Player Matchup

Olorun
Olorun
CrtHunter
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Logicly Logical
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
xDbDxTree
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,485 Elo+

VS

Team Averages
Level 79
1,533 SR
1,404 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LewdddLolis
Baron Samedi
Level 70
God Stats
3W - 4L
1,598 SR
Queue Stats
163W - 174L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Optionalism
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrtHunter
Olorun
17
4 / 3 / 7
11,727
782
14,472
16,070
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Logicly Logical
Cu Chulainn
17
3 / 3 / 8
11,853
790
12,311
18,520
19,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
xDbDxTree
Skadi
17
6 / 5 / 6
11,832
789
20,174
16,635
6,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 6 / 3
12,034
802
16,852
18,130
9,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
LewdddLolis
Baron Samedi
17
3 / 3 / 5
11,004
734
16,130
14,099
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Optionalism
Cthulhu
15
1 / 4 / 6
10,527
702
7,655
20,348
29,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
11
11
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
6
3
1.42
W
Olorun
CrtHunter
Olorun
4
3
7
2.5
L
Baron Samedi
LewdddLolis
Baron Samedi
3
3
5
1.83
W
Cu Chulainn
Logicly Logical
Cu Chulainn
3
3
8
2.33
L
Cthulhu
Optionalism
Cthulhu
1
4
6
1
W
Skadi
xDbDxTree
Skadi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,957
Damage
40,637
51,225
Taken
52,577
34,321
Mitigated
48,451
13,956
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,852
7,501
0
2,039
18,130
9,836
402
3,605
14,525
0
57,861
W
Olorun
CrtHunter
Olorun
14,472
7,647
2,378
6,836
16,070
7,620
1,518
7,041
9,029
52,253
4,157
L
Baron Samedi
LewdddLolis
Baron Samedi
16,130
1,159
2,621
3,818
14,099
8,628
203
3,659
10,440
61,237
0
W
Cu Chulainn
Logicly Logical
Cu Chulainn
12,311
1,625
565
3,186
18,520
19,858
162
9,523
8,997
166
35,725
L
Cthulhu
Optionalism
Cthulhu
7,655
853
13
1,488
20,348
29,987
338
6,583
13,765
12,796
0
W
Skadi
xDbDxTree
Skadi
20,174
12,626
0
991
16,635
6,843
1,332
7,735
8,900
0
55,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
33,565
186
Minions Killed
176
0
Camps Cleared
0
804,757
Distance Traveled
792,481
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,034
802
76
5
0
248,759
2
W
Olorun
11,727
782
71
5
0
271,718
0
L
Baron Samedi
11,004
734
89
6
0
266,715
1
W
Cu Chulainn
11,853
790
45
3
0
288,031
0
L
Cthulhu
10,527
702
11
1
0
277,007
2
W
Skadi
11,832
789
70
5
0
245,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role