Player Matchup

Raijin
Raijin
Silver IV
Nix_-ss
Raijin
Silver IV
Level 67
God Stats
3W - 2L
1,755 SR
Queue Stats
36W - 62L
809 MMR
Party 1
Izanami
Izanami
Bronze II
PierryGamer5
Izanami
Bronze II
Level 69
God Stats
1W - 3L
1,216 SR
Queue Stats
34W - 64L
579 MMR
Party 1
Ne Zha
Ne Zha
Silver V
TOM_WRA
Ne Zha
Silver V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,251 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,490 SR
880 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,437 SR
1,104 MMR
Nu Wa
Nu Wa
Bronze I
BreeRexx
Nu Wa
Bronze I
Level 43
God Stats
0W - 2L
1,206 SR
Queue Stats
7W - 7L
1,438 MMR
Party 2
Skadi
Skadi
Silver IV
D1brown__
Skadi
Silver IV
Level 98
God Stats
0W - 2L
1,558 SR
Queue Stats
42W - 57L
995 MMR
Solo
Ganesha
Ganesha
Silver III
Vast 1er
Ganesha
Silver III
Level 160
God Stats
86W - 80L
1,546 SR
Queue Stats
1,044W - 1,079L
879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nix_-ss
Raijin
16
2 / 2 / 7
11,094
653
10,032
10,719
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PierryGamer5
Izanami
19
6 / 0 / 2
12,690
746
15,304
12,762
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TOM_WRA
Ne Zha
17
1 / 2 / 6
10,858
639
14,483
20,727
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArtioAtlasVamanaAchillesMedusa

VS

Bans
Ao KuangCabrakanAresYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BreeRexx
Nu Wa
16
1 / 4 / 3
10,605
624
15,956
12,870
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
D1brown__
Skadi
17
3 / 3 / 1
11,823
695
10,188
11,433
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Vast 1er
Ganesha
16
0 / 2 / 4
11,101
653
5,279
21,184
26,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BreeRexx
Nu Wa
1
4
3
0.63
L
Skadi
D1brown__
Skadi
3
3
1
1.17
W
Raijin
Nix_-ss
Raijin
2
2
7
2.75
W
Izanami
PierryGamer5
Izanami
6
0
2
7
W
Ne Zha
TOM_WRA
Ne Zha
1
2
6
2
L
Ganesha
Vast 1er
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
31,423
44,208
Taken
45,487
27,989
Mitigated
36,985
15,413
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BreeRexx
Nu Wa
15,956
7,547
0
2,923
12,870
5,202
268
2,802
9,581
56,585
0
L
Skadi
D1brown__
Skadi
10,188
3,831
0
290
11,433
4,859
1,277
2,245
8,825
0
68,334
W
Raijin
Nix_-ss
Raijin
10,032
179
92
1,311
10,719
3,812
111
5,539
5,180
35,168
0
W
Izanami
PierryGamer5
Izanami
15,304
9,544
0
5,810
12,762
4,983
3,081
7,479
5,283
0
106,703
W
Ne Zha
TOM_WRA
Ne Zha
14,483
2,968
0
8,200
20,727
19,194
552
8,553
12,174
0
44,155
L
Ganesha
Vast 1er
Ganesha
5,279
550
0
5,833
21,184
26,924
53
5,017
15,448
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
33,529
254
Minions Killed
206
0
Camps Cleared
0
877,566
Distance Traveled
823,861
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,605
624
97
6
0
277,022
1
L
Skadi
11,823
695
108
6
0
262,403
1
W
Raijin
11,094
653
42
2
0
271,916
1
W
Izanami
12,690
746
166
10
0
294,989
3
W
Ne Zha
10,858
639
46
3
0
310,661
2
L
Ganesha
11,101
653
1
0
0
284,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role