Player Matchup

Gilgamesh
Gilgamesh
CAPTANCUPCAKE1
Gilgamesh
Level 159
God Stats
9W - 2L
1,801 SR
Queue Stats
275W - 167L
1,624 Elo+
Party 1
Bellona
Bellona
EndYourMisery
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,580 Elo+
Party 1
Khepri
Khepri
Foctem
Khepri
Level 152
God Stats
20W - 7L
1,775 SR
Queue Stats
192W - 144L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
GoozeJuze
Danzaburou
Level 117
God Stats
10W - 3L
1,685 SR
Queue Stats
102W - 70L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LuciPunPun
Morgan Le Fay
Level 21
God Stats
8W - 2L
1,798 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 1
Team Averages
Level 111
1,712 SR
1,604 Elo+

VS

Team Averages
Level 67
1,444 SR
1,381 Elo+
Heimdallr
Heimdallr
FetoK
Heimdallr
Level 89
God Stats
0W - 6L
1,198 SR
Queue Stats
23W - 49L
1,257 Elo+
Party 3
Nu Wa
Nu Wa
Rhimixed
Nu Wa
Level 87
God Stats
112W - 111L
1,520 SR
Queue Stats
204W - 242L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SilencedNomad
Cu Chulainn
Level 107
God Stats
4W - 3L
1,592 SR
Queue Stats
35W - 69L
1,324 Elo+
Party 3
Cernunnos
Cernunnos
Stix2607
Cernunnos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Zeus
Zeus
VenomousWrath96
Zeus
Level 49
God Stats
11W - 22L
1,412 SR
Queue Stats
39W - 74L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CAPTANCUPCAKE1
Gilgamesh
20
9 / 1 / 16
13,419
895
20,530
17,750
20,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
19
7 / 0 / 13
12,034
802
14,247
15,595
14,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Foctem
Khepri
17
1 / 1 / 16
11,009
734
8,166
11,745
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
GoozeJuze
Danzaburou
20
10 / 0 / 8
13,178
879
12,762
9,848
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
LuciPunPun
Morgan Le Fay
19
4 / 0 / 10
12,031
802
9,429
8,626
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FetoK
Heimdallr
15
0 / 9 / 1
9,267
618
7,848
17,211
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Rhimixed
Nu Wa
17
0 / 0 / 2
10,239
683
10,451
2,775
1,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SilencedNomad
Cu Chulainn
17
2 / 10 / 0
10,413
694
9,739
25,954
25,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Stix2607
Cernunnos
15
0 / 7 / 1
9,316
621
5,643
16,480
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 0
9,014
601
7,096
11,872
5,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
6
31
Kills
2
2
Deaths
31
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CAPTANCUPCAKE1
Gilgamesh
9
1
16
17
W
Bellona
7
0
13
13.5
L
Heimdallr
FetoK
Heimdallr
0
9
1
0.06
W
Khepri
Foctem
Khepri
1
1
16
9
W
Danzaburou
GoozeJuze
Danzaburou
10
0
8
14
W
Morgan Le Fay
LuciPunPun
Morgan Le Fay
4
0
10
9
L
Nu Wa
Rhimixed
Nu Wa
0
0
2
1
L
Cu Chulainn
SilencedNomad
Cu Chulainn
2
10
0
0.2
L
Cernunnos
Stix2607
Cernunnos
0
7
1
0.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,134
Damage
40,777
63,564
Taken
74,292
60,508
Mitigated
48,762
17,074
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CAPTANCUPCAKE1
Gilgamesh
20,530
7,068
1,428
1,727
17,750
20,626
1,731
3,365
14,385
5,092
47,061
W
Bellona
14,247
4,398
0
2,960
15,595
14,000
2,912
6,154
8,862
0
43,305
L
Heimdallr
FetoK
Heimdallr
7,848
2,950
0
1,094
17,211
8,701
0
3,816
13,040
0
32,060
W
Khepri
Foctem
Khepri
8,166
819
0
1,861
11,745
16,486
0
2,479
9,266
22,633
0
W
Danzaburou
GoozeJuze
Danzaburou
12,762
4,992
0
6,617
9,848
5,195
3,206
2,455
7,393
0
81,757
W
Morgan Le Fay
LuciPunPun
Morgan Le Fay
9,429
1,565
112
2,369
8,626
4,201
1,764
3,910
4,716
59,896
0
L
Nu Wa
Rhimixed
Nu Wa
10,451
3,120
0
1,303
2,775
1,214
7
616
2,079
45,386
0
L
Cu Chulainn
SilencedNomad
Cu Chulainn
9,739
2,348
0
2,442
25,954
25,700
0
7,167
18,356
1,485
28,177
L
Cernunnos
Stix2607
Cernunnos
5,643
2,831
0
2,614
16,480
7,853
0
4,280
11,707
0
22,731
L
7,096
789
0
1,721
11,872
5,294
0
1,932
9,607
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,671
Gold Earned
48,249
366
Minions Killed
235
0
Camps Cleared
0
1,727,455
Distance Traveled
1,246,190
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,419
895
66
4
0
349,740
2
W
Bellona
12,034
802
74
5
0
409,019
0
L
Heimdallr
9,267
618
55
4
0
267,150
1
W
Khepri
11,009
734
18
1
0
328,742
5
W
Danzaburou
13,178
879
106
7
0
335,424
0
W
Morgan Le Fay
12,031
802
102
7
0
304,530
0
L
Nu Wa
10,239
683
72
5
0
250,807
7
L
Cu Chulainn
10,413
694
40
3
0
226,688
1
L
Cernunnos
9,316
621
29
2
0
249,736
0
L
Zeus
9,014
601
39
3
0
251,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role