Player Matchup

Tyr
Tyr
KooliSenpai
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,582 Elo+
Party 1
Ymir
Ymir
OrcaGoneFishing
Ymir
Level 122
God Stats
3W - 7L
1,449 SR
Queue Stats
77W - 75L
1,472 Elo+
Party 1
Cerberus
Cerberus
ThorsThaTroll
Cerberus
Level 24
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,493 Elo+

VS

Team Averages
Level 54
1,502 SR
1,747 Elo+
Artemis
Artemis
Pain-SlayerV
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
2,346 Elo+
Party 2
Xing Tian
Xing Tian
SxpremeIV
Xing Tian
Level 124
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 55L
1,513 Elo+
Party 2
Horus
Horus
watchameanson
Horus
Level 21
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 11L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
10,833
722
16,853
20,065
28,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 2 / 4
10,883
726
14,452
18,489
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
ThorsThaTroll
Cerberus
1
0 / 0 / 0
5,499
367
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pain-SlayerV
Artemis
15
2 / 2 / 2
10,290
686
9,026
7,766
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
SxpremeIV
Xing Tian
15
2 / 3 / 2
10,927
728
9,733
17,154
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 4
9,212
614
6,483
13,435
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
4
4
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
3
2
4
2.5
W
Artemis
Pain-SlayerV
Artemis
2
2
2
1.5
W
Xing Tian
SxpremeIV
Xing Tian
2
3
2
1
L
Cerberus
ThorsThaTroll
Cerberus
0
0
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
25,242
38,554
Taken
38,355
50,386
Mitigated
34,469
10,497
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,853
2,257
486
6,184
20,065
28,046
713
5,292
14,373
0
51,117
L
14,452
2,451
867
2,960
18,489
22,340
441
4,459
13,494
41,952
0
W
Artemis
Pain-SlayerV
Artemis
9,026
5,045
0
1,537
7,766
3,868
1,990
2,699
5,067
0
25,810
W
Xing Tian
SxpremeIV
Xing Tian
9,733
932
0
2,383
17,154
17,301
595
7,124
10,030
33,308
0
L
Cerberus
ThorsThaTroll
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
6,483
2,850
1,610
3,439
13,435
13,300
532
4,702
8,733
0
29,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
30,429
131
Minions Killed
118
0
Camps Cleared
0
531,778
Distance Traveled
772,554
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,833
722
68
5
0
292,147
1
L
Ymir
10,883
726
63
4
0
239,631
1
W
Artemis
10,290
686
33
2
0
247,431
0
W
Xing Tian
10,927
728
35
2
0
249,837
4
L
Cerberus
5,499
367
0
0
0
0
0
W
Horus
9,212
614
50
3
0
275,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role