Player Matchup

Gilgamesh
Gilgamesh
Clarkpd
Gilgamesh
Level 61
God Stats
0W - 4L
1,410 SR
Queue Stats
16W - 30L
1,292 Elo+
Solo
Osiris
Osiris
CraCkaBlappa
Osiris
Level 63
God Stats
1W - 1L
1,750 SR
Queue Stats
46W - 74L
1,213 Elo+
Party 2
Yu Huang
Yu Huang
ItsMighty8383
Yu Huang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,121 Elo+
Party 2
Team Averages
Level 46
1,553 SR
1,208 Elo+

VS

Team Averages
Level 68
1,500 SR
1,356 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BLAZINGFIRE1232
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,217 Elo+
Party 1
Izanami
Izanami
magicalwindow370
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clarkpd
Gilgamesh
10
0 / 0 / 1
6,843
684
2,163
7,612
4,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
10
2 / 4 / 0
6,592
659
3,588
10,431
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yu Huang
ItsMighty8383
Yu Huang
12
0 / 3 / 2
7,039
704
7,984
8,302
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 5
7,763
776
8,346
9,084
5,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 5
7,191
719
4,500
6,334
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 2
8,762
876
8,360
3,402
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
W
0
2
5
1.25
L
Gilgamesh
Clarkpd
Gilgamesh
0
0
1
0.5
L
Osiris
2
4
0
0.5
L
Yu Huang
ItsMighty8383
Yu Huang
0
3
2
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
21,206
26,345
Taken
18,820
15,454
Mitigated
9,335
4,742
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,346
1,026
0
2,866
9,084
5,675
136
4,372
4,712
0
25,393
W
4,500
739
2,010
1,582
6,334
2,266
222
2,601
3,733
15,833
0
L
Gilgamesh
Clarkpd
Gilgamesh
2,163
594
1,398
1,128
7,612
4,919
0
929
6,683
0
16,496
L
Osiris
3,588
1,284
429
494
10,431
6,902
0
2,666
7,765
0
7,653
L
Yu Huang
ItsMighty8383
Yu Huang
7,984
751
360
933
8,302
3,633
0
1,066
7,236
36,137
0
W
8,360
5,937
0
1,300
3,402
1,394
1,750
1,087
2,315
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,474
Gold Earned
23,716
102
Minions Killed
125
0
Camps Cleared
0
539,240
Distance Traveled
536,014
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,763
776
19
2
0
207,994
1
W
Hel
7,191
719
27
3
0
171,353
0
L
Gilgamesh
6,843
684
25
3
0
214,096
1
L
Osiris
6,592
659
8
1
0
164,518
1
L
Yu Huang
7,039
704
69
7
0
160,626
0
W
Izanami
8,762
876
79
8
0
156,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role