
14
W
Shiva
FrailIce
Shiva
7
3
16
5
W
4
4
14
2.75
L
Izanami
3
4
6
1.5
L
Bakasura
PUrPl3 Alcol
Bakasura
1
5
2
0.4
L
Morgan Le Fay
Tr0lluhard
Morgan Le Fay
5
8
3
0.81
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,617
Damage
70,238
77,774
Taken
88,103
45,619
Mitigated
81,629
22,334
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,927
3,445
351
2,281
15,186
8,411
2,797
3,586
11,435
37
30,142
W
12,441
1,520
1,967
3,162
15,471
7,923
1,295
3,872
11,599
30,308
0
L
Danzaburou
B0WEVIL
Danzaburou
11,657
5,377
1,066
3,953
17,144
8,966
915
1,904
15,240
0
25,216
W
Chiron
Demian92
Chiron
15,371
3,506
3,815
5,709
14,115
8,052
2,181
4,180
9,935
0
27,338
W
Shiva
FrailIce
Shiva
15,667
2,367
3,172
5,280
22,723
27,138
941
7,626
15,097
413
31,625
W
11,832
4,376
2,189
5,935
20,608
30,105
203
2,197
18,371
0
27,809
L
Izanami
13,317
8,055
545
1,975
11,702
5,781
1,540
3,072
8,630
0
27,676
L
Bakasura
PUrPl3 Alcol
Bakasura
1,157
734
1,394
1,144
13,172
14,339
0
2,728
10,444
0
1,914
L
Morgan Le Fay
Tr0lluhard
Morgan Le Fay
21,461
4,822
786
3,426
19,641
9,204
0
2,452
17,189
36,276
0
L
15,025
7,192
3,217
4,828
16,115
7,329
477
2,735
13,380
0
29,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
55,019
126
Minions Killed
161
0
Camps Cleared
0
1,115,885
Distance Traveled
1,234,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,791
842
27
2
0
248,976
0
W
Raijin
9,829
702
43
3
0
221,792
2
L
Danzaburou
10,281
734
38
3
0
212,991
0
W
Chiron
10,725
766
21
2
0
250,615
0
W
Shiva
11,271
805
37
3
0
266,955
0
W
Vamana
11,403
815
33
2
0
246,169
0
L
Izanami
10,034
717
36
3
0
233,826
1
L
Bakasura
9,365
669
6
0
0
244,643
0
L
Morgan Le Fay
10,346
739
27
2
0
197,563
0
L
Cupid
10,224
730
19
1
0
226,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role