Player Matchup

Apollo
Apollo
FelixMonster912
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,139 Elo+
Party 1
Danzaburou
Danzaburou
Haze31097
Danzaburou
Level 10
God Stats
1W - 3L
1,157 SR
Queue Stats
2W - 5L
1,139 Elo+
Party 1
Artio
Artio
The-Reads-Tho
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 1
Team Averages
Level 36
1,386 SR
1,156 Elo+

VS

Team Averages
Level 58
1,536 SR
1,399 Elo+
Apollo
Apollo
GoatedHumble
Apollo
Level 56
God Stats
2W - 6L
1,193 SR
Queue Stats
126W - 197L
1,255 Elo+
Solo
Amaterasu
Amaterasu
Guruu3185
Amaterasu
Level 104
God Stats
3W - 0L
1,583 SR
Queue Stats
28W - 32L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
KingNation17
Kukulkan
Level 14
God Stats
5W - 1L
1,832 SR
Queue Stats
15W - 15L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,259
626
3,443
11,439
6,193
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Haze31097
Danzaburou
11
0 / 8 / 1
6,365
637
6,748
12,986
5,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
6,109
611
4,389
14,161
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 0 / 9
8,081
808
10,248
7,203
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Guruu3185
Amaterasu
13
7 / 2 / 9
9,165
917
9,042
10,225
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KingNation17
Kukulkan
13
5 / 0 / 10
8,248
825
14,240
5,096
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Apollo
4
0
9
8.5
W
Amaterasu
Guruu3185
Amaterasu
7
2
9
5.75
L
Danzaburou
Haze31097
Danzaburou
0
8
1
0.06
W
Kukulkan
KingNation17
Kukulkan
5
0
10
10
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
33,530
38,586
Taken
22,524
21,586
Mitigated
11,893
7,057
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
1,590
0
1,168
11,439
6,193
0
5,122
6,317
0
8,604
W
Apollo
10,248
6,953
0
2,263
7,203
3,025
1,359
1,031
6,172
0
33,818
W
Amaterasu
Guruu3185
Amaterasu
9,042
4,405
1,957
3,116
10,225
6,670
893
2,652
7,573
0
15,562
L
Danzaburou
Haze31097
Danzaburou
6,748
2,582
0
1,129
12,986
5,121
0
4,253
8,733
0
23,870
W
Kukulkan
KingNation17
Kukulkan
14,240
1,669
693
887
5,096
2,198
522
736
4,360
32,356
0
L
4,389
418
446
4,314
14,161
10,272
0
4,951
9,210
14,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,733
Gold Earned
25,494
67
Minions Killed
113
0
Camps Cleared
0
462,933
Distance Traveled
537,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,259
626
8
1
0
156,526
3
W
Apollo
8,081
808
52
5
0
168,538
2
W
Amaterasu
9,165
917
10
1
0
192,424
0
L
Danzaburou
6,365
637
43
4
0
125,277
0
W
Kukulkan
8,248
825
51
5
0
176,763
0
L
Artio
6,109
611
16
2
0
181,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role