Player Matchup

Rama
Rama
Brammetje255
Rama
Level 148
God Stats
4W - 3L
1,664 SR
Queue Stats
96W - 85L
1,625 Elo+
Solo
Thanatos
Thanatos
Deprasai
Thanatos
Level 131
God Stats
0W - 1L
1,405 SR
Queue Stats
42W - 43L
1,491 Elo+
Party 2
Ra
Ra
Knoptxé
Ra
Level 154
God Stats
0W - 1L
1,698 SR
Queue Stats
78W - 80L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
Mythgamer
Baron Samedi
Level 160
God Stats
8W - 10L
1,545 SR
Queue Stats
522W - 517L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
Xextré
Ratatoskr
Level 147
God Stats
5W - 2L
1,916 SR
Queue Stats
70W - 65L
1,588 Elo+
Party 2
Team Averages
Level 148
1,646 SR
1,562 Elo+

VS

Team Averages
Level 150
1,487 SR
1,572 Elo+
Izanami
Izanami
Axeldom
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,709 Elo+
Party 1
Ra
Ra
Tayran
Ra
Level 150
God Stats
3W - 2L
1,488 SR
Queue Stats
59W - 54L
1,574 Elo+
Party 1
Ganesha
Ganesha
leonida12
Ganesha
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
102W - 126L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
rickymisier
Sun Wukong
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,634 Elo+
Solo
Bakasura
Bakasura
thedevil014
Bakasura
Level 160
God Stats
1W - 2L
1,242 SR
Queue Stats
60W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,686
418
8,122
14,380
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Deprasai
Thanatos
13
1 / 5 / 6
7,808
488
5,166
15,583
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 6
7,863
491
9,469
11,904
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Mythgamer
Baron Samedi
13
3 / 6 / 0
8,072
505
7,694
16,199
7,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Xextré
Ratatoskr
14
5 / 4 / 4
8,741
546
10,284
17,675
14,939
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axeldom
Izanami
15
5 / 2 / 1
9,595
600
13,441
14,677
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
13
3 / 2 / 3
8,640
540
5,273
7,749
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
leonida12
Ganesha
12
0 / 0 / 8
8,154
510
5,302
12,084
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
rickymisier
Sun Wukong
17
6 / 2 / 5
10,942
684
15,536
16,662
11,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
thedevil014
Bakasura
14
10 / 6 / 5
9,624
602
14,736
17,267
7,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
12
Kills
24
24
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axeldom
Izanami
5
2
1
2.75
L
0
5
2
0.2
L
Thanatos
Deprasai
Thanatos
1
5
6
0.8
L
3
4
6
1.5
L
Baron Samedi
Mythgamer
Baron Samedi
3
6
0
0.5
W
Ra
3
2
3
2.25
L
Ratatoskr
Xextré
Ratatoskr
5
4
4
1.75
W
Ganesha
leonida12
Ganesha
0
0
8
4
W
Sun Wukong
rickymisier
Sun Wukong
6
2
5
4.25
W
Bakasura
thedevil014
Bakasura
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
54,288
75,741
Taken
68,439
37,873
Mitigated
39,466
33,625
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axeldom
Izanami
13,441
9,442
0
6,841
14,677
5,625
1,997
1,527
13,150
0
95,129
L
8,122
7,052
0
4,588
14,380
4,010
0
967
13,291
0
49,247
L
Thanatos
Deprasai
Thanatos
5,166
1,231
0
12,441
15,583
6,287
0
1,382
13,473
0
47,796
L
9,469
1,498
1,138
2,221
11,904
5,203
298
3,234
8,453
61,550
0
L
Baron Samedi
Mythgamer
Baron Samedi
7,694
1,021
859
7,621
16,199
7,434
0
350
15,740
55,511
0
W
Ra
5,273
733
1,190
2,291
7,749
3,631
0
3,077
4,672
62,624
0
L
Ratatoskr
Xextré
Ratatoskr
10,284
2,046
0
4,757
17,675
14,939
0
4,642
12,321
0
36,636
W
Ganesha
leonida12
Ganesha
5,302
1,033
0
4,217
12,084
10,596
72
2,999
9,085
26,185
0
W
Sun Wukong
rickymisier
Sun Wukong
15,536
3,800
0
7,694
16,662
11,686
630
6,933
9,729
0
79,713
W
Bakasura
thedevil014
Bakasura
14,736
10,728
0
2,642
17,267
7,928
180
3,061
14,206
0
56,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
46,955
420
Minions Killed
539
0
Camps Cleared
0
1,474,969
Distance Traveled
1,606,923
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,595
600
165
10
0
281,656
5
L
Rama
6,686
418
84
5
0
277,328
8
L
Thanatos
7,808
488
93
6
0
332,018
4
L
Ra
7,863
491
102
6
0
315,582
5
L
Baron Samedi
8,072
505
92
6
0
213,914
4
W
Ra
8,640
540
118
7
0
331,638
5
L
Ratatoskr
8,741
546
49
3
0
336,127
4
W
Ganesha
8,154
510
23
1
0
350,995
1
W
Sun Wukong
10,942
684
137
9
0
307,461
2
W
Bakasura
9,624
602
96
6
0
335,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role