Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Brian Boitano
Khepri
Gold IV
Level 156
God Stats
3W - 3L
1,414 SR
Queue Stats
11W - 11L
1,591 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Hovark
Gilgamesh
Silver IV
Level 141
God Stats
1W - 1L
1,512 SR
Queue Stats
11W - 10L
1,630 MMR
Solo
Heimdallr
Heimdallr
Gold I
Raziel2Major
Heimdallr
Gold I
Level 46
God Stats
8W - 6L
1,536 SR
Queue Stats
39W - 29L
1,624 MMR
Solo
Chaac
Chaac
Platinum IV
danilobji
Chaac
Platinum IV
Level 143
God Stats
276W - 234L
1,613 SR
Queue Stats
439W - 441L
1,625 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,515 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,519 SR
1,610 MMR
Neith
Neith
Gold III
AggieVet89
Neith
Gold III
Level 88
God Stats
0W - 2L
1,236 SR
Queue Stats
108W - 109L
1,599 MMR
Party 1
Zeus
Zeus
Gold I
Auhmuse
Zeus
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,637 MMR
Solo
Fenrir
Fenrir
Gold V
STEELERSCHICK20
Fenrir
Gold V
Level 67
God Stats
1W - 1L
1,742 SR
Queue Stats
44W - 44L
1,572 MMR
Party 1
Cerberus
Cerberus
Gold III
SebasQ1989
Cerberus
Gold III
Level 87
God Stats
3W - 2L
1,438 SR
Queue Stats
139W - 141L
1,607 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
rrthebest23
Sun Wukong
Gold III
Level 156
God Stats
3W - 2L
1,679 SR
Queue Stats
766W - 773L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
4 / 1 / 7
14,918
597
21,392
22,135
13,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 5
12,463
499
6,421
14,023
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Hovark
Gilgamesh
20
6 / 3 / 2
13,785
551
8,046
18,449
13,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Raziel2Major
Heimdallr
20
4 / 0 / 5
13,249
530
17,826
14,624
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
danilobji
Chaac
20
3 / 1 / 2
13,775
551
21,657
32,439
32,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliBellonaAwilixHades

VS

Bans
IshtarThorAo KuangAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 3 / 1
9,949
398
9,650
14,699
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Auhmuse
Zeus
17
0 / 7 / 0
10,865
435
11,856
16,512
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 3
10,609
424
8,181
20,788
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SebasQ1989
Cerberus
11
1 / 1 / 2
8,967
359
7,048
17,544
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
rrthebest23
Sun Wukong
18
2 / 5 / 0
11,926
477
18,168
30,980
22,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
7
7.5
L
Neith
0
3
1
0.17
L
Zeus
Auhmuse
Zeus
0
7
0
0
W
1
1
5
3.5
W
Gilgamesh
Hovark
Gilgamesh
6
3
2
2.33
W
Heimdallr
Raziel2Major
Heimdallr
4
0
5
6.5
L
3
2
3
2.25
L
Cerberus
SebasQ1989
Cerberus
1
1
2
2
W
Chaac
danilobji
Chaac
3
1
2
4
L
Sun Wukong
rrthebest23
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,342
Damage
54,903
101,670
Taken
100,523
85,445
Mitigated
59,706
53,884
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,392
1,462
0
17,103
22,135
13,277
1,534
9,295
12,840
165,200
0
L
Neith
9,650
1,921
0
3,757
14,699
4,858
190
2,857
11,842
0
83,113
L
Zeus
Auhmuse
Zeus
11,856
1,936
0
3,881
16,512
5,080
918
9,559
6,953
100,834
0
W
6,421
753
703
3,018
14,023
18,128
332
3,972
10,051
43,677
2,106
W
Gilgamesh
Hovark
Gilgamesh
8,046
2,193
0
5,318
18,449
13,524
3,954
2,979
15,470
10,075
95,553
W
Heimdallr
Raziel2Major
Heimdallr
17,826
7,131
0
9,664
14,624
8,418
5,263
1,992
12,632
0
124,667
L
8,181
2,754
0
7,048
20,788
8,823
0
5,549
15,239
0
69,139
L
Cerberus
SebasQ1989
Cerberus
7,048
959
0
4,853
17,544
17,974
0
6,925
10,619
28,230
0
W
Chaac
danilobji
Chaac
21,657
6,018
0
18,078
32,439
32,098
1,550
2,150
30,289
0
131,367
L
Sun Wukong
rrthebest23
Sun Wukong
18,168
5,708
0
10,929
30,980
22,971
1,056
3,158
27,822
0
104,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,190
Gold Earned
52,316
775
Minions Killed
649
0
Camps Cleared
0
2,448,273
Distance Traveled
2,154,393
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,918
597
226
9
0
445,604
2
L
Neith
9,949
398
139
6
0
426,699
6
L
Zeus
10,865
435
176
7
0
409,942
4
W
Khepri
12,463
499
71
3
0
473,526
7
W
Gilgamesh
13,785
551
146
6
0
543,027
2
W
Heimdallr
13,249
530
152
6
0
457,630
3
L
Fenrir
10,609
424
99
4
0
406,613
0
L
Cerberus
8,967
359
54
2
0
423,277
3
W
Chaac
13,775
551
180
7
0
528,486
2
L
Sun Wukong
11,926
477
181
7
0
487,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role