Player Matchup

Set
Set
Arct1creaper
Set
Level 89
God Stats
2W - 1L
1,603 SR
Queue Stats
26W - 17L
1,536 Elo+
Party 2
Atlas
Atlas
Jgamer132461
Atlas
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 2
Neith
Neith
TJFreshx
Neith
Level 45
God Stats
4W - 3L
1,362 SR
Queue Stats
43W - 56L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
YonaThingz
Nu Wa
Level 115
God Stats
21W - 21L
1,624 SR
Queue Stats
202W - 201L
1,448 Elo+
Party 3
Thanatos
Thanatos
juesokchoi
Thanatos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,448 Elo+
Party 2
Team Averages
Level 65
1,518 SR
1,463 Elo+

VS

Team Averages
Level 43
1,480 SR
1,425 Elo+
Tiamat
Tiamat
Barbier-Loira
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,394 Elo+
Party 1
Chang'e
Chang'e
GØĄTĚÐ
Chang'e
Level 49
God Stats
1W - 1L
1,808 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
King Arthur
King Arthur
ZeroWereWolf71
King Arthur
Level 41
God Stats
1W - 3L
1,122 SR
Queue Stats
12W - 20L
1,405 Elo+
Solo
Izanami
Izanami
rycksantosg
Izanami
Level 33
God Stats
8W - 8L
1,555 SR
Queue Stats
39W - 46L
1,389 Elo+
Party 1
Loki
Loki
xRock3T_Jv
Loki
Level 64
God Stats
1W - 2L
1,415 SR
Queue Stats
98W - 98L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 4
11,919
627
9,548
10,140
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 1
8,910
469
4,928
11,343
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TJFreshx
Neith
14
0 / 2 / 2
9,051
476
8,715
11,251
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
18
9 / 0 / 2
11,906
627
22,769
9,354
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
juesokchoi
Thanatos
16
7 / 4 / 5
10,800
568
6,475
16,811
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,922
417
1,960
17,228
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
GØĄTĚÐ
Chang'e
13
3 / 2 / 2
8,389
442
6,339
15,929
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
ZeroWereWolf71
King Arthur
14
1 / 3 / 2
8,634
454
4,279
17,451
14,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
rycksantosg
Izanami
14
0 / 3 / 3
8,385
441
7,960
14,295
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 0
8,156
429
4,267
15,874
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
7
9
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
6
1
0.08
L
Chang'e
GØĄTĚÐ
Chang'e
3
2
2
2
W
1
3
1
0.5
W
Neith
TJFreshx
Neith
0
2
2
0.5
W
Nu Wa
9
0
2
10
L
King Arthur
ZeroWereWolf71
King Arthur
1
3
2
0.67
W
Thanatos
juesokchoi
Thanatos
7
4
5
2.38
L
Izanami
rycksantosg
Izanami
0
3
3
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,435
Damage
24,805
58,899
Taken
80,777
35,016
Mitigated
43,420
29,416
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,548
2,085
0
3,747
10,140
7,981
2,700
63
10,077
0
91,137
L
1,960
289
0
3,839
17,228
7,415
666
8,173
9,055
62,832
0
L
Chang'e
GØĄTĚÐ
Chang'e
6,339
1,037
952
3,360
15,929
11,682
34
7,578
8,351
34,843
2,604
W
4,928
2,129
0
1,999
11,343
8,920
54
2,756
8,587
28,946
0
W
Neith
TJFreshx
Neith
8,715
3,474
0
5,788
11,251
5,346
344
1,836
9,415
0
68,966
W
Nu Wa
22,769
7,190
0
3,577
9,354
4,341
1,620
2,740
6,614
101,553
0
L
King Arthur
ZeroWereWolf71
King Arthur
4,279
708
0
2,266
17,451
14,443
0
2,487
13,958
0
58,590
W
Thanatos
juesokchoi
Thanatos
6,475
2,133
0
14,305
16,811
8,428
0
634
16,177
0
86,532
L
Izanami
rycksantosg
Izanami
7,960
6,346
0
3,012
14,295
4,683
96
3,831
10,464
0
81,898
L
4,267
1,082
0
4,831
15,874
5,197
0
5,628
10,082
0
56,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
41,486
590
Minions Killed
483
0
Camps Cleared
0
1,837,966
Distance Traveled
1,717,343
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,919
627
179
9
0
405,952
1
L
Tiamat
7,922
417
101
5
0
293,547
0
L
Chang'e
8,389
442
48
3
0
315,754
3
W
Atlas
8,910
469
29
2
0
330,134
2
W
Neith
9,051
476
119
6
0
316,203
0
W
Nu Wa
11,906
627
159
8
0
384,990
6
L
King Arthur
8,634
454
103
5
0
374,751
1
W
Thanatos
10,800
568
104
5
0
400,687
1
L
Izanami
8,385
441
143
8
0
336,748
0
L
Loki
8,156
429
88
5
0
396,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role