Player Matchup

Freya
Freya
CroNexusKK
Freya
Level 109
God Stats
17W - 18L
1,520 SR
Queue Stats
101W - 131L
1,437 Elo+
Solo
Tyr
Tyr
TWP_Mork
Tyr
Level 33
God Stats
12W - 21L
1,471 SR
Queue Stats
40W - 57L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
starrpalyer
Ah Muzen Cab
Level 42
God Stats
7W - 11L
1,399 SR
Queue Stats
40W - 56L
1,416 Elo+
Party 1
Team Averages
Level 61
1,463 SR
1,423 Elo+

VS

Team Averages
Level 99
1,557 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Vitalya111
Sylvanus
Level 85
God Stats
1W - 1L
1,670 SR
Queue Stats
5W - 8L
1,525 Elo+
Solo
Tiamat
Tiamat
kiritosaito
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
7 / 2 / 3
11,182
745
16,224
14,226
5,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 9
10,357
690
4,228
11,936
12,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
starrpalyer
Ah Muzen Cab
17
3 / 2 / 8
11,321
755
14,621
10,150
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 4 / 0
9,856
657
9,623
11,815
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Vitalya111
Sylvanus
14
2 / 2 / 0
10,009
667
6,224
14,956
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
14
0 / 5 / 4
9,029
602
11,279
12,070
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
5
5
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
0
0.75
W
Freya
7
2
3
4.25
W
1
1
9
5.5
L
Sylvanus
Vitalya111
Sylvanus
2
2
0
1
L
Tiamat
0
5
4
0.4
W
Ah Muzen Cab
starrpalyer
Ah Muzen Cab
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
27,126
36,312
Taken
38,841
22,843
Mitigated
29,513
12,586
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,623
5,231
0
1,066
11,815
4,626
0
4,323
7,492
0
43,100
W
Freya
16,224
5,355
0
6,099
14,226
5,893
443
5,826
8,400
57,437
0
W
4,228
850
0
3,550
11,936
12,950
486
5,833
6,103
0
17,366
L
Sylvanus
Vitalya111
Sylvanus
6,224
1,662
1,988
4,311
14,956
17,983
0
4,735
10,221
22,784
0
L
Tiamat
11,279
1,761
0
2,280
12,070
6,904
12
7,216
4,854
28,816
0
W
Ah Muzen Cab
starrpalyer
Ah Muzen Cab
14,621
4,312
0
2,937
10,150
4,000
1,949
5,881
4,269
0
68,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
28,894
214
Minions Killed
162
0
Camps Cleared
0
853,476
Distance Traveled
675,301
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,856
657
91
6
0
210,118
2
W
Freya
11,182
745
65
4
0
273,578
2
W
Tyr
10,357
690
34
2
0
299,713
1
L
Sylvanus
10,009
667
26
2
0
226,657
2
L
Tiamat
9,029
602
45
3
0
238,526
2
W
Ah Muzen Cab
11,321
755
115
8
0
280,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role