Player Matchup

Merlin
Merlin
ERIcKraK-63
Merlin
Level 143
God Stats
4W - 3L
1,640 SR
Queue Stats
99W - 72L
1,569 Elo+
Party 1
Izanami
Izanami
Pabl00sky-97
Izanami
Level 116
God Stats
6W - 3L
1,546 SR
Queue Stats
49W - 33L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
alvaro1valverdee
Cu Chulainn
Level 142
God Stats
4W - 2L
1,514 SR
Queue Stats
86W - 65L
1,574 Elo+
Party 1
Team Averages
Level 134
1,567 SR
1,566 Elo+

VS

Team Averages
Level 55
1,296 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
RayyDark
Ah Muzen Cab
Level 44
God Stats
0W - 5L
1,176 SR
Queue Stats
43W - 59L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
TheLionFr
Baron Samedi
Level 63
God Stats
26W - 30L
1,513 SR
Queue Stats
230W - 298L
1,456 Elo+
Solo
Bacchus
Bacchus
johneII
Bacchus
Level 58
God Stats
0W - 2L
1,198 SR
Queue Stats
3W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 3
8,199
820
9,006
5,678
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Pabl00sky-97
Izanami
13
3 / 0 / 4
7,924
792
5,104
5,220
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
alvaro1valverdee
Cu Chulainn
13
1 / 1 / 5
7,358
736
5,956
9,878
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RayyDark
Ah Muzen Cab
13
0 / 2 / 2
6,945
695
6,928
11,488
4,685
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
TheLionFr
Baron Samedi
12
1 / 3 / 0
6,656
666
5,361
8,433
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
johneII
Bacchus
7
0 / 2 / 1
5,830
583
1,095
3,455
2,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
1
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
3
4.5
W
Izanami
Pabl00sky-97
Izanami
3
0
4
5
L
Ah Muzen Cab
RayyDark
Ah Muzen Cab
0
2
2
0.5
L
Baron Samedi
TheLionFr
Baron Samedi
1
3
0
0.33
W
Cu Chulainn
alvaro1valverdee
Cu Chulainn
1
1
5
3.5
L
Bacchus
johneII
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
13,384
20,776
Taken
23,376
15,060
Mitigated
10,808
3,732
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,006
317
0
646
5,678
2,636
1,207
1,478
4,200
35,261
0
W
Izanami
Pabl00sky-97
Izanami
5,104
2,457
0
2,395
5,220
2,274
1,283
1,750
3,470
0
36,061
L
Ah Muzen Cab
RayyDark
Ah Muzen Cab
6,928
1,769
88
3,183
11,488
4,685
0
4,038
7,099
0
30,608
L
Baron Samedi
TheLionFr
Baron Samedi
5,361
133
366
2,223
8,433
4,111
0
4,204
3,941
20,158
0
W
Cu Chulainn
alvaro1valverdee
Cu Chulainn
5,956
898
0
691
9,878
10,150
150
3,294
6,584
58
16,139
L
Bacchus
johneII
Bacchus
1,095
78
0
42
3,455
2,012
0
870
2,483
6,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
19,431
155
Minions Killed
93
0
Camps Cleared
0
585,632
Distance Traveled
446,151
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,199
820
81
8
0
185,919
2
W
Izanami
7,924
792
53
5
0
193,764
4
L
Ah Muzen Cab
6,945
695
55
6
0
196,061
3
L
Baron Samedi
6,656
666
27
3
0
160,030
1
W
Cu Chulainn
7,358
736
21
2
0
205,949
3
L
Bacchus
5,830
583
11
1
0
90,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role