Player Matchup

Zeus
Zeus
CTAHKO
Zeus
Level 160
God Stats
4W - 2L
1,426 SR
Queue Stats
265W - 224L
1,607 Elo+
Party 3
The Morrigan
The Morrigan
Goran74
The Morrigan
Level 129
God Stats
2W - 1L
1,480 SR
Queue Stats
183W - 183L
1,473 Elo+
Party 3
Nike
Nike
MosquitoControl
Nike
Level 120
God Stats
5W - 5L
1,315 SR
Queue Stats
312W - 280L
1,561 Elo+
Party 3
Neith
Neith
Talanarr
Neith
Level 159
God Stats
6W - 7L
1,485 SR
Queue Stats
657W - 583L
1,519 Elo+
Party 3
Ra
Ra
Јевросима
Ra
Level 153
God Stats
3W - 1L
1,342 SR
Queue Stats
451W - 398L
1,573 Elo+
Party 3
Team Averages
Level 144
1,409 SR
1,547 Elo+

VS

Team Averages
Level 89
1,412 SR
1,385 Elo+
Terra
Terra
BambleB
Terra
Level 107
God Stats
0W - 3L
1,223 SR
Queue Stats
91W - 89L
1,562 Elo+
Party 2
Charybdis
Charybdis
Marykuda
Charybdis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,181 Elo+
Party 1
King Arthur
King Arthur
ThePrancingOwl
King Arthur
Level 69
God Stats
1W - 2L
1,337 SR
Queue Stats
60W - 62L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
ares1988
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,181 Elo+
Party 1
Da Ji
Da Ji
shpekoshpon812
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CTAHKO
Zeus
17
11 / 1 / 12
9,831
983
17,914
9,360
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Goran74
The Morrigan
14
5 / 1 / 12
8,607
861
9,488
7,268
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 3 / 16
8,577
858
8,248
18,309
20,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Talanarr
Neith
15
2 / 1 / 19
8,353
835
12,497
9,551
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
4 / 2 / 19
8,526
853
8,373
9,929
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BambleB
Terra
14
3 / 2 / 4
7,878
788
8,528
11,879
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Marykuda
Charybdis
14
2 / 6 / 3
7,175
718
9,732
13,158
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ThePrancingOwl
King Arthur
10
0 / 6 / 4
6,036
604
4,323
14,413
14,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
ares1988
Ne Zha
14
2 / 4 / 3
7,073
707
10,278
10,215
6,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 4
6,714
671
7,274
12,496
7,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
24
Kills
8
8
Deaths
24
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
BambleB
Terra
3
2
4
2.5
W
Zeus
CTAHKO
Zeus
11
1
12
17
W
The Morrigan
Goran74
The Morrigan
5
1
12
11
L
Charybdis
Marykuda
Charybdis
2
6
3
0.58
W
2
3
16
3.33
W
Neith
Talanarr
Neith
2
1
19
11.5
L
King Arthur
ThePrancingOwl
King Arthur
0
6
4
0.33
L
Ne Zha
ares1988
Ne Zha
2
4
3
0.88
L
1
6
4
0.5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
40,135
54,417
Taken
62,161
39,517
Mitigated
50,810
29,562
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BambleB
Terra
8,528
648
3,576
3,984
11,879
14,433
0
6,921
4,958
16,829
0
W
Zeus
CTAHKO
Zeus
17,914
3,592
2,495
2,911
9,360
5,943
1,018
1,806
7,554
31,132
0
W
The Morrigan
Goran74
The Morrigan
9,488
1,844
1,759
652
7,268
4,032
249
1,459
5,809
17,977
0
L
Charybdis
Marykuda
Charybdis
9,732
3,759
868
2,079
13,158
7,707
0
7,297
5,861
0
24,772
W
8,248
677
2,417
4,621
18,309
20,023
43
1,811
16,498
0
16,396
W
Neith
Talanarr
Neith
12,497
2,835
1,145
2,699
9,551
4,783
2,326
1,595
7,956
0
21,198
L
King Arthur
ThePrancingOwl
King Arthur
4,323
674
442
694
14,413
14,803
0
9,159
5,254
0
9,576
L
Ne Zha
ares1988
Ne Zha
10,278
2,662
94
2,065
10,215
6,346
0
5,813
4,402
0
19,549
L
7,274
1,000
1,032
1,023
12,496
7,521
0
6,585
5,911
0
14,077
W
8,373
209
7,305
3,558
9,929
4,736
422
1,857
8,072
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
34,876
108
Minions Killed
71
0
Camps Cleared
0
893,165
Distance Traveled
775,207
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,878
788
14
1
0
178,717
0
W
Zeus
9,831
983
40
4
0
167,294
1
W
The Morrigan
8,607
861
18
2
0
162,651
0
L
Charybdis
7,175
718
24
2
0
131,612
0
W
Nike
8,577
858
12
1
0
189,045
0
W
Neith
8,353
835
20
2
0
195,191
0
L
King Arthur
6,036
604
6
1
0
160,872
0
L
Ne Zha
7,073
707
13
1
0
153,111
1
L
Da Ji
6,714
671
14
1
0
150,895
0
W
Ra
8,526
853
18
2
0
178,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role