Player Matchup

Jing Wei
Jing Wei
AlphaGodFinesse
Jing Wei
Level 151
God Stats
6W - 5L
1,597 SR
Queue Stats
139W - 144L
1,529 Elo+
Party 2
Fenrir
Fenrir
DismayGodzilla
Fenrir
Level 126
God Stats
3W - 1L
1,538 SR
Queue Stats
33W - 23L
1,600 Elo+
Party 2
Geb
Geb
FarewellGreen
Geb
Level 45
God Stats
2W - 1L
1,667 SR
Queue Stats
40W - 29L
1,593 Elo+
Party 2
Scylla
Scylla
HighSovereignty
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Shaxx_Crucible
Gilgamesh
Level 79
God Stats
2W - 0L
1,746 SR
Queue Stats
71W - 67L
1,446 Elo+
Party 2
Team Averages
Level 105
1,610 SR
1,538 Elo+

VS

Team Averages
Level 91
1,570 SR
1,479 Elo+
Hades
Hades
BuntCuster99
Hades
Level 26
God Stats
7W - 8L
1,575 SR
Queue Stats
33W - 31L
1,515 Elo+
Party 1
Cupid
Cupid
JewPvP
Cupid
Level 135
God Stats
49W - 56L
1,584 SR
Queue Stats
415W - 427L
1,513 Elo+
Party 1
Athena
Athena
ShadowG05YT
Athena
Level 34
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 3L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Tuzohh
Kukulkan
Level 128
God Stats
0W - 1L
1,321 SR
Queue Stats
329W - 349L
1,504 Elo+
Party 1
Set
Set
sleehrat1992
Set
Level 130
God Stats
14W - 12L
1,535 SR
Queue Stats
452W - 489L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 0 / 2
6,103
509
5,986
6,507
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
6 / 0 / 1
7,250
604
7,764
8,886
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 3
5,858
488
3,637
6,741
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 3 / 1
6,059
505
3,102
4,804
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Shaxx_Crucible
Gilgamesh
9
2 / 0 / 3
5,787
482
5,192
6,666
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,697
475
2,302
7,422
3,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
JewPvP
Cupid
9
0 / 2 / 0
5,593
466
3,373
8,393
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
0 / 0 / 0
5,642
470
3,959
8,580
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Tuzohh
Kukulkan
11
3 / 2 / 0
6,613
551
3,734
5,110
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 2 / 1
5,711
476
4,937
10,058
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
2
1
L
0
3
0
0
W
6
0
1
6.5
W
0
0
3
1.5
W
1
3
1
0.5
L
Cupid
JewPvP
Cupid
0
2
0
0
L
Athena
0
0
0
0
W
Gilgamesh
Shaxx_Crucible
Gilgamesh
2
0
3
3.5
L
Kukulkan
Tuzohh
Kukulkan
3
2
0
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
18,305
33,604
Taken
39,563
17,377
Mitigated
17,843
13,067
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,986
3,855
0
4,304
6,507
2,269
0
954
5,553
0
51,254
L
2,302
173
0
1,506
7,422
3,640
1,184
0
7,049
29,650
0
W
7,764
2,000
0
5,372
8,886
5,265
0
2,376
6,510
0
39,195
W
3,637
906
0
2,001
6,741
4,678
0
3,100
3,641
19,611
0
W
3,102
475
0
379
4,804
1,870
222
1,402
3,402
37,280
0
L
Cupid
JewPvP
Cupid
3,373
1,575
80
4,739
8,393
2,723
141
1,265
7,048
0
42,644
L
Athena
3,959
1,571
0
2,692
8,580
5,254
0
1,542
6,993
16,351
0
W
Gilgamesh
Shaxx_Crucible
Gilgamesh
5,192
2,296
0
1,011
6,666
3,295
0
2,163
4,503
0
27,797
L
Kukulkan
Tuzohh
Kukulkan
3,734
423
0
612
5,110
2,008
0
2,065
3,045
43,026
0
L
4,937
2,341
0
1,549
10,058
4,218
0
1,867
8,069
0
40,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
29,256
286
Minions Killed
310
0
Camps Cleared
0
1,135,834
Distance Traveled
1,102,127
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,103
509
97
8
0
202,606
1
L
Hades
5,697
475
53
4
0
191,495
1
W
Fenrir
7,250
604
64
5
0
232,717
4
W
Geb
5,858
488
21
2
0
236,534
4
W
Scylla
6,059
505
67
6
0
198,219
3
L
Cupid
5,593
466
77
6
0
206,567
1
L
Athena
5,642
470
20
2
0
244,014
3
W
Gilgamesh
5,787
482
37
3
0
265,758
2
L
Kukulkan
6,613
551
87
7
0
215,834
2
L
Set
5,711
476
73
6
0
244,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role