Player Matchup

Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AKmain
Cabrakan
Level 47
God Stats
14W - 21L
1,412 SR
Queue Stats
33W - 43L
1,413 Elo+
Solo
Thanatos
Thanatos
crashaobondicota
Thanatos
Level 160
God Stats
13W - 12L
1,495 SR
Queue Stats
551W - 547L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
happofusagari
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,476 Elo+
Solo
Skadi
Skadi
tkdioh
Skadi
Level 155
God Stats
0W - 2L
1,279 SR
Queue Stats
125W - 124L
1,508 Elo+
Solo
Team Averages
Level 99
1,437 SR
1,475 Elo+

VS

Team Averages
Level 45
1,439 SR
1,660 Elo+
Nike
Nike
Chimichurr1
Nike
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,705 Elo+
Party 2
Izanami
Izanami
FabriSSB
Izanami
Level 98
God Stats
5W - 4L
1,499 SR
Queue Stats
126W - 102L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
OsitodeAzucar
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,882 Elo+
Party 2
Yu Huang
Yu Huang
Warllekin
Yu Huang
Level 80
God Stats
13W - 22L
1,400 SR
Queue Stats
271W - 292L
1,436 Elo+
Solo
Thoth
Thoth
ŊεΙΙiεΙ
Thoth
Level 26
God Stats
1W - 0L
1,295 SR
Queue Stats
14W - 3L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 2 / 0
6,451
538
3,184
7,166
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
AKmain
Cabrakan
11
3 / 3 / 1
6,904
575
4,860
12,263
7,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
6,230
519
5,634
10,140
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
0 / 1 / 3
5,603
467
4,445
8,177
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
tkdioh
Skadi
9
0 / 4 / 0
5,531
461
2,932
10,111
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,351
529
5,266
10,427
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
FabriSSB
Izanami
13
5 / 0 / 4
7,791
649
9,062
9,135
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
OsitodeAzucar
Baron Samedi
11
2 / 2 / 7
7,279
607
4,630
11,153
7,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Warllekin
Yu Huang
12
2 / 0 / 5
6,867
572
6,325
4,589
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
7,191
599
7,902
6,679
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Cabrakan
AKmain
Cabrakan
3
3
1
1.17
W
1
3
3
0.83
W
Izanami
FabriSSB
Izanami
5
0
4
7
W
Baron Samedi
OsitodeAzucar
Baron Samedi
2
2
7
2.75
W
Yu Huang
Warllekin
Yu Huang
2
0
5
4.5
L
1
2
3
1.25
L
Cthulhu
0
1
3
1.5
L
Skadi
tkdioh
Skadi
0
4
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
33,185
47,857
Taken
41,983
22,656
Mitigated
18,843
19,722
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,184
1,206
0
676
7,166
2,757
0
3,450
3,716
52,811
0
L
Cabrakan
AKmain
Cabrakan
4,860
537
0
5,209
12,263
7,897
46
7,348
4,915
47,378
0
W
5,266
1,410
0
258
10,427
3,715
293
2,204
8,189
0
37,849
W
Izanami
FabriSSB
Izanami
9,062
6,107
0
4,465
9,135
3,276
2,319
1,961
7,120
0
69,019
W
Baron Samedi
OsitodeAzucar
Baron Samedi
4,630
853
1,039
3,466
11,153
7,840
188
4,862
6,196
17,929
1,756
W
Yu Huang
Warllekin
Yu Huang
6,325
481
47
1,748
4,589
1,980
864
1,436
3,079
46,305
0
L
5,634
1,874
0
8,704
10,140
3,703
0
3,075
7,065
0
35,008
L
Cthulhu
4,445
1,031
222
2,410
8,177
5,552
0
2,966
5,211
14,622
1,693
L
Skadi
tkdioh
Skadi
2,932
1,148
0
2,501
10,111
2,747
0
1,610
8,501
0
42,140
W
7,902
688
0
1,968
6,679
2,032
0
2,018
4,661
49,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
35,479
373
Minions Killed
393
0
Camps Cleared
0
1,111,144
Distance Traveled
1,184,450
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,451
538
111
9
0
217,263
4
L
Cabrakan
6,904
575
93
8
0
203,536
2
W
Nike
6,351
529
71
6
0
246,220
1
W
Izanami
7,791
649
114
10
0
227,454
4
W
Baron Samedi
7,279
607
23
2
0
218,679
2
W
Yu Huang
6,867
572
84
7
0
239,864
4
L
Thanatos
6,230
519
73
6
0
238,687
4
L
Cthulhu
5,603
467
35
3
0
246,075
1
L
Skadi
5,531
461
61
5
0
205,583
0
W
Thoth
7,191
599
101
8
0
252,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role