Player Matchup

Set
Set
HärraVunts
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,450 Elo+
Party 3
Jing Wei
Jing Wei
M6llumees
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,482 Elo+
Party 3
Xing Tian
Xing Tian
SarcasticSaara
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,472 Elo+
Party 3
Anubis
Anubis
Surprise Blues
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,386 Elo+
Party 2
Ra
Ra
zimereflex
Ra
Level 144
God Stats
0W - 1L
1,558 SR
Queue Stats
77W - 95L
1,492 Elo+
Party 2
Team Averages
Level 65
1,512 SR
1,457 Elo+

VS

Team Averages
Level 111
1,463 SR
1,590 Elo+
Odin
Odin
OmniiSlash
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
SaySorrytoboss
Ne Zha
Level 157
God Stats
1W - 1L
1,522 SR
Queue Stats
24W - 22L
1,589 Elo+
Party 1
Chang'e
Chang'e
anjelgio
Chang'e
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Medusa
Medusa
bedina123
Medusa
Level 140
God Stats
1W - 0L
1,670 SR
Queue Stats
4W - 1L
1,660 Elo+
Party 1
Baba Yaga
Baba Yaga
fredrik13253
Baba Yaga
Level 64
God Stats
1W - 3L
1,122 SR
Queue Stats
119W - 131L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
10,899
606
8,883
19,553
20,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
M6llumees
Jing Wei
17
3 / 16 / 3
11,515
640
19,494
29,103
12,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SarcasticSaara
Xing Tian
17
1 / 7 / 6
11,421
635
5,863
24,903
31,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 7 / 4
13,841
769
19,951
19,475
10,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 5 / 6
11,919
662
16,559
16,494
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 27
13,450
747
20,612
26,064
18,519
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
13 / 1 / 10
12,106
673
16,874
9,212
4,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
anjelgio
Chang'e
20
3 / 3 / 20
12,027
668
11,290
19,862
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
bedina123
Medusa
20
10 / 4 / 22
14,328
796
25,824
22,297
10,977
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
fredrik13253
Baba Yaga
20
10 / 1 / 28
14,210
789
28,987
22,067
12,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
151
12
Kills
44
44
Deaths
13
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Jing Wei
M6llumees
Jing Wei
3
16
3
0.28
W
8
4
27
5.38
L
Xing Tian
SarcasticSaara
Xing Tian
1
7
6
0.57
W
13
1
10
18
L
5
7
4
1
W
Chang'e
anjelgio
Chang'e
3
3
20
4.33
W
Medusa
bedina123
Medusa
10
4
22
5.25
W
Baba Yaga
fredrik13253
Baba Yaga
10
1
28
24
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,750
Damage
103,587
109,528
Taken
99,502
83,782
Mitigated
56,277
24,180
Healing
60,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,883
3,352
1,759
2,407
19,553
20,972
149
7,480
12,073
0
13,339
L
Jing Wei
M6llumees
Jing Wei
19,494
12,313
0
1,275
29,103
12,612
1,677
10,685
18,418
0
26,763
W
20,612
2,407
1,563
1,857
26,064
18,519
599
10,451
15,613
0
31,871
L
Xing Tian
SarcasticSaara
Xing Tian
5,863
502
300
2,968
24,903
31,433
520
9,016
15,887
8,874
0
W
16,874
2,194
859
1,608
9,212
4,939
960
2,859
6,353
0
23,176
L
19,951
916
1,472
5,709
19,475
10,664
1,101
7,634
11,841
52,221
0
W
Chang'e
anjelgio
Chang'e
11,290
468
27,253
11,302
19,862
9,294
1,373
10,412
9,450
28,329
0
W
Medusa
bedina123
Medusa
25,824
12,578
3,858
3,994
22,297
10,977
1,985
10,558
11,739
0
60,769
W
Baba Yaga
fredrik13253
Baba Yaga
28,987
2,618
1,016
6,753
22,067
12,548
2,363
8,093
13,974
53,034
0
L
16,559
1,202
4,147
4,143
16,494
8,101
1,206
5,462
11,032
49,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,595
Gold Earned
66,121
177
Minions Killed
194
0
Camps Cleared
0
1,263,499
Distance Traveled
1,642,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,899
606
7
0
0
245,701
0
L
Jing Wei
11,515
640
21
1
0
261,982
0
W
Odin
13,450
747
22
1
0
352,933
0
L
Xing Tian
11,421
635
5
0
0
213,427
1
W
Ne Zha
12,106
673
22
1
0
203,253
0
L
Anubis
13,841
769
76
4
0
266,777
0
W
Chang'e
12,027
668
39
2
0
372,316
0
W
Medusa
14,328
796
67
4
0
352,469
0
W
Baba Yaga
14,210
789
44
2
0
361,545
0
L
Ra
11,919
662
68
4
0
275,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role