Player Matchup

Amaterasu
Amaterasu
Cakeman
Amaterasu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,634 Elo+
Party 2
Ares
Ares
GeneralCuz
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
MFdareal
Loki
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
44W - 44L
1,531 Elo+
Solo
Izanami
Izanami
ScaryTerryCarry
Izanami
Level 37
God Stats
4W - 1L
1,518 SR
Queue Stats
34W - 39L
1,448 Elo+
Solo
Vulcan
Vulcan
Verliese
Vulcan
Level 36
God Stats
2W - 2L
1,416 SR
Queue Stats
11W - 10L
1,557 Elo+
Solo
Team Averages
Level 59
1,490 SR
1,534 Elo+

VS

Team Averages
Level 57
1,582 SR
1,499 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Cachetoni18
The Morrigan
Level 42
God Stats
1W - 1L
1,913 SR
Queue Stats
39W - 33L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Daxzilla17
Sylvanus
Level 29
God Stats
19W - 22L
1,523 SR
Queue Stats
20W - 27L
1,475 Elo+
Party 3
Arachne
Arachne
HarborZ
Arachne
Level 107
God Stats
1W - 2L
1,474 SR
Queue Stats
82W - 86L
1,449 Elo+
Party 1
Shiva
Shiva
Retractzz
Shiva
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 55L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cakeman
Amaterasu
12
1 / 3 / 1
7,448
573
8,237
14,033
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 1
6,076
467
3,602
8,783
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
3 / 2 / 4
7,109
547
5,384
8,771
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
6,139
472
4,653
6,894
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Verliese
Vulcan
14
6 / 1 / 2
8,504
654
11,108
5,253
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 2
6,509
501
8,361
8,876
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Cachetoni18
The Morrigan
10
1 / 4 / 0
6,120
471
2,204
8,253
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Daxzilla17
Sylvanus
10
4 / 2 / 2
6,206
477
3,209
8,824
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
HarborZ
Arachne
10
2 / 2 / 1
6,106
470
4,046
13,676
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Retractzz
Shiva
10
2 / 2 / 2
6,328
487
6,427
13,566
10,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
11
11
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
0
2
3
L
The Morrigan
Cachetoni18
The Morrigan
1
4
0
0.25
W
Amaterasu
Cakeman
Amaterasu
1
3
1
0.5
L
Sylvanus
Daxzilla17
Sylvanus
4
2
2
2.5
W
0
4
1
0.13
L
Arachne
HarborZ
Arachne
2
2
1
1.25
W
Loki
3
2
4
2.5
L
Shiva
Retractzz
Shiva
2
2
2
1.5
W
0
1
1
0.5
W
Vulcan
Verliese
Vulcan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
24,247
43,734
Taken
53,195
23,250
Mitigated
27,440
15,316
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,361
4,184
0
4,729
8,876
3,522
0
2,077
6,799
0
51,542
L
The Morrigan
Cachetoni18
The Morrigan
2,204
504
0
250
8,253
3,282
0
5,333
2,720
39,044
1,983
W
Amaterasu
Cakeman
Amaterasu
8,237
4,566
0
6,957
14,033
10,603
462
13
14,020
0
52,858
L
Sylvanus
Daxzilla17
Sylvanus
3,209
1,432
956
1,525
8,824
5,212
0
3,582
5,242
21,019
6,067
W
3,602
490
0
1,051
8,783
5,721
0
1,760
7,023
8,939
0
L
Arachne
HarborZ
Arachne
4,046
3,044
0
3,841
13,676
5,157
0
2,432
11,244
0
38,049
W
Loki
5,384
1,923
0
3,588
8,771
2,728
708
686
8,085
0
33,750
L
Shiva
Retractzz
Shiva
6,427
3,368
0
3,562
13,566
10,267
0
1,086
12,480
0
33,249
W
4,653
2,874
0
2,565
6,894
1,930
0
758
5,909
0
59,311
W
Vulcan
Verliese
Vulcan
11,108
1,555
102
1,053
5,253
2,268
576
1,033
4,220
71,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
31,269
421
Minions Killed
333
0
Camps Cleared
0
1,297,901
Distance Traveled
1,198,301
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,509
501
91
7
0
238,162
5
L
The Morrigan
6,120
471
80
6
0
215,137
0
W
Amaterasu
7,448
573
108
8
0
248,152
2
L
Sylvanus
6,206
477
41
3
0
228,194
3
W
Ares
6,076
467
14
1
0
259,473
0
L
Arachne
6,106
470
62
5
0
269,345
4
W
Loki
7,109
547
63
5
0
296,651
5
L
Shiva
6,328
487
59
5
0
247,463
0
W
Izanami
6,139
472
115
9
0
228,783
3
W
Vulcan
8,504
654
121
9
0
264,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role