Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Beeflaser X3S
Danzaburou
Level 157
God Stats
16W - 13L
1,571 SR
Queue Stats
278W - 258L
1,497 Elo+
Solo
Thor
Thor
Z3SRNRegent666
Thor
Level 131
God Stats
7W - 4L
1,713 SR
Queue Stats
324W - 312L
1,562 Elo+
Solo
Bacchus
Bacchus
jonyboyfrost
Bacchus
Level 149
God Stats
1W - 0L
1,355 SR
Queue Stats
60W - 53L
1,530 Elo+
Solo
Shiva
Shiva
slumberboy
Shiva
Level 148
God Stats
19W - 11L
1,731 SR
Queue Stats
488W - 339L
1,721 Elo+
Solo
Team Averages
Level 138
1,574 SR
1,562 Elo+

VS

Team Averages
Level 107
1,539 SR
1,558 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExcuseMePls
Morgan Le Fay
Level 152
God Stats
11W - 14L
1,552 SR
Queue Stats
246W - 229L
1,551 Elo+
Solo
Ishtar
Ishtar
Shogun_Era
Ishtar
Level 78
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 38L
1,645 Elo+
Solo
Athena
Athena
elbarrygon
Athena
Level 111
God Stats
0W - 3L
1,404 SR
Queue Stats
9W - 14L
1,482 Elo+
Solo
Shiva
Shiva
sathathor
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 76L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 13
11,008
1,101
20,146
8,874
6,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Beeflaser X3S
Danzaburou
16
3 / 0 / 16
10,574
1,057
14,399
11,513
5,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 12
10,587
1,059
17,176
11,211
5,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
jonyboyfrost
Bacchus
16
3 / 0 / 18
11,452
1,145
9,557
13,548
24,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
16
6 / 0 / 14
11,419
1,142
15,651
13,328
12,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 6 / 0
8,395
840
8,280
15,882
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ExcuseMePls
Morgan Le Fay
14
0 / 4 / 0
9,167
917
16,707
13,199
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Shogun_Era
Ishtar
14
0 / 6 / 0
8,840
884
10,200
16,708
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
elbarrygon
Athena
14
0 / 2 / 0
8,759
876
2,738
10,131
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
sathathor
Shiva
14
0 / 5 / 0
8,852
885
9,406
24,400
18,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
0
23
Kills
0
0
Deaths
23
73
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
13
11.5
L
Chang'e
 
Chang'e
0
6
0
0
W
Danzaburou
Beeflaser X3S
Danzaburou
3
0
16
11
L
Morgan Le Fay
ExcuseMePls
Morgan Le Fay
0
4
0
0
L
Ishtar
Shogun_Era
Ishtar
0
6
0
0
W
6
0
12
12
L
Athena
elbarrygon
Athena
0
2
0
0
W
Bacchus
jonyboyfrost
Bacchus
3
0
18
12
L
Shiva
sathathor
Shiva
0
5
0
0
W
Shiva
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,929
Damage
47,331
58,474
Taken
80,320
54,113
Mitigated
43,836
21,944
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,146
2,295
5,427
5,810
8,874
6,414
0
5,807
3,067
50,903
0
L
Chang'e
 
Chang'e
8,280
245
517
821
15,882
6,023
0
6,004
9,878
12,127
0
W
Danzaburou
Beeflaser X3S
Danzaburou
14,399
8,534
0
4,188
11,513
5,783
0
6,159
5,354
0
37,904
L
Morgan Le Fay
ExcuseMePls
Morgan Le Fay
16,707
1,856
0
510
13,199
5,237
0
4,568
8,631
43,431
0
L
Ishtar
Shogun_Era
Ishtar
10,200
6,611
0
1,902
16,708
6,537
0
5,992
10,716
0
26,033
W
17,176
2,485
0
113
11,211
5,446
0
5,206
6,005
25
31,367
L
Athena
elbarrygon
Athena
2,738
759
0
623
10,131
7,841
0
3,408
6,723
4,043
0
W
Bacchus
jonyboyfrost
Bacchus
9,557
1,379
0
1,790
13,548
24,261
0
4,882
8,666
15,483
0
L
Shiva
sathathor
Shiva
9,406
1,217
643
1,315
24,400
18,198
0
9,805
14,595
0
22,535
W
Shiva
15,651
2,500
2,671
1,945
13,328
12,209
0
5,671
7,657
49
27,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
44,013
195
Minions Killed
152
10
Camps Cleared
3
982,066
Distance Traveled
705,059
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,008
1,101
88
9
1
179,583
0
L
Chang'e
8,395
840
12
1
0
119,557
0
W
Danzaburou
10,574
1,057
44
4
2
204,552
1
L
Morgan Le Fay
9,167
917
57
6
1
161,528
3
L
Ishtar
8,840
884
50
5
0
158,187
0
W
Thor
10,587
1,059
27
3
4
187,693
3
L
Athena
8,759
876
3
0
0
105,659
1
W
Bacchus
11,452
1,145
15
2
0
191,672
0
L
Shiva
8,852
885
30
3
2
160,128
0
W
Shiva
11,419
1,142
21
2
3
218,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role