Player Matchup

Izanami
Izanami
Gyhda
Izanami
Level 107
God Stats
4W - 5L
1,388 SR
Queue Stats
324W - 308L
1,521 Elo+
Party 1
Susano
Susano
RedScares
Susano
Level 156
God Stats
10W - 5L
1,635 SR
Queue Stats
529W - 536L
1,504 Elo+
Party 1
Thor
Thor
Sixfayne
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 1
Hera
Hera
SnakeEyës
Hera
Level 90
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 5L
1,540 Elo+
Party 1
Nike
Nike
slayersss
Nike
Level 69
God Stats
5W - 0L
1,850 SR
Queue Stats
187W - 197L
1,490 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,519 Elo+

VS

Team Averages
Level 102
1,591 SR
1,503 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Biesiu1z3
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,495 Elo+
Party 3
Ares
Ares
Mardowaty
Ares
Level 63
God Stats
1W - 1L
1,692 SR
Queue Stats
34W - 43L
1,485 Elo+
Party 3
Set
Set
Spyrell
Set
Level 104
God Stats
2W - 1L
1,408 SR
Queue Stats
193W - 151L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
vilthean
Cthulhu
Level 114
God Stats
3W - 2L
1,853 SR
Queue Stats
61W - 74L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gyhda
Izanami
17
3 / 1 / 15
9,981
713
13,823
9,545
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
RedScares
Susano
19
9 / 2 / 8
11,135
795
17,912
12,444
7,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
5 / 5 / 14
10,669
762
14,686
12,402
8,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 3 / 16
10,136
724
22,430
9,530
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
1 / 2 / 18
10,045
718
8,503
14,359
15,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 3 / 8
9,997
714
8,272
17,513
12,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Biesiu1z3
Mercury
13
1 / 6 / 7
8,677
620
5,028
13,052
7,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
2 / 3 / 11
9,991
714
7,461
22,845
24,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
19
6 / 5 / 5
11,355
811
11,107
13,653
9,844
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
vilthean
Cthulhu
16
1 / 4 / 7
9,243
660
16,063
15,418
14,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
51
21
Kills
13
13
Deaths
21
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
8
2.33
L
Mercury
Biesiu1z3
Mercury
1
6
7
0.75
W
Izanami
Gyhda
Izanami
3
1
15
10.5
L
Ares
2
3
11
2.5
W
Susano
RedScares
Susano
9
2
8
6.5
W
Thor
5
5
14
2.4
W
3
3
16
3.67
L
Set
6
5
5
1.7
W
Nike
1
2
18
5
L
Cthulhu
vilthean
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,354
Damage
47,931
58,280
Taken
82,481
40,540
Mitigated
69,418
15,148
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,272
5,094
1,709
5,357
17,513
12,979
1,263
5,547
11,966
0
15,661
L
Mercury
Biesiu1z3
Mercury
5,028
1,499
2,045
2,459
13,052
7,866
325
2,953
10,099
0
8,040
W
Izanami
Gyhda
Izanami
13,823
10,514
1,100
2,910
9,545
4,712
3,826
4,213
5,332
0
38,852
L
Ares
7,461
578
1,530
7,400
22,845
24,684
447
5,568
17,277
12,070
0
W
Susano
RedScares
Susano
17,912
1,037
1,699
3,266
12,444
7,054
1,308
5,053
7,391
0
32,122
W
Thor
14,686
2,661
757
374
12,402
8,663
930
5,050
7,352
0
20,731
W
22,430
7,397
0
360
9,530
4,859
1,091
3,146
6,384
44,001
0
L
Set
11,107
3,210
875
1,967
13,653
9,844
223
2,666
10,987
0
33,635
W
Nike
8,503
963
2,438
2,244
14,359
15,252
657
6,062
8,297
0
16,074
L
Cthulhu
vilthean
Cthulhu
16,063
176
3,922
2,316
15,418
14,045
218
5,696
9,722
39,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
49,263
139
Minions Killed
120
0
Camps Cleared
0
1,235,057
Distance Traveled
1,257,345
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,997
714
10
1
0
265,481
1
L
Mercury
8,677
620
4
0
0
260,059
0
W
Izanami
9,981
713
48
3
0
233,406
0
L
Ares
9,991
714
5
0
0
249,251
0
W
Susano
11,135
795
24
2
0
272,958
1
W
Thor
10,669
762
12
1
0
209,064
1
W
Hera
10,136
724
45
3
0
229,512
1
L
Set
11,355
811
55
4
0
224,500
0
W
Nike
10,045
718
10
1
0
290,117
0
L
Cthulhu
9,243
660
46
3
0
258,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role