Player Matchup

Cernunnos
Cernunnos
BigHossMann
Cernunnos
Level 28
God Stats
3W - 2L
1,796 SR
Queue Stats
38W - 40L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
Shikamâru
Kuzenbo
Level 136
God Stats
1W - 1L
1,596 SR
Queue Stats
100W - 97L
1,510 Elo+
Party 2
Atlas
Atlas
delhorus
Atlas
Level 88
God Stats
0W - 2L
1,406 SR
Queue Stats
6W - 12L
1,314 Elo+
Solo
Team Averages
Level 84
1,599 SR
1,425 Elo+

VS

Team Averages
Level 74
1,510 SR
1,420 Elo+
Set
Set
Drraken
Set
Level 39
God Stats
7W - 3L
1,693 SR
Queue Stats
21W - 27L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
ElkyC
Cthulhu
Level 27
God Stats
4W - 5L
1,435 SR
Queue Stats
21W - 27L
1,363 Elo+
Party 1
Poseidon
Poseidon
HailDODO
Poseidon
Level 156
God Stats
1W - 1L
1,403 SR
Queue Stats
11W - 18L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigHossMann
Cernunnos
11
1 / 5 / 2
7,244
659
6,242
10,764
4,320
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Shikamâru
Kuzenbo
12
2 / 4 / 1
7,876
716
7,170
12,285
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
delhorus
Atlas
11
0 / 5 / 2
7,153
650
5,432
13,997
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
6 / 1 / 7
8,638
785
11,051
9,268
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ElkyC
Cthulhu
13
1 / 1 / 11
7,619
693
7,857
9,972
7,678
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
HailDODO
Poseidon
15
7 / 1 / 6
9,381
853
13,996
7,697
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigHossMann
Cernunnos
1
5
2
0.4
W
Set
6
1
7
9.5
W
Cthulhu
ElkyC
Cthulhu
1
1
11
6.5
W
Poseidon
HailDODO
Poseidon
7
1
6
10
L
Kuzenbo
Shikamâru
Kuzenbo
2
4
1
0.63
L
Atlas
delhorus
Atlas
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
32,904
37,046
Taken
26,937
27,435
Mitigated
16,331
5,788
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigHossMann
Cernunnos
6,242
2,852
0
2,429
10,764
4,320
252
6,309
4,202
0
23,802
W
Set
11,051
4,362
0
2,597
9,268
5,096
290
3,872
5,319
0
27,366
W
Cthulhu
ElkyC
Cthulhu
7,857
309
961
1,834
9,972
7,678
0
4,898
4,610
17,983
0
W
Poseidon
HailDODO
Poseidon
13,996
2,611
0
2,968
7,697
3,557
384
2,901
4,366
58,745
0
L
Kuzenbo
Shikamâru
Kuzenbo
7,170
2,332
0
2,496
12,285
11,922
9
5,919
5,942
19,646
0
L
Atlas
delhorus
Atlas
5,432
2,367
0
863
13,997
11,193
0
8,655
5,028
12,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,273
Gold Earned
25,638
93
Minions Killed
158
0
Camps Cleared
0
564,361
Distance Traveled
645,099
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,244
659
60
5
0
173,558
4
W
Set
8,638
785
49
4
0
210,118
1
W
Cthulhu
7,619
693
18
2
0
219,686
0
W
Poseidon
9,381
853
91
8
0
215,295
4
L
Kuzenbo
7,876
716
24
2
0
202,902
0
L
Atlas
7,153
650
9
1
0
187,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role