Player Matchup

Jormungandr
Jormungandr
Deadman7717
Jormungandr
Level 155
God Stats
3W - 2L
1,712 SR
Queue Stats
103W - 100L
1,550 Elo+
Party 2
Shiva
Shiva
SimiliCheese
Shiva
Level 123
God Stats
1W - 2L
1,611 SR
Queue Stats
18W - 14L
1,502 Elo+
Party 1
Arachne
Arachne
Similisushi
Arachne
Level 87
God Stats
3W - 5L
1,432 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiVince
Danzaburou
Level 142
God Stats
0W - 2L
1,287 SR
Queue Stats
67W - 50L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
similidinde
Ah Puch
Level 130
God Stats
2W - 3L
1,535 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 1
Team Averages
Level 127
1,516 SR
1,478 Elo+

VS

Team Averages
Level 89
1,454 SR
1,464 Elo+
Hel
Hel
FlukeOwO
Hel
Level 68
God Stats
5W - 4L
1,492 SR
Queue Stats
296W - 298L
1,508 Elo+
Solo
Neith
Neith
NRKAY
Neith
Level 102
God Stats
36W - 47L
1,490 SR
Queue Stats
37W - 47L
1,445 Elo+
Solo
Loki
Loki
SmiteLordReach
Loki
Level 62
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Kukulkan
Kukulkan
SupremeMagik318
Kukulkan
Level 69
God Stats
117W - 94L
1,598 SR
Queue Stats
289W - 308L
1,517 Elo+
Solo
Chiron
Chiron
kinglew89
Chiron
Level 144
God Stats
27W - 46L
1,403 SR
Queue Stats
574W - 597L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deadman7717
Jormungandr
16
0 / 8 / 2
11,521
960
10,472
31,437
43,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
11,129
927
7,501
22,094
19,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Similisushi
Arachne
16
1 / 7 / 2
10,795
900
8,411
22,551
13,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
YaBoiVince
Danzaburou
16
0 / 5 / 3
10,814
901
9,170
15,252
6,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
similidinde
Ah Puch
16
1 / 3 / 2
11,319
943
10,904
9,143
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

98

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 19
11,814
985
9,571
8,685
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NRKAY
Neith
18
2 / 0 / 12
11,444
954
9,748
3,130
1,524
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
15 / 1 / 7
13,844
1,154
31,708
15,438
7,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
2 / 0 / 16
12,953
1,079
22,267
6,846
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
kinglew89
Chiron
18
6 / 2 / 10
12,729
1,061
22,421
14,493
7,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
3
Kills
27
27
Deaths
3
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Deadman7717
Jormungandr
0
8
2
0.13
W
2
0
19
11.5
W
Neith
NRKAY
Neith
2
0
12
8
L
1
4
2
0.5
L
Arachne
Similisushi
Arachne
1
7
2
0.29
W
15
1
7
18.5
W
Kukulkan
2
0
16
10
L
Danzaburou
YaBoiVince
Danzaburou
0
5
3
0.3
W
Chiron
kinglew89
Chiron
6
2
10
5.5
L
Ah Puch
similidinde
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
95,715
100,477
Taken
48,592
86,159
Mitigated
25,848
7,611
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Deadman7717
Jormungandr
10,472
1,650
57
2,818
31,437
43,841
0
8,658
22,779
34,441
0
W
9,571
592
10,272
5,401
8,685
5,440
0
4,787
3,898
14,943
0
W
Neith
NRKAY
Neith
9,748
4,647
148
383
3,130
1,524
0
1,471
1,659
0
26,305
L
7,501
637
0
390
22,094
19,619
0
8,101
13,993
66
17,634
L
Arachne
Similisushi
Arachne
8,411
4,749
0
2,099
22,551
13,014
0
8,213
14,338
0
14,486
W
31,708
8,014
0
0
15,438
7,593
0
6,641
8,797
0
44,290
W
Kukulkan
22,267
753
423
24
6,846
3,821
0
2,585
4,261
68,018
0
L
Danzaburou
YaBoiVince
Danzaburou
9,170
1,608
0
877
15,252
6,245
0
4,769
10,483
0
39,027
W
Chiron
kinglew89
Chiron
22,421
9,516
869
2,769
14,493
7,470
0
5,958
8,535
0
54,976
L
Ah Puch
similidinde
Ah Puch
10,904
286
198
1,172
9,143
3,440
0
2,097
7,046
45,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
62,784
223
Minions Killed
329
4
Camps Cleared
11
1,132,123
Distance Traveled
1,183,104
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,521
960
41
3
0
224,265
1
W
Hel
11,814
985
21
2
0
252,184
1
W
Neith
11,444
954
61
5
0
213,300
2
L
Shiva
11,129
927
25
2
1
236,060
0
L
Arachne
10,795
900
15
1
1
241,979
0
W
Loki
13,844
1,154
42
4
3
253,352
1
W
Kukulkan
12,953
1,079
124
10
1
242,568
1
L
Danzaburou
10,814
901
57
5
0
212,977
1
W
Chiron
12,729
1,061
81
7
7
221,700
1
L
Ah Puch
11,319
943
85
7
2
216,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role