Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Klump007
Kuzenbo
Level 108
God Stats
0W - 3L
1,209 SR
Queue Stats
18W - 18L
1,446 Elo+
Solo
Awilix
Awilix
R3dca7
Awilix
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,357 Elo+
Solo
Chang'e
Chang'e
Thenegotiveman
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,207 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,402 Elo+

VS

Team Averages
Level 87
1,363 SR
1,327 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 122
God Stats
48W - 62L
1,437 SR
Queue Stats
535W - 688L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 127
God Stats
55W - 69L
1,431 SR
Queue Stats
572W - 708L
1,322 Elo+
Party 1
Merlin
Merlin
ShunsuiKoryaku
Merlin
Level 23
God Stats
4W - 3L
1,180 SR
Queue Stats
24W - 21L
1,336 Elo+
Party 2
Da Ji
Da Ji
Thorheím
Da Ji
Level 62
God Stats
1W - 3L
1,223 SR
Queue Stats
7W - 14L
1,273 Elo+
Solo
Bellona
Bellona
WizardCosmo
Bellona
Level 103
God Stats
9W - 6L
1,542 SR
Queue Stats
58W - 43L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 3 / 0
10,459
581
7,303
13,489
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
 
Vamana
13
1 / 6 / 0
8,141
452
5,776
18,390
16,199
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Klump007
Kuzenbo
13
0 / 6 / 7
8,498
472
6,946
17,999
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
R3dca7
Awilix
10
0 / 5 / 2
7,168
398
4,069
12,437
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 8 / 3
10,250
569
13,566
19,988
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
15
7 / 2 / 10
10,354
575
16,200
15,678
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
DamienAK47
Guan Yu
15
3 / 3 / 14
9,496
528
7,764
13,119
14,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 4 / 3
10,962
609
15,716
11,839
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Thorheím
Da Ji
15
5 / 2 / 3
9,817
545
8,320
14,781
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WizardCosmo
Bellona
16
6 / 1 / 3
10,595
589
11,893
16,421
16,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
28
28
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
0
1.33
L
Vamana
 
Vamana
1
6
0
0.17
W
Danzaburou
Anna4u4u
Danzaburou
7
2
10
6
W
Guan Yu
DamienAK47
Guan Yu
3
3
14
3.33
L
Kuzenbo
Klump007
Kuzenbo
0
6
7
0.58
L
Awilix
R3dca7
Awilix
0
5
2
0.2
W
7
4
3
2.13
L
6
8
3
0.94
W
Da Ji
Thorheím
Da Ji
5
2
3
3.25
W
Bellona
WizardCosmo
Bellona
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
59,893
82,303
Taken
71,838
57,336
Mitigated
47,601
16,713
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,303
2,942
0
6,983
13,489
4,907
704
547
12,942
0
88,078
L
Vamana
 
Vamana
5,776
2,933
0
3,213
18,390
16,199
1,284
3,090
15,300
0
53,619
W
Danzaburou
Anna4u4u
Danzaburou
16,200
9,527
194
7,458
15,678
6,042
2,337
4,759
10,919
0
77,414
W
Guan Yu
DamienAK47
Guan Yu
7,764
2,595
1,218
2,211
13,119
14,550
1,031
3,015
10,104
0
51,642
L
Kuzenbo
Klump007
Kuzenbo
6,946
2,116
0
2,125
17,999
25,066
0
3,417
14,582
23,305
0
L
Awilix
R3dca7
Awilix
4,069
1,759
0
0
12,437
4,217
0
1,178
11,259
0
33,615
W
15,716
1,651
0
1,501
11,839
4,740
1,863
6,502
5,337
75,804
0
L
13,566
859
853
3,539
19,988
6,947
1,061
7,484
12,504
67,160
0
W
Da Ji
Thorheím
Da Ji
8,320
1,884
0
3,489
14,781
5,830
522
4,699
10,082
0
67,748
W
Bellona
WizardCosmo
Bellona
11,893
5,882
0
4,382
16,421
16,439
1,551
2,813
13,608
0
78,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
51,224
410
Minions Killed
555
0
Camps Cleared
0
1,517,725
Distance Traveled
1,670,485
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,459
581
150
8
0
315,694
6
L
Vamana
8,141
452
69
4
0
303,948
1
W
Danzaburou
10,354
575
117
7
0
292,109
10
W
Guan Yu
9,496
528
67
4
0
356,868
0
L
Kuzenbo
8,498
472
33
2
0
335,738
8
L
Awilix
7,168
398
53
3
0
265,471
3
W
Merlin
10,962
609
133
7
0
323,731
0
L
Chang'e
10,250
569
105
6
0
296,874
1
W
Da Ji
9,817
545
111
6
0
353,419
4
W
Bellona
10,595
589
127
7
0
344,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role