Player Matchup

Sylvanus
Sylvanus
Nanny-Vesta
Sylvanus
Level 104
God Stats
8W - 8L
1,507 SR
Queue Stats
118W - 160L
1,270 Elo+
Party 1
Cliodhna
Cliodhna
re_bloo_main
Cliodhna
Level 5
God Stats
2W - 5L
1,288 SR
Queue Stats
3W - 9L
1,102 Elo+
Party 1
Izanami
Izanami
rrbray
Izanami
Level 6
God Stats
0W - 3L
1,117 SR
Queue Stats
3W - 9L
1,102 Elo+
Party 1
Team Averages
Level 38
1,304 SR
1,158 Elo+

VS

Team Averages
Level 64
1,551 SR
1,399 Elo+
Da Ji
Da Ji
DragoniaKnightz
Da Ji
Level 62
God Stats
7W - 4L
1,548 SR
Queue Stats
8W - 8L
1,395 Elo+
Solo
Nu Wa
Nu Wa
MrsKohai
Nu Wa
Level 124
God Stats
33W - 14L
1,606 SR
Queue Stats
92W - 74L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
deadpoolbatman1
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nanny-Vesta
Sylvanus
16
1 / 4 / 0
9,468
631
10,743
21,479
19,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
re_bloo_main
Cliodhna
13
0 / 5 / 0
8,528
569
6,814
14,014
5,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
rrbray
Izanami
13
0 / 6 / 1
8,734
582
9,001
15,849
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,453
764
11,179
12,898
6,808
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
MrsKohai
Nu Wa
18
6 / 0 / 7
12,509
834
25,815
8,584
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 10
11,221
748
6,525
13,273
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Nu Wa
MrsKohai
Nu Wa
6
0
7
9.5
L
Sylvanus
Nanny-Vesta
Sylvanus
1
4
0
0.25
W
1
0
10
6
L
Cliodhna
re_bloo_main
Cliodhna
0
5
0
0
L
Izanami
rrbray
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
43,519
51,342
Taken
34,755
31,747
Mitigated
30,249
13,246
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,179
3,385
270
1,706
12,898
6,808
691
3,183
9,715
0
39,688
W
Nu Wa
MrsKohai
Nu Wa
25,815
9,708
174
2,649
8,584
4,413
1,558
4,643
3,941
87,202
0
L
Sylvanus
Nanny-Vesta
Sylvanus
10,743
2,924
4,108
5,517
21,479
19,782
0
14,850
6,629
36,422
0
W
6,525
418
14
2,112
13,273
19,028
254
3,261
10,012
24,378
0
L
Cliodhna
re_bloo_main
Cliodhna
6,814
1,385
0
1,445
14,014
5,156
0
8,035
5,979
0
29,489
L
Izanami
rrbray
Izanami
9,001
6,716
0
2,176
15,849
6,809
0
9,537
6,312
0
45,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
35,183
148
Minions Killed
184
0
Camps Cleared
0
724,468
Distance Traveled
909,024
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,453
764
36
2
0
305,813
1
W
Nu Wa
12,509
834
119
8
0
281,517
6
L
Sylvanus
9,468
631
40
3
0
225,367
1
W
Cthulhu
11,221
748
29
2
0
321,694
2
L
Cliodhna
8,528
569
45
3
0
271,140
0
L
Izanami
8,734
582
63
4
0
227,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role