Player Matchup

Ishtar
Ishtar
Krajzler
Ishtar
Level 109
God Stats
10W - 4L
1,662 SR
Queue Stats
28W - 16L
1,623 Elo+
Party 2
Anubis
Anubis
Marilyn3232
Anubis
Level 59
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 23L
1,567 Elo+
Solo
Ra
Ra
Oenone
Ra
Level 157
God Stats
1W - 4L
1,462 SR
Queue Stats
156W - 168L
1,414 Elo+
Solo
Fenrir
Fenrir
TheBouncingPanda
Fenrir
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
63W - 45L
1,592 Elo+
Party 2
Maui
Maui
Urzuk404
Maui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,509 Elo+
Solo
Team Averages
Level 109
1,446 SR
1,541 Elo+

VS

Team Averages
Level 124
1,584 SR
1,443 Elo+
Fenrir
Fenrir
Drragoonslayer
Fenrir
Level 85
God Stats
4W - 5L
1,430 SR
Queue Stats
23W - 22L
1,499 Elo+
Solo
Anhur
Anhur
Jhermoso07
Anhur
Level 104
God Stats
1W - 2L
1,481 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 1
Agni
Agni
XxB0W35xX
Agni
Level 160
God Stats
1W - 0L
1,769 SR
Queue Stats
11W - 10L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
mrkol
Baron Samedi
Level 151
God Stats
83W - 90L
1,502 SR
Queue Stats
1,279W - 1,355L
1,476 Elo+
Solo
Tyr
Tyr
rulemm
Tyr
Level 121
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Krajzler
Ishtar
16
2 / 6 / 4
10,768
1,077
11,899
18,707
8,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
0 / 12 / 4
9,136
914
7,511
19,041
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
16
0 / 6 / 5
10,407
1,041
9,504
15,390
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 1
11,116
1,112
6,653
14,835
5,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
16
0 / 5 / 8
10,929
1,093
8,661
25,865
32,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

93

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
11,343
1,134
10,592
15,290
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
17
9 / 3 / 15
11,505
1,151
17,969
11,369
5,038
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
8 / 0 / 17
12,582
1,258
25,379
4,883
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baron Samedi
mrkol
Baron Samedi
17
2 / 1 / 22
10,955
1,096
18,250
7,736
4,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
rulemm
Tyr
18
6 / 1 / 20
11,755
1,176
14,390
15,937
17,789
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
8
Kills
32
32
Deaths
8
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Anhur
9
3
15
5.5
L
Ishtar
Krajzler
Ishtar
2
6
4
0.67
L
Anubis
0
12
4
0.17
L
Ra
0
6
5
0.42
L
6
3
1
2.17
L
Maui
0
5
8
0.8
W
Agni
8
0
17
16.5
W
Baron Samedi
mrkol
Baron Samedi
2
1
22
13
W
Tyr
rulemm
Tyr
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
86,580
93,838
Taken
55,215
65,923
Mitigated
38,784
7,004
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,592
3,202
0
1,672
15,290
8,778
0
7,201
7,565
0
16,806
W
Anhur
17,969
12,982
0
2,336
11,369
5,038
0
5,808
5,561
0
39,427
L
Ishtar
Krajzler
Ishtar
11,899
8,325
0
1,138
18,707
8,394
0
9,557
9,150
0
35,067
L
Anubis
7,511
85
0
1,115
19,041
10,364
0
7,624
11,273
14,834
0
L
Ra
9,504
567
2,130
1,044
15,390
8,378
0
6,592
8,652
54,768
0
L
6,653
2,051
0
273
14,835
5,965
0
7,818
6,968
0
15,260
L
Maui
8,661
1,821
0
1,304
25,865
32,822
0
12,364
13,175
14,251
0
W
Agni
25,379
3,735
0
1,330
4,883
2,445
0
1,556
3,327
61,791
0
W
Baron Samedi
mrkol
Baron Samedi
18,250
1,290
2,867
3,539
7,736
4,734
0
4,242
3,494
29,771
0
W
Tyr
rulemm
Tyr
14,390
1,931
0
4,213
15,937
17,789
0
6,869
8,845
326
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
58,140
186
Minions Killed
198
5
Camps Cleared
9
925,751
Distance Traveled
991,110
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,343
1,134
16
2
2
204,052
0
W
Anhur
11,505
1,151
45
5
2
164,206
1
L
Ishtar
10,768
1,077
37
4
3
176,263
2
L
Anubis
9,136
914
3
0
0
150,322
0
L
Ra
10,407
1,041
115
12
1
195,608
4
L
Fenrir
11,116
1,112
15
2
1
220,232
0
L
Maui
10,929
1,093
16
2
0
183,326
0
W
Agni
12,582
1,258
101
10
2
190,476
3
W
Baron Samedi
10,955
1,096
25
3
2
197,616
0
W
Tyr
11,755
1,176
11
1
1
234,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role