Player Matchup

King Arthur
King Arthur
A11KING
King Arthur
Level 115
God Stats
0W - 3L
1,227 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1
Scylla
Scylla
Daulmagus
Scylla
Level 94
God Stats
1W - 4L
1,485 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 1
Mulan
Mulan
KingToemaru
Mulan
Level 66
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Bastet
Bastet
Pandamos
Bastet
Level 137
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Chernobog
Chernobog
animatrix29
Chernobog
Level 47
God Stats
0W - 2L
1,447 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 1
Team Averages
Level 92
1,366 SR
1,263 Elo+

VS

Team Averages
Level 93
1,523 SR
1,529 Elo+
Zeus
Zeus
BlvkRoosta
Zeus
Level 105
God Stats
18W - 26L
1,519 SR
Queue Stats
370W - 442L
1,432 Elo+
Solo
Medusa
Medusa
DirtyZeusMain
Medusa
Level 125
God Stats
11W - 5L
1,631 SR
Queue Stats
86W - 60L
1,601 Elo+
Party 2
Geb
Geb
JoseTrevino2000
Geb
Level 128
God Stats
1W - 2L
1,228 SR
Queue Stats
88W - 77L
1,461 Elo+
Party 2
Tyr
Tyr
MESOTHILIOMA
Tyr
Level 85
God Stats
13W - 13L
1,540 SR
Queue Stats
52W - 59L
1,487 Elo+
Party 2
Merlin
Merlin
vPenta
Merlin
Level 23
God Stats
2W - 0L
1,696 SR
Queue Stats
29W - 14L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A11KING
King Arthur
12
1 / 7 / 10
7,156
716
6,300
15,328
9,777
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
Daulmagus
Scylla
15
6 / 7 / 8
8,544
854
10,753
11,655
5,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 6
8,052
805
10,139
13,851
11,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Pandamos
Bastet
16
5 / 6 / 5
8,847
885
7,726
14,775
6,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
animatrix29
Chernobog
14
1 / 4 / 10
7,874
787
4,510
11,417
4,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,232
923
5,418
7,357
2,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 10
9,379
938
13,593
11,487
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 8 / 10
8,996
900
10,788
16,107
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 4 / 18
9,453
945
14,062
12,057
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
vPenta
Merlin
17
6 / 2 / 11
9,143
914
10,579
6,069
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
18
Kills
28
28
Deaths
19
39
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A11KING
King Arthur
1
7
10
0.86
W
4
0
6
7
L
Scylla
Daulmagus
Scylla
6
7
8
1.43
W
6
5
10
2.2
W
7
8
10
1.5
L
5
4
6
2
W
5
4
18
3.5
L
Bastet
Pandamos
Bastet
5
6
5
1.25
L
Chernobog
animatrix29
Chernobog
1
4
10
1.5
W
Merlin
vPenta
Merlin
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
54,440
67,026
Taken
53,077
36,941
Mitigated
33,782
5,533
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A11KING
King Arthur
6,300
1,622
0
320
15,328
9,777
0
7,369
7,959
0
10,093
W
5,418
1,542
0
1,508
7,357
2,892
614
994
6,363
42,003
0
L
Scylla
Daulmagus
Scylla
10,753
964
0
20
11,655
5,062
0
3,111
8,544
28,260
0
W
13,593
7,549
0
1,522
11,487
6,292
2,239
3,049
8,438
0
39,585
W
10,788
1,425
0
407
16,107
11,049
443
2,303
13,804
18,858
423
L
10,139
2,096
0
2,050
13,851
11,066
0
4,970
8,881
0
17,576
W
14,062
4,887
0
1,283
12,057
10,864
1,459
3,111
8,946
0
17,435
L
Bastet
Pandamos
Bastet
7,726
1,566
0
1,692
14,775
6,445
12
5,423
9,352
0
27,404
L
Chernobog
animatrix29
Chernobog
4,510
2,856
0
1,451
11,417
4,591
30
5,769
5,648
0
22,626
W
Merlin
vPenta
Merlin
10,579
461
0
370
6,069
2,685
525
1,296
4,773
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
46,203
162
Minions Killed
221
0
Camps Cleared
0
1,025,999
Distance Traveled
1,114,479
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,156
716
9
1
0
208,924
1
W
Zeus
9,232
923
86
9
0
207,251
1
L
Scylla
8,544
854
48
5
0
189,262
1
W
Medusa
9,379
938
62
6
0
214,482
2
W
Geb
8,996
900
21
2
0
230,378
1
L
Mulan
8,052
805
20
2
0
218,678
2
W
Tyr
9,453
945
11
1
0
229,689
4
L
Bastet
8,847
885
47
5
0
228,858
4
L
Chernobog
7,874
787
38
4
0
180,277
1
W
Merlin
9,143
914
41
4
0
232,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role