Player Matchup

Sylvanus
Sylvanus
AresTheWarFather
Sylvanus
Level 109
God Stats
6W - 1L
1,790 SR
Queue Stats
76W - 61L
1,531 Elo+
Solo
Fenrir
Fenrir
KidClutchfrmOKC
Fenrir
Level 157
God Stats
2W - 2L
1,234 SR
Queue Stats
188W - 188L
1,516 Elo+
Party 1
Anubis
Anubis
LittleKuro
Anubis
Level 157
God Stats
4W - 2L
1,584 SR
Queue Stats
508W - 514L
1,491 Elo+
Solo
Cernunnos
Cernunnos
MartiganZ
Cernunnos
Level 160
God Stats
3W - 3L
1,507 SR
Queue Stats
632W - 651L
1,519 Elo+
Solo
Maui
Maui
xFLYx JeT LiFe
Maui
Level 160
God Stats
2W - 6L
1,552 SR
Queue Stats
236W - 240L
1,583 Elo+
Party 1
Team Averages
Level 149
1,534 SR
1,528 Elo+

VS

Team Averages
Level 132
1,623 SR
1,589 Elo+
Thanatos
Thanatos
Dovahkiin742
Thanatos
Level 156
God Stats
0W - 1L
1,333 SR
Queue Stats
49W - 37L
1,578 Elo+
Party 2
Chaac
Chaac
K1ngE1essarr
Chaac
Level 102
God Stats
1W - 2L
1,593 SR
Queue Stats
18W - 11L
1,589 Elo+
Party 3
Chronos
Chronos
KdKryptonite
Chronos
Level 121
God Stats
0W - 1L
1,856 SR
Queue Stats
24W - 10L
1,687 Elo+
Party 3
Sylvanus
Sylvanus
RuinnedTrack626
Sylvanus
Level 136
God Stats
4W - 2L
1,587 SR
Queue Stats
132W - 138L
1,513 Elo+
Solo
Merlin
Merlin
Surn1x
Merlin
Level 146
God Stats
2W - 1L
1,746 SR
Queue Stats
61W - 55L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,370
526
6,824
12,340
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 4
7,353
525
5,716
11,604
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
LittleKuro
Anubis
14
4 / 2 / 5
8,042
574
11,989
13,449
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MartiganZ
Cernunnos
12
2 / 1 / 1
6,751
482
10,160
14,053
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 1 / 3
7,550
539
5,939
10,191
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dovahkiin742
Thanatos
12
2 / 4 / 2
6,732
481
6,532
12,874
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 0
7,445
532
7,551
12,579
8,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
KdKryptonite
Chronos
12
2 / 2 / 1
7,002
500
7,482
11,085
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
10
0 / 3 / 2
5,646
403
9,250
15,250
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Surn1x
Merlin
11
2 / 3 / 0
6,687
478
8,225
7,142
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
7
7
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Thanatos
Dovahkiin742
Thanatos
2
4
2
0.75
L
1
2
0
0.5
L
Chronos
KdKryptonite
Chronos
2
2
1
1.25
W
5
2
4
3.5
W
Anubis
LittleKuro
Anubis
4
2
5
3.25
W
Cernunnos
MartiganZ
Cernunnos
2
1
1
2.5
L
Sylvanus
0
3
2
0.33
L
Merlin
Surn1x
Merlin
2
3
0
0.67
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
39,040
61,637
Taken
58,930
35,313
Mitigated
26,953
28,536
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
1,751
1,815
5,822
12,340
8,305
0
6,646
5,588
20,871
4,074
L
Thanatos
Dovahkiin742
Thanatos
6,532
1,292
0
10,350
12,874
4,480
0
4,045
8,601
0
44,104
L
7,551
1,760
0
3,897
12,579
8,880
0
5,988
6,539
0
61,426
L
Chronos
KdKryptonite
Chronos
7,482
2,550
0
4,074
11,085
3,588
0
2,063
8,980
63,967
930
W
5,716
1,105
0
2,370
11,604
5,405
0
2,620
8,888
0
38,988
W
Anubis
LittleKuro
Anubis
11,989
399
0
7,968
13,449
7,066
0
6,197
6,802
61,561
0
W
Cernunnos
MartiganZ
Cernunnos
10,160
5,060
0
8,013
14,053
5,477
0
6,920
7,133
0
57,381
L
Sylvanus
9,250
3,723
646
6,203
15,250
7,693
0
6,006
9,068
20,940
6,413
L
Merlin
Surn1x
Merlin
8,225
321
0
1,130
7,142
2,312
0
4,915
1,861
46,982
0
W
5,939
1,623
0
2,548
10,191
9,060
878
637
9,530
51,534
7,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
33,512
405
Minions Killed
413
0
Camps Cleared
0
1,248,098
Distance Traveled
1,268,914
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,370
526
31
2
0
273,085
4
L
Thanatos
6,732
481
70
5
0
273,814
2
L
Chaac
7,445
532
106
8
0
266,478
1
L
Chronos
7,002
500
110
8
0
253,276
1
W
Fenrir
7,353
525
60
4
0
275,438
4
W
Anubis
8,042
574
108
8
0
224,895
4
W
Cernunnos
6,751
482
92
7
0
226,021
3
L
Sylvanus
5,646
403
40
3
0
237,410
0
L
Merlin
6,687
478
87
6
0
237,936
2
W
Maui
7,550
539
114
8
0
248,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role